Overpower
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Overpower | |
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Properties | |
Class | Warrior |
School | Physical |
Recharge | 12 seconds |
Talents | |
Talent required | [Mortal Strike] |
Other information | |
Improvements | [Battlelord], [Dreadnaught], [Finishing Blows], [Improved Overpower], [Martial Prowess], [Slayer's Malice], [Strength of Arms], [Tactician] |
Overpower is an arms warrior talent.
Notes
- Gains two charges with [Dreadnaught] and can have its cooldown reset by [Tactician] when spending rage.
- Generates increased resources when the target has low health with [Strength of Arms].
- Empowers the next [Mortal Strike] with [Battlelord] and [Martial Prowess].
Patch changes
- Patch 11.0.2 (2024-08-13):
- Damage decreased by 20%.
- Damage is no longer increased by 10% in PvP combat.
- Patch 11.0.0 (2024-07-23): Damage increased by 55%.
- Patch 10.2.0 (2023-11-07): Damage increased by 10%.
- Hotfix (2023-07-24): Damage is now increased by 30% in PvP Combat (was 20%).
- Hotfix (2023-02-06): Damage increased by 20% in PvP Combat.
- Patch 10.0.2 (2022-11-15): Overpower no longer deals 9% reduced damage in PvP combat.
- Patch 10.0.0 (2022-10-25): Ranks 2 and 3 removed. Now a tier 2 Arms talent (was a level 20 Arms ability).
- Patch 9.2.5 (2022-05-31): Overpower damage increased by 10%. This change does not apply to PvP.
- Patch 9.0.1 (2020-10-13):
- Rank 2 added at level 28, increasing the damage of your next Mortal Strike or Cleave by 20%.
- Rank 3 added at level 49, allowing the Rank 2 damage bonus to stack an additional time.
- Patch 8.0.1 (2018-07-17): Overpower is now baseline and now increases the damage of your next [Mortal Strike]
- Patch 7.2.5 (2017-06-13): Overpower no longer costs Rage, no longer procs from auto-attacks, and may not proc itself.
- Patch 7.0.3 (2016-07-19): Re-added as Level 15 talent for Arms. Now activated by attacks instead of [Taste for Blood].
- Patch 6.0.2 (2014-10-14): Ability removed due to ability pruning introduced in Patch 6.0.2.
- Patch 5.2.0 (2013-03-05): Now costs 10 rage and reduces [Mortal Strike]'s remaining cooldown by 0.5 seconds.
- Hotfix (2012-09-20): Overpower now does 105% weapon damage (down from 120%)
- Patch 5.0.4 (2012-08-28): Now an Arms specialization ability. No longer cost Rage and can be used in any stance. Weapon damage increased from 120% to 125%. Has a 60% increased chance of being a critical strike.
- Patch 4.2.0 (2011-06-28): Overpower now has a 1.5-second cooldown and global cooldown (Taste for Blood's Overpower cooldown has not changed).
- Patch 4.0.3a (2010-11-23): Now does 125% weapon damage, down from 150%.
- Patch 3.0.2 (2008-10-14): Overpower now only has one rank and no longer causes any bonus damage (i.e. weapon damage only).
- Patch 1.8.0 (2005-10-10): Now uses normalized attack power.
- Patch 1.5.0 (2005-06-07): Fixed a bug where the ability was sometimes blocked.
- Patch 1.3.0 (2005-03-07): Should now be usable when a special attack is dodged.
- Patch 0.7 (2004-06-15): Only activates after dodge now (not block and parry).
See also
- Overpower, TCG card
External links
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