Moonfire
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- For the Pet Battle ability, see [Moonfire].
Moonfire | |
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Properties | |
Class | Druid |
School | Arcane |
Cooldown | None/Global Cooldown |
Other information | |
Level learned | 2 |
Improvements | [Celestial Guardian], [Cosmic Rapidity], [Crescent Burn], [Denizen of the Dream], [Dying Stars], [Galactic Guardian], [Gore], [Hunt Beneath the Open Skies], [Lore of the Grove], [Lunar Insight], [Moondust], [Moon Guardian], [Moonless Night], [Protector of the Pack], [Shooting Stars], [The Light of Elune], [Twin Moonfire], [Twin Moons] |
Related debuff | |
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- "In all other things, moderation." [1]
Moonfire is a druid DoT spell.
Tips and tactics
- It was originally considered an excellent choice for pulling, regardless of the druid's specialization due to its instant cast and long lasting DoT.
- However in Shadowlands retail edition, a more recent practice is to first pre-cast [Wrath] before casting this spell, as Wrath has a cast and travel time and so makes efficient use of time out of combat, whereas Moonfire would hit instantly and draw aggro.
- [Sunfire] and Moonfire both apply most of their damage over time (known as a DoT effect). When targets would die quickly (eg, before the DoT runs its full duration) it may not be worth spending the GCD on this spell, as this gets little damage out of the DoT component and others spells may be more effective.
- If an enemy is at low health you can finish them off by spamming several Moonfires or Sunfires in a row. This is low DPS, but as instant-cast spells this can be done on the move to a fleeing enemy or in PvP.
Trivia
- Moonfire is a basic Druid spell in Hearthstone. The flavor text reads: ""Cast Moonfire, and never stop." - How to Be a Druid, Chapter 5, Section 3"
- Moonfire is one of Malfurion's abilities in Heroes of the Storm.
Patch changes
- Patch 11.0.2 (2024-08-13):
- Damage reduced by 15%.
- Damage is no longer increased in PvP combat (was 80% increased).
- Hotfix (2024-06-05):
- Now costs 0.3% mana for Restoration (was 1.2%).
- Damage increased by 80% in PvP combat.
- Hotfix (2023-08-21): Fixed an issue where Moonfire was not updating quick enough after receiving a Mastery increase from an external source.
- Hotfix (2023-06-05): Now generates 4 Astral Power when cast in PvP combat (was 6).
- Patch 10.1.0 (2023-05-02): Moonfire generates 6 Astral Power (was 2).
- Hotfix (2022-12-12): Damage reduced by 20% in PvP combat.
- Patch 10.0.0 (2022-10-25): Rank 2 effects made baseline. Rank 3 removed.
- Patch 9.0.2 (2020-11-17): Rank 2 is now learned at level 14 (was 9).
- Patch 9.0.1 (2020-10-13):
- Now generates 2 Astral Power (was 3).
- Now learned at level 2 (was 3).
- Rank 2 added at level 9: Duration increased by 4 sec.
- Rank 3 added for Balance at level 33: Moonfire duration increased by 6 sec.
- Patch 8.3.0 (2020-01-14): Damage and periodic damage reduced by 10%.
- Patch 8.2.0 (2019-06-25): No longer castable in cat and bear forms by default.
- Patch 7.1.5 (2017-01-10): Increased the damage of Moonfire by 4%.
- Patch 7.1.0 (2016-10-25): Now learned at level 3 (was 10).
- Hotfix (2016-09-23): Moonfire damage increased by 10%.
- Hotfix (2016-08-22): Moonfire and Sunfire DoT damage has been decreased to 50% per tick (was 55%).
- Patch 7.0.3 (2016-07-19): Duration increased to 16 seconds (from 14). Now learned at level 10 (was 3).
- Patch 6.2.3 (2015-11-17): Damage has been increased by 6%.
- Patch 6.2.0 (2015-06-23): Now deals 4% less damage.
- Patch 6.1.0 (2015-02-24): Mana cost has been reduced by 55%.
- Patch 6.0.2 (2014-10-14):
- Now has a base duration of 20 seconds (up from 14 seconds), but is no longer extended by [Starfire] and [Starsurge] critical strikes. Upon reaching 100 Lunar Energy, the next Moonfire deals 100% additional initial damage.
- Moonfire and Sunfire will now replace each other on the Action Bar when switching cycles on the Eclipse Bar.
- Patch 5.0.4 (2012-08-28): No longer generates any Energy or changes into Sunfire while in Solar Eclipse. Duration increased from 12 to 14 sec. Now learned at level 3 (was 4).
- Hotfix (2011-07-19): Moonfire will now generate Lunar Energy when crossing from Solar to Lunar on the Eclipse bar.
- Patch 4.0.6 (2011-02-08): Now costs 9% of base mana, down from 18% of base mana.
- Patch 4.0.1 (2010-10-12): Now lasts 12 seconds (was 9) and has a 40 yd range (was 30).
- Patch 3.0.8 (2009-01-20): Moonfire has a new spell animation.
See also
- Moonfire, TCG card
References
External links
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