Kings' Rest
- This article is about the dungeon. For the achievement, see [Kings' Rest]. For the similarly named Ashran subzone, see Kings' Rest (Ashran). For the quest, see [60] Kings' Rest.
Kings' Rest | |
---|---|
KR | |
Location | Atal'Dazar, Zuldazar |
Race(s) |
Zandalari troll Mummy Skeletal troll Troll lich Troll spectre Dire troll |
End boss | King Dazar |
Instance info | |
Type | Dungeon |
Level | 50 |
Player limit | 5 |
Atal'Dazar |
---|
Atal'Dazar (5) |
Kings' Rest (5) |
The Golden Serpent |
Kings' Rest is the second dungeon of two wings of the area known as Atal'Dazar.
Alliance access to the dungeon was originally unlocked through [60] Kings' Rest, though this is no longer required. It was originally only available for Mythic difficulty but would be available for Heroic difficulty since patch 8.1.0.
Adventure Guide
Few places in Zandalar are more sacred than Kings' Rest. Every king, conqueror, or tyrant who has held control of the Zandalari empire is housed within this great city of the dead to protect and honor not only their bodies, but also their spirits.
Entry has historically been restricted solely to the Zandalari priesthood and royalty, but as Zul's dark magic winds its way through the tomb you must venture inside and put an end to the darkness that has found purchase there.
Encounters
Other NPCs
Maps and subregions
Map
Sections
Hall of the Honored Dead
The large chamber in the middle of the tomb. When moving down the stairs upon having entered, you'll be met by three doorways. However, two of them are closed with only one open, the Approach of the Worthy that leads to the Lustrous Apse where the Golden Serpent is fought. The northern doorway leads to the Tomb of the Unworthy while the south-western door leads to the Resting Halls of the Conquered.
You will be judged. You will be measured. The Serpent shall decide your fate.
The final resting place of those the Serpent rejects. Remember not the names of those interred within.
Before you lie those that sought the throne and died for it. They embraced the truth every Zandalari knows: Dying while reaching for power carries no dishonor.
BEWARE - The Soulflayer's touch may yet abide here.
If you become infected, leap off this bridge. Better to die quickly than unleash the plague on Zandalar again.
The Lustrous Apse
The hall where the Golden Serpent is fought, with a balcony overlooking the exterior of Atal'Dazar. Upon the balcony stands a pillar with a seal that when interacted with, will initiate the Golden Serpent's judgement.
Bring your offering. Display your strength. Turn the stone.
Then your fate is sealed.
Halls of Ash
Also known as the Mausoleum of Ashes, this hall connects the Hall of the Honored Dead and the Crypt of the First King.
Ahead lies those who fell to plague, fire and Zulathra's folly at Uldum. May their spirits endure, even if their bodies did not.
Crypt of the First King
A golden, ornate chamber where the throne of Dazar, the First King is found.
Achievements
Videos
Gallery
Patch changes
- Hotfix (2018-12-19): The reputation and questing requirements to enter the Siege of Boralus and Kings' Rest dungeons have been removed.
- Patch 8.1.0 (2018-12-11): Siege of Boralus and Kings' Rest are now available on Heroic difficulty.
- Patch 8.0.1 (2018-07-17): Added.
External links
|