Maim
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- Not to be confused with Maim Blackhand.
| Maim | |
|---|---|
| |
| Properties | |
| Class | Druid |
| School | Physical |
| Cooldown | 30 seconds |
| Talents | |
| Talent required |
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| Related debuff | |
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Maim is a druid class talent. It is a
[Cat Form] finishing move that deals damage and stuns the target.
Patch changes
Patch 11.2.0 (2025-08-05): Now has a 30 second cooldown (was 20 seconds).
Patch 10.0.5 (2023-01-24): New connection between Maim and
[Tireless Pursuit].
Patch 10.0.0 (2022-10-25): Now a row 4 class talent (was a level 28 Feral ability).
Patch 9.0.1 (2020-10-13): Now learned at level 28 (was 63).
Patch 8.1.0 (2018-12-11): Energy cost reduced to 30 (was 35), and damage increased by 50%.
Hotfix (2017-01-23): Increased the damage of Maim by 8%
Patch 7.1.5 (2017-01-10): Damage increased by 75%.
Patch 7.1.0 (2016-10-25): Now learned at level 63 (was 72).
Patch 7.0.3 (2016-07-19): Total damage is now based solely on weapon damage. Now learned at level 72 (was 82).
Patch 6.0.2 (2014-10-14): Now available only to Feral Druids.
Patch 5.2.0 (2013-03-05): Damage increased by 100%.
Patch 5.0.4 (2012-08-28): Now learned at level 82 (was 62).
Patch 4.0.1 (2010-10-12): No longer interrupts non-player spellcasting.
Patch 3.2.0 (2009-08-04): Tooltip now specifies that the Interrupt effect only occurs on non-player targets.
Hotfix (2009-06-08): When immune to the stun, Maim will no longer cause player spells to be interrupted but will still interrupt NPCs. Also, when it does stun a player target, it will not perform an interrupt effect and lock out the affected magic school.
Patch 3.1.2 (2009-05-19): Rank 2 of this ability is properly considered a stun and can be escaped by
[Blink].
Hotfix (2009-04-17): Maim should no longer be removable with
[Berserker Rage].
Hotfix (2009-04-16): Rank 2 of maim should now correctly provide an interrupt effect.
Patch 3.1.0 (2009-04-14): This ability is now considered a stun, and shares a diminish category with all other stuns. It no longer has a chance to break from the target taking damage.
Patch 3.0.8 (2009-01-20): Duration has been increased by 1 second.
Patch 2.0.1 (2006-12-05): Added.
Other versions
BC Classic
Maim - Maim
- Level 62 druid ability
- Melee range
- 35 Energy
- 10 sec cooldown
- Instant
- Requires Cat Form
- Finishing move that causes damage and incapacitates the target. Any directly damaging attack will revive the target. Causes more damage and lasts longer per combo point:
1 point : (129 + Weapon damage), 2 sec
2 points: (213 + Weapon damage), 3 sec
3 points: (297 + Weapon damage), 4 sec
4 points: (381 + Weapon damage), 5 sec
5 points: (465 + Weapon damage), 6 sec
Properties Class Druid School Physical Cooldown 10 seconds Other information Level learned 62 Related debuff Wrath Classic
Maim - Maim (2 ranks)
- Level 62 druid ability
- Melee range
- 35 Energy
- 10 sec cooldown
- Instant
- Requires Cat Form
- Finishing move that causes damage and stuns the target. Non-player victim spellcasting is also interrupted for 3 sec. Causes more damage and lasts longer per combo point:
1 point : (129 + Weapon damage), 1 sec
2 points: (213 + Weapon damage), 2 sec
3 points: (297 + Weapon damage), 3 sec
4 points: (381 + Weapon damage), 4 sec
5 points: (465 + Weapon damage), 5 sec
Properties Class Druid School Physical Cooldown 10 seconds Other information Level learned 62 Related debuff Cataclysm Classic
Maim - Maim
- Level 62 druid ability
- Melee range
- 35 Energy
- 10 sec cooldown
- Instant
- Requires Cat Form
- Finishing move that causes damage and stuns the target. Causes more damage and lasts longer per combo point:
1 point : (203 + 155% of Weapon damage), 1 sec
2 points: (287 + 155% of Weapon damage), 2 sec
3 points: (371 + 155% of Weapon damage), 3 sec
4 points: (455 + 155% of Weapon damage), 4 sec
5 points: (539 + 155% of Weapon damage), 5 sec
Properties Class Druid School Physical Cooldown 10 seconds Other information Level learned 62 Related debuff MoP Classic
Maim - Maim
- Level 82 druid ability
- Melee range
- 35 Energy
- 10 sec cooldown
- Instant
- Requires Cat Form
- Finishing move that causes 200% weapon damage and stuns the target. Causes bonus damage and lasts longer per combo point:
1 point : (332 + 200% of weapon damage), 1 sec
2 points: (500 + 200% of weapon damage), 2 sec
3 points: (668 + 200% of weapon damage), 3 sec
4 points: (836 + 200% of weapon damage), 4 sec
5 points: (1004 + 200% of weapon damage), 5 sec
Properties Class Druid School Physical Cooldown 10 seconds Other information Level learned 82 Related debuff
External links
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