Patch 8.1.0

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"Tides of Vengeance" redirects here. For the achievement, see B  [Tides of Vengeance].
Patch 8.1.0
“Tides of Vengeance”
Tides of Vengeance logo.png
Announcement date September 18, 2018
Release date December 11, 2018
Latest version date January 16, 2019
Initial version 28724
Latest version 29088
Interface .toc 80100 (changes)
Highlights & notes
Official links
Patch chronology
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Patch 8.0.1
(Undocumented changes)
Patch 8.1.0a
Useful links
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Key art

Patch 8.1.0: Tides of Vengeance is the first content patch of Battle for Azeroth, first announced in a Developer Live Stream with Ion Hazzikostas on 18 September 2018. Tides of Vengeance features two new raids: Battle of Dazar'alor, an Alliance assault on Zuldazar; and the Crucible of Storms, located beneath the Shrine of the Storm. This patch was released in two parts, the first is listed on this article and released on 11 December 2018 while the second part can be found at patch 8.1.0a and released on 22 January 2019.



The war raging across Azeroth between Alliance and Horde has intensified. As the Alliance lays plans to retake Darkshore and regain a foothold in Kalimdor, both factions have redoubled their attacks across the zones of Kul Tiras and Zandalar.

War Campaign

  • New Questlines
  • New Missions
    • Several new Missions are now available at both your War Table, as well as from new drops from various activities, such as Island Expeditions. Look for new Missions to upgrade your faction's outposts, level up followers so that they gain access to a new equipment slot, send your followers on lucrative new weekly treasure hunts, and unlock a vendor who offers the opposing faction's pets.
  • Faction Assaults
    • Periodically, the Alliance or the Horde will launch an assault against a hostile position in Kul Tiras or Zandalar. When an Assault is active, a group of new World Quests will be available to both factions in that area. Rally to the location to fight on behalf of your faction and earn new Honorbound or 7th Legion Service Medals that can be exchanged for a variety of rewards.
    • Players who have unlocked World Quests at level 120 on at least one character will have Assault World Quests available to any of their other characters.

Warfront: The Battle for Darkshore

  • The conflict over the home of the night elves has reached a fever pitch, and new questlines will lead you to the all-new Battle for Darkshore. In this new Warfront, you'll unlock access to powerful hero transformations that give you temporary abilities themed around your role as a tank, healer, or damage dealer.
    • Contributions for Darkshore as well as the Stromgarde Warfront now operate on a daily cycle. When resources are being mustered, three quartermasters will each put out a request for a different contribution each day. The requested turn-ins have also been adjusted to be more consistent in their value.
    • When your faction controls either Arathi Highlands or Darkshore, world quests will now be available in those zones, in place of the once-per-cycle kill quests that were previously offered for Arathi.

Heritage Armor Questlines

Island Expeditions

  • Scouts have discovered two new destinations for Island Expeditions – the vrykul land of Jorundall and the Gilnean town of Havenswood. These, as well as the previous Island Expeditions, now feature new enemies, achievements, events, items, and vendors.
    • The logic used to spawn Island Expeditions has been adjusted to favor more organic concentrations of foes, with more clear paths in between, to make it easier to navigate without being forced into combat.
    • The chance for cosmetic rewards are now based on all the enemies and Azerite present on the island, and no longer tied to only the enemy camps your team defeats. Completing an Island Expedition at a higher difficulty increases the chance of receiving these bonus rewards.
    • Battle pets rewarded from the completion of islands that were previously uncageable can now be caged.
    • The weekly quest to recover Azerite now requires 36,000 Azerite (was 40,000).
    • Mythic and PvP Islands now reward 350 Artifact Power (was 300), and PvP Islands now award 50 [Conquest] on a win (was 8).
    • The weekly Island Expedition quest, and progress towards it, are now visible on the world map.
    • The Island Expedition weekly quest now rewards lucrative new treasure map Missions for your followers.
    • Look for new vendors in Boralus and Dazar'alor who offer exclusive rewards in exchange for your Seafarer's Dubloons.

Dungeons and Raids


  • Many new achievements related to the new Assaults, Island Expeditions, and Warfront are now available.
  • Two new Mythic Keystone Feats of Strength are now available. To earn them, complete all available Battle for Azeroth Mythic Keystone dungeons before the time limit, at +10 and +15 difficulty, by the end of the season.
  • The  [Family Battler] achievement has arrived. Complete 10 challenging family-only pet battle achievements in Kul Tiras and Zandalar to earn your new  [Wicker Wraith] pet.
  • Progress toward the new  [100 Exalted Reputations] achievement is account-wide. Complete it to earn the  [Pureheart Courser] mount and the "Esteemed" title.

Items and Rewards

Azerite Gear Vendor

  • You can now target specific kinds of Azerite armor by earning [Titan Residuum], which can be used to purchase Azerite armor from everyone's favorite purveyor of exquisite furnishings: Thaumaturge Vashreen.
    • The item contained in your Mythic Keystone weekly cache can no longer be a piece of Azerite gear. You'll now receive an amount of Titan Residuum in addition to your weekly item.
    • Higher-level Keystones return greater amounts of Titan Residuum from your weekly cache.
    • Scrapping or disenchanting new epic-quality Azerite gear obtained in Tides of Vengeance (from any source) also provides Titan Residuum.
    • Thaumaturge Vashreen currently offers slot-specific tokens for Azerite gear, equivalent to item levels from Normal, Heroic, and Mythic Uldir.
    • Additionally, specific pieces of Mythic Raid item level Azerite gear may be purchased at a premium price.
    • There is no cap on the amount of Titan Residuum you may collect.
    • When Season 2 begins, Thaumaturge Vashreen will offer new, higher item-level Azerite items at higher Residuum asking prices, while the weekly Mythic Keystone chest reward and the Residuum obtained from destroying higher item-level Azerite pieces increases proportionally.

Heart of Azeroth

  • New Azerite Traits are available from gear found in the Battle for Darkshore Warfront:
    • [Ancients' Bulwark] – Standing still grants you Versatility and moving grants you healing.
    • [Apothecary's Concoctions] – Your damaging and healing abilities have a chance to deal extra plague damage or restore missing health.
    • [Endless Hunger] – Increases your Versatility and grants you health when you move near an enemy's corpse.
    • [Shadow of Elune] – Your spells and abilities have a chance to increase your Haste and grant you increased movement speed at night.
  • Each specialization has had one of its Azerite traits replaced with a new one. Details may be found in the Class changes section below.
  • More new Azerite Traits and armor with a new fifth tier of traits will become available in Season 2 and from Battle of Dazar'alor.
  • Reaching Friendly, Honored, or Revered reputation with the Champions of Azeroth faction now unlocks the appropriate quests to upgrade your Heart of Azeroth for all characters on your account.
  • The cost of using the Azerite Reforging services available in your faction capital has been reset to the base 5 gold. This cost now decays by 50% every 24 hours, down from 72 hours.

New Follower Equipment

New Heirlooms

  • Honorbound and 7th Legion quartermasters in the Warfront muster area in each capital offer new Heirlooms in exchange for Medals.
  • Battle Hymnal (A trinket that temporarily increases your and your party's Haste)
  • Bolstering War Horn (A trinket that temporarily increases your and your party's Versatility)
  • Cloak of Hardened Steel (A cloak that increases your experience gains)
  • Dusk Powder (A Trinket that, on use, temporarily reduces the threat you generate)
  • Enchanted Warscroll (A trinket that temporarily increases your and your party's Haste)

Paragon Reputations

  • All Battle for Azeroth factions now offer repeatable Paragon reward caches when you earn reputation with them after reaching Exalted.
  • Rewards include toys such as the  [Bowl of Glowing Pufferfish] and companion pets such as the Cobalt Raven.

Gold Rewards

  • World Quests and Missions now reward more gold.

New PvP Brawl: Cooking: Impossible

Nomi is back, and he wants you to bring your most dangerous pots and pans to The Valley of the Four Winds for a new brawl in the kitchen. Look to your in-game calendar for round one of this cutthroat culinary conflict.

Battle Pets: There's Gnome Place Like Gnomeregan

  • You're called to an all-new pet dungeon experience. Pick up your first quest to head to Gnomeregan from Radek Fuselock in Dazar'alor or Tizzy Gearjolt in Boralus. You'll find the new vendor Micro Zoox just outside Gnomeregan, offering four new companions:  [Mechanical Cockroach], Leper Rat,  [Mechantula] (a schematic for Engineers to craft and trade), and everyone's best friend, Alarm-o-Dog.
    • Completing the normal version of the pet dungeon rewards an  [Ultimate Battle-Training Stone], and completing the Challenge version rewards your very own  [Mini Spider Tank] pet.
    • The Gnomeregan battle pet dungeon does not require that you have completed previous battle pet dungeons.
    • If you'd like to compete head-to-head with other players, the PvP pet battle matchmaker has been improved. Now, players who are new to the PvP battle pet system are more likely to be matched up against other new PvP pet battlers.


  • Keep an eye out for new additions to many Professions, including new gear, new feasts for your raid and dungeon groups, new Jewelcrafting rings, inscription Contracts for increased Honorbound and 7th Legion reputation, and new craftable pets.

Character Appearances

  • Night elves who complete the new Darkshore questline may earn a new custom appearance that may then be selected at barber shops throughout Azeroth.
  • Partially collected transmog sets will now tell you more information about which missing appearances are relevant to your current character.
  • Items with reputation requirements to acquire no longer require that reputation to apply as a transmog appearance, once acquired.
  • Fist weapons can now be transmogrified over other types of one-handed melee weapons, and vice-versa.
  • If your character's race or faction cosmetically changes (such as in Battle of Dazar'alor or Mercenary Mode), any Horde or Alliance-centric armor and weapon appearances your character is wearing or has transmogrified to will update to appear as the enemy faction's version. If you have a transmogrified appearance that isn't considered valid for the race you change in to, the transmog will be removed and your equipped armor will show, subject to the same faction split.

Group Finder

  • Dungeons from prior expansions will no longer appear when searching for Dungeon groups in the Premade Group Finder. For example, level 120 players will no longer see groups listed for Lower Blackrock Spire.
  • Battle for Azeroth dungeons now automatically change you to a spec that matches the role you chose when you queued.
  • Fixed issues that could prevent groups from using the Premade Group Finder to form or backfill groups for Timewalking raids.
  • When an attempt to queue for an activity fails due to party member eligibility, the group leader is now informed which party members are not eligible.

Mobile Companion App

World and Questing

  • Time to level from 1 to 110 has been reduced by approximately 25%.
  • Legion World Quests for the Highmountain Tribe, Nightfallen, Army of the Light, and Argussian Reach now reward increased reputation.
  • The initial chapters of the War Campaign now reward more reputation with the 7th Legion or Honorbound.
  • Most world quests are no longer completable in a raid group, and Premade Group Finder groups for them will automatically delist upon reaching 5 players. Epic world boss quests are still raid-eligible.
  • Rest areas have been added to Hook Point and The Mugambala.
  • A new flight point has been added to The Mugambala.

User Interface

  • The flight maps in Eastern Kingdoms and Kalimdor have been updated to a higher resolution.
  • Reputation rewards from world quests and missions now use quality to indicate their potency.
  • Bag search will now help find new things including item quality, Azerite, specific Azerite traits, and stats appearing on an item.
  • Items which have stats that scale with your character's level (such as gems in the auction house) will now show their stats at the maximum value.
  • Pending summons now show on party/raid frames.
  • While the scrapper UI is open, scrappable items will be marked with an overlaid icon.
  • The location of the scrapper will now show on your minimap.
  • The Mythic Keystone Dungeon tab now shows the highest-level Mythic dungeon that was completed in time. Higher-level completions that were not in time are still stored and can be seen when mousing over a given dungeon in the interface.
  • Inbound and outbound blocks (both melee and ranged) will now show in floating combat text.
  • The responsiveness of the Communities UI has been improved.
  • Upcoming calendar events are now shown in Community chat.


All Classes

  • Area damage abilities such as [Chain Lightning] or [Avenger's Shield] can now properly destroy totems or Explosive orbs in  [Mythic Keystone] dungeons if the player targets them directly.
  • Shield users can now block ranged physical attacks.
  • Fixed pathing issues that could cause some spells such as [Frozen Orb] to become stuck.
  • Troll [Berserking] reduced to 10% Haste for 12 seconds (was 15% Haste for 10 seconds).
  • Blood Elf [Arcane Torrent] cooldown increased to 2 minutes (was 1.5 minutes).
  • Azerite Traits
    • [Azerite Fortification] has been removed from all items, and is replaced with another trait that was not already present on the item.
    • [Ephemeral Recovery] redesigned. It now provides a mana gain when you go below 20% mana.
    • [Self Reliance] heal now activates when no enemies are within 12 yards (was 20 yards).

Death Knight

Demon Hunter



  • [Beast Lore] now shows spec and abilities.
  • Many creatures that were previously untamable can now be tamed by Hunters.
  • Hunter shots now visually fire from the correct attachment point.
  • The spell visuals for [Barrage] have been improved.
  • Azerite Traits
  • Beast Mastery
  • Marksmanship
    • [Aimed Shot] damage increased by 20% and no longer has a +50% damage bonus if it is the first shot against a target.
    • [Arcane Shot] damage increased 25%.
    • [Bursting Shot] now snares for 6 seconds (was 4 seconds), can no longer be dodged, and knocks targets back much farther.
    • [Careful Aim] is now a 100% chance to deal 50% increased [Aimed Shot] damage (was a 50% chance to deal 100% increased Aimed Shot damage).
    • [Disengage] can now be used while using Rapid Fire without breaking the channel.
    • [Explosive Shot] redesigned. Now fires an explosive shot at your target. After 3 seconds, the shot will explode, dealing Fire damage to all enemies within 8 yards
    • [Lethal Shots] redesigned. Arcane Shot and Multi-Shot have a 20% chance to reduce the cooldown of Rapid Fire by 5 seconds.
    • [Lone Wolf] now ramps up to maximum effect 20 seconds after dismissing your pet (was 50 seconds).
    • [Multi-Shot] damage increased 25%, and radius increased to 10 yards (was 8).
    • [Piercing Shot] now ignores armor and can no longer be blocked.
    • [Precise Shots] bonus reduced to 75% (was 100%).
    • [Serpent Sting] damage increased by 15%.
    • [Steady Shot] now also increases the duration of Concussive Shot on a target by 3 seconds.
    • [Streamline] additional Rapid Fire duration reduced to 20% (was 30%).
    • [Trick Shots] additional damage increased to 50% (was 40%).
    • [Trueshot] redesigned. Reduces the cooldown of your [Aimed Shot] and [Rapid Fire] by 60%, and causes Aimed Shot to cast 50% faster.
    • [Volley] now has a greater chance to activate and does less damage.
  • Survival
    • [Harpoon] is no longer subject to the global cooldown.









Player versus Player

  • The reward bonuses from War Mode can now scale above 10% when a faction was outnumbered over the course of the preceding week, up to a maximum of 30% additional quest rewards and experience.
  • In War Mode, an outnumbered faction now has access to a weekly quest to slay 25 level 120 players of the opposing faction, rewarding a piece of item level 370 Arathi Warfront gear and 1000 Artifact Power.
  • War Mode can now be disabled in any rested area. It can still only be enabled in Stormwind or Orgrimmar.
  • The Honor system reward vendor has been consolidated.
  • Strongboxes rewarded for unrated PvP have been improved. They now contain Marks of Honor, gold, PvP consumables, and profession materials. Strongboxes granted on victories contain greater amounts of these rewards.
  • Rated Arenas and Rated Battlegrounds now grant an additional 50% Conquest for all Conquest reward weeks prior to week 9.
  • Honor pet rewards have consolidated to new vendors in Stormwind and Orgrimmar.
  • Alterac Valley


Death Knight

  • [Decomposing Aura] now only applies to Blood and Unholy Death Knights.
  • [Heartstop Aura] now only applies to Blood and Frost Death Knights and decreases the cooldown recovery rate of abilities by 30% to enemies (was 20%).
  • [Dark Simulacrum] cost reduced to none (was 20 Runic Power) and cooldown decreased to 20 seconds (was 25 seconds).
  • New PvP talent (Frost, Unholy): [Transfusion]. Generates 20 Runic Power and reduces the Runic Power cost of [Death Strike] by 50% for 7 seconds.
  • Frost
  • Unholy
    • New PvP talent: [Lichborne]. Become Undead for 10 seconds, all damage is reduced by 30%, and you are immune to Stun, Snare, Fear and Root effects. You cannot move faster than 50% of normal speed.
    • New PvP talent: [Life and Death]. When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. Your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
    • New PvP talent: [Necromancer's Bargain]. The cooldown of your [Apocalypse] is reduced by 45 seconds, your Apocalypse applies Crypt Fever to the target, and Crypt Fever deals up to 8% of the target's maximum health in Shadow damage over 4 seconds. Healing spells cast on this target will refresh the duration of Crypt Fever.
    • New PvP talent: [Raise Abomination]. Raises an Abomination for 25 second which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.

Demon Hunter

  • Havoc
    • [Demonic Origins] no longer increases damage outside of [Metamorphosis].
    • [Mana Break] no longer increases damage based on missing mana, now increases the mana cost of spells by 30% for 10 seconds, and now costs 50 Fury.
    • [Mana Rift] now has an 8 yard range (was 20 yards), now explodes after 2.5 seconds (was 2 seconds) and now costs 50 Fury.
  • Vengeance
    • [Demonic Trample] now increases speed by 175% for 3 seconds, now shares charges and cooldown with [Infernal Strike], and targets can only be affected by its knockdown effect once every 45 seconds.


  • [Ferocious Bite] deals 20% less damage when engaged in combat with enemy players.


  • [Eminence] reduces the cooldown of [Transcendence] by 20 seconds (was 5 seconds), and is no longer available to Windwalker Monks.
  • [Grapple Weapon] cooldown reduced to 45 seconds.
  • Mistweaver
  • Windwalker
    • New PvP talent: [Alpha Tiger] - Attacking new challengers with [Tiger Palm] fills you with the spirit of Xuen, granting you 30% haste for 8 seconds. This effect cannot occur more than once every 30 seconds per target.
    • [Chi Burst] is no longer cloned by or has its damage reduced by [Storm, Earth, and Fire].
    • New PvP talent: [Reverse Harm] - Heals a friendly target for 8% of their maximum health and causes 100% of the amount healed to instantly be dealt to the nearest enemy as Nature damage within 5 yards. Generates 2 Chi.
    • [Ride the Wind] no longer increases the cooldown of [Flying Serpent Kick].
    • New PvP talent: [Turbo Fists] - [Fists of Fury] now deals full damage to all targets hit, reduces all targets movement speed by 90%, and you Parry all attacks while channeling Fists of Fury.
    • New PvP talent: [Wind Waker] - When you or allies are snared, the snare is instantly removed, and their movement speed is prevented from being reduced below 100% for 4 seconds.



New PvP talent: [Greater Heal] - Heals a target for 65% of their maximum health.

  • Shadow
    • [Edge of Insanity] now reduces damage taken by 5% (was 10%).
    • Shadow Mend healing increased by 25% in PvP.




  • [Curse of Weakness] now reduces attack power (was physical damage), and its effect is increased to 30% (was 25%).
  • [Fear] mana cost reduced to 5% of maximum mana (was 10%).
  • Affliction, Destruction
    • New PvP talent: [Demon Armor] - Protects the caster, increasing maximum health by 10% and increases armor by 275%.


  • Arms
    • [Duel] duration increased to 8 seconds (was 6 seconds).
    • [Sharpen Blade] duration increased to 6 seconds (was 4 seconds).

Game Client

  • Integrated new multi-threaded performance optimizations for clients using DirectX 12 and Metal.
  • All systems that are capable of DirectX 12 now default to DirectX 12.