Wild Growth

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For the Season of Discovery rune, see [Wild Growth].
Wild Growth
Ability druid flourish.png
  • Wild Growth
  • Row 3 druid talent
  • 40 yd range
  • 15% of base mana
  • 10 sec cooldown
  • 1.5 sec cast
  • Heals up to 5 injured allies within 30 yards of the target for (94.08% of Spell power) over 7 sec. Healing starts high and declines over the duration.
Properties
Class Druid
School Nature
Cooldown 10 seconds
Talents
Talent required [Swiftmend]
Improvements [Early Spring], [Embrace of the Dream], [Improved Wild Growth], [Power of the Archdruid], [Unstoppable Growth]
Related buff
  • Magic
  • Wild Growth
  • Heals (13.44% of Spell power) damage every 1 sec.
  • Duration: 7 seconds

Wild Growth is a druid targeted AoE healing spell, healing up to 6 targets within 30 yards of the druid's current target.

[Incarnation: Tree of Life] causes Wild Growth to heal an additional 2 targets.

Notes

  • Heals 6 targets total, the target counts as one if friendly.
  • Can be cast on an enemy target and will pick 5 allies around the enemy target.
  • If there are not 6 targets in range below 100% health, the HoT will land randomly on players will full health.
  • The base healing is split among the ticks with the first tick getting (6%+1/7) of the tooltip heal (before talents), and each successive tick losing 2% of the tooltip heal.[citation needed] 
  • This heal will hit allies within a short range of your target. In 5 man instances where ranged DPS is standing apart from the melee the spell may only hit melee classes if cast on the tank. A good way to ensure wild growth hits the entire party is to position yourself mid-way between melee and ranged classes and cast the spell on yourself.

Trivia

  • In the beta version of the game, this spell was called Flourish.
  • Wild Growth is a basic Druid spell in Hearthstone. The flavor text reads: "Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!"

Patch changes

  • Dragonflight Hotfix (2024-01-22): Now costs 3.8% base mana for Restoration (was 4%).
  • Dragonflight Patch 10.2.0 (2023-11-07):
    • Healing increased by 15%.
    • Now costs 4% base mana for Restoration (was 4.4%).
  • Dragonflight Patch 10.1.5 (2023-07-11): Now costs 15% of base mana (was 22%).
  • Dragonflight Patch 10.1.0 (2023-05-02):
    • Fixed an issue that caused Wild Growth's healing to falloff incorrectly and heal for less than intended.
    • Healing has been decreased by 4%.
  • Dragonflight Patch 10.0.5 (2023-01-24): Now a row 3 class talent (was row 7).
  • Dragonflight Patch 10.0.0 (2022-10-25):
    • Now a row 7 class talent (was a level 34 Restoration ability).
    • Rank 2 converted into the [Improved Wild Growth] talent.
  • Shadowlands Patch 9.0.1 (2020-10-13):
    • Now available at level 34 (was 40).
    • Rank 2 added at level 49: Wild Growth heals 1 additional target.
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Now available at level 40 (was 64).
  • Legion Hotfix (2018-04-10): Can now be applied to characters who are below level 30.
  • Legion Patch 7.0.3 (2016-07-19): Now heals 6 targets, up from 5. Healing reduced by 15%. Level reduced from 76 to 64.
  • Warlords of Draenor Hotfix (2015-01-07): Wild Growth's healing should now smoothly increase with Haste instead of having breakpoints. Total healing for the ability will vary slightly depending how much Haste the Druid had previously; with healing increasing slightly for most Druids.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now has a 1.5-second cast time (up from instant cast).
    • No longer prioritizes the most injured party members.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now a level 76 Restoration ability (was a tier 5 Restoration talent).
  • Cataclysm Patch 4.3.0 (2011-11-29): Now heals 20% less.
  • Cataclysm Patch 4.0.1 (2010-10-12): Cooldown increased to 10 seconds and talent tree position changed.
  • Wrath-Logo-Small.png Patch 3.0.8 (2009-01-20): Wild Growth now has a 6 second cooldown.
  • Wrath-Logo-Small.png Patch 3.0.2 (2008-10-14): Added.

External links