Steady Shot

From Warcraft Wiki
Jump to navigation Jump to search
Steady Shot
Ability hunter steadyshot.png
  • Steady Shot
  • Level 1 hunter ability
  • 40 yd range
  • 1.65 sec cast
  • Requires Ranged Weapon
  • A steady shot that causes (80% of Attack power) Physical damage. Marksmanship Reduces the cooldown of Aimed Shot by 2.0 sec.

    Usable while moving.

    Generates 20 Focus.
Properties
Class Hunter
School Physical
Cooldown None/Global Cooldown
Other information
Level learned 1
Improvements [Consecutive Concussion]

Steady Shot is a hunter ability, available starting at level 1.

Beyond level 10, this ability is only relevant to the Marksmanship specialization. For Beast Mastery, it's quickly replaced by the [Pack Tactics] talent. For Survival, it has no utility and can't be used without swapping weapons in combat, as most of the spec's major abilities require a melee weapon, not a ranged one.

Trivia

Patch changes

Retail
  • The War Within Patch 11.1.0 (2025-02-25):
    • Damage increased by 30%.
    • Now grants 20 Focus (was 10).
    • [Pin Cushion]'s effects merged into Steady Shot: Reduces the cooldown of [Aimed Shot] by 2.0 sec.
  • The War Within Patch 11.0.5 (2024-10-22): Now generates 10 Focus baseline for all specs.
  • The War Within Patch 11.0.0 (2024-07-23): Cast time reduced to 1.65 seconds (was 1.75 seconds).
  • Shadowlands Patch 9.0.1 (2020-10-13): Now available to all hunter specializations. Only generates focus for Marksmanship hunters.
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Re-added. Only available to Marksmanship hunters.
  • Legion Patch 7.0.3 (2016-07-19): Removed.
  • Warlords of Draenor Hotfix (2014-10-17): Damage increased by 15%.
  • Mists of Pandaria Hotfix (2013-06-10): Steady Shot now deals 10% more damage.
  • Mists of Pandaria Patch 5.2.0 (2013-03-05): Now deals 20% more damage.
  • Mists of Pandaria Patch 5.1.0 (2012-11-27): Can now always be cast on the move.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now generates 14 Focus (was 9 Focus).
  • Cataclysm Patch 4.1.0 (2011-04-26): Steady Shot should no longer start casting Auto Shot on a new target when the "Stop Auto Attack" option is enabled.
  • Cataclysm Hotfix (2011-02-11): Having a melee weapon equipped no longer causes the tooltip to incorrectly display extra benefit from haste.
  • Cataclysm Patch 4.0.1 (2010-10-12): Now learned at level 3 (was 50). It generates 9 Focus.
  • Wrath of the Lich King Patch 3.0.8 (2009-01-20):
    • Now gains 10% of attack power as damage instead of 20%.
    • [Arcane Shot]: Mana cost lowered to match the cost of Steady Shot.
  • Wrath of the Lich King Patch 3.0.2 (2008-10-14):
    • Now uses ammo. In result, its bonus damage has been slightly reduced. Players can notice a damage increase based upon what ammo they use.
    • Now has a 2.0 cast time, up from 1.5.
    • No longer clips [Auto Shot] making weapon speed less relevant.
    • Steady Shot is available beginning at level 50 instead of 62.
  • Burning Crusade Patch 2.3.0 (2007-11-13): Tooltip clarified to indicate base weapon damage is used in the damage calculation.
  • Burning Crusade Patch 2.2.0 (2007-09-25): The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged.
  • Burning Crusade Patch 2.0.3 (2007-01-09): Added.
Classic

Other versions

External links

Rank 1 Rank 4