Chi Burst
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Chi Burst | |
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Properties | |
Class | Monk |
School | Nature |
Cooldown | 30 seconds |
Other information | |
Improvements | [Lead from the Front], [Manifestation], [Path of Resurgence] |
Chi Burst is a monk ability granted by the [Chi Burst] talent.
Notes
- Each hit from this ability has a separate chance to reset [Jadefire Stomp], which leads this ability to have a high reset chance overall.
- Brewmasters can still dodge while casting this ability - in other words, cast it without the usual penalty of not being able to dodge while casting.
- For windwalkers, this ability generates the Chi resource, unlike Chi Wave.
Patch changes
- Hotfix (2024-09-04): No longer consumes both stacks of its activation buff when cast with 2 stacks.
- Hotfix (2024-09-03):
- Fixed an issue that caused Chi Burst's damage to cancel [Spinning Crane Kick] and [Celestial Conduit].
- Damage reduced by 30% for Brewmaster Monks in PvP combat.
- Patch 11.0.2 (2024-08-13):
- Damage reduced by 10%.
- [Chi Burst]'s activation effect can now stack up to 2 times and its duration has been increased to 30 seconds (was 20 seconds).
- Damage increased by 70% in PvP combat (was 40%).
- Patch 11.0.0 (2024-07-23): Redesigned – Your damaging spells and abilities have a chance to activate Chi Burst. No longer generates Chi for Windwalker.
- Patch 10.0.0 (2022-10-25): Now a row 6 class talent (was a level 15 talent).
- Patch 9.1.5 (2021-11-02): Now deals reduced healing beyond 6 targets.
- Patch 8.1.0 (2018-12-11): Chi Burst is no longer cloned by or has its damage reduced by [Storm, Earth, and Fire].
- Hotfix (2018-07-26): Chi Burst correctly travels its full 40-yard range.
- Patch 7.0.3 (2016-07-19): Now available at level 15 (was 30). Healing increased by 50%.
- Patch 6.1.0 (2015-02-24): Damage has been increased by 51%. Also fixed a bug that caused its damage and healing to vary based on specialization.
- Patch 5.4.0 (2013-09-10): No longer requires a target. It now travels as a 40-yard line in front of the Monk.
- Patch 5.2.0 (2013-03-05): Now does 380% more damage, 69% more healing, no longer costs Chi, and has a 30-second cooldown.
- Patch 5.1.0 (2012-11-27): The healing provided has been reduced by 25%.
- Patch 5.0.4 (2012-08-28): Added.
External links
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