Runic Power
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Runic power is the secondary resource used by death knights.
Runic power builds up as the death knight use their abilities, displayed as an empty bar that fills up with a light sky blue color under the death knight's health bar. Generally, offensive rune abilities generate 10 runic power per rune required to use that ability. Additionally, [Empower Rune Weapon] generates runic power without costing runes. Death knights can hold a maximum 100 runic power. As with rage, runic power gradually diminishes when not in combat.
Runic Power spenders
- [Bonestorm]
- [Breath of Sindragosa]
- [Death Coil]
- [Death Strike]
- [Epidemic]
- [Frost Strike]
- [Glacial Advance]
- [Raise Ally]
- [Sacrificial Pact]
- [Vile Contagion]
Patch changes
- Hotfix (2009-06-02): Runic Power costs will no longer be lowered by abilities intended to lower mana costs.
- Patch 3.0.2 (2008-10-14): Added.
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