Chill Streak
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Chill Streak | |
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Properties | |
Class | Death knight |
School | Frost |
Cooldown | 45 seconds |
Talents | |
Talent required | [Improved Rime] |
Improvements | [Enduring Chill], [Piercing Chill] |
Related debuff | |
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Chill Streak is a Frost death knight talent.
Notes
- The Azerite essence power [Conflict] grants this talent when used by a Frost death knight.
- Chill Streak seems to bounce every 1 second. If Chill Streak fails to bounce (e.g. there are no other targets within 6 yards of it), it ends.
Patch changes
- Hotfix (2023-11-28): Damage increased by 10%.
- Patch 10.2.0 (2023-11-07): Fixed an issue with Chill Streak not decrementing a bounce when it bounced off of the Death Knight.
- Patch 10.0.0 (2022-10-25): Now a row 6 Frost talent (was a level 30 Frost PvP talent). Now costs 1 rune.
- Patch 9.1.0 (2021-06-29): Damage reduced by 10%.
- Hotfix (2021-02-01): Damage reduced by 10%.
- Patch 9.0.1 (2020-10-13): Now requires level 30 (was 57).
- Patch 8.2.0 (2019-06-25):
- No longer deals damage based on the target's (or caster's) maximum health.
- Now deals an additional percent of Attack Power per bounce to applicable targets (up to 9%).
- No longer adheres to the maximum health percentage PvP talent restrictions.
- Can now critical strike, scale with your increased damage modifications (e.g. Mastery), and benefit from damage taken debuffs applied on the target.
- Developers' note: We're changing Chill Streak from damage based on the target's maximum health to one based on the Death Knight's attack power. This has the effect of dealing damage more equally against targets of any health range.
- Developers' note: We're changing Chill Streak from damage based on the target's maximum health to one based on the Death Knight's attack power. This has the effect of dealing damage more equally against targets of any health range.
- Patch 8.1.0 (2018-12-11): Damage increased to 6% of the target's health (was 3%). Will now bounce to a target within 6 yards (was 8 yards).
- Patch 8.0.1 (2018-07-17): Now a PvP talent (was a rank 46 honor talent).
- Hotfix (2017-01-17): Damage and timing changed to allow more counterplay from the enemy team:
- Now deals 3% of the target's health in damage (was 8%).
- Now bounces 9 times (was 5).
- Will now bounce to a target within 8 yards (was 15 yards).
- Now has a slightly longer delay before bouncing.
- Patch 7.1.0 (2016-10-25): Damage increased, cooldown reduced to 45 seconds (was 60 seconds).
- Patch 7.0.3 (2016-07-19): Added.
External links
Chill Streak | Chilled |
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