Multi-Shot

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Multi-Shot
Ability upgrademoonglaive.png
  • Multi-Shot
  • Row 4 Beast Mastery hunter talent
  • Row 2 Marksmanship hunter talent
  • 40 yd range
  • Beast Mastery40 Focus/Marksmanship30 Focus
  • Instant
  • Requires Ranged Weapon
  • Beast Mastery Beast Mastery
    Fires several missiles, hitting all nearby enemies within 8 yards of your current target for (12.6% of Attack power) Physical damage. Deals reduced damage beyond 5 targets.

    Marksmanship Marksmanship
    Fires several missiles, hitting your current target and all enemies within 10 yards for (50.76% of Attack power) Physical damage. Deals reduced damage beyond 5 targets.
Properties
Class Hunter
School Physical
Cooldown None/Global Cooldown
Talents
Talent required Beast Mastery Beast Mastery:
[Animal Companion]

Marksmanship Marksmanship:
[Aimed Shot]

Multi-Shot is a Beast Mastery and Marksmanship hunter talent.

Improvements

Marksmanship
Beast Mastery
Dark Ranger
Pack Leader
Sentinel

Trivia

Patch changes

  • TheWarWithin-Icon-Inline.png Patch 11.0.2 (2024-08-13): No longer deals 15% increased damage in PvP combat.
  • TheWarWithin-Icon-Inline.png Patch 11.0.0 (2024-07-23):
    • Moved to row 4 in the Beast Mastery tree (was row 2) and row 2 in the Marksmanship tree (was row 6).
    • Focus cost increased to 30 for Marksmanship (was 20).
  • Dragonflight-Icon-Inline.png Hotfix (2023-08-07): Damage increased by 8%. Does not apply to PvP.
  • Dragonflight-Icon-Inline.png Patch 10.0.7 (2023-03-21): Marksmanship damage increased by 15%.
  • Dragonflight-Icon-Inline.png Patch 10.0.0 (2022-10-25): Now a row 2 Beast Mastery/row 6 Marksmanship talent (was a level 23 ability for both).
  • Shadowlands-Icon-Inline.png Patch 9.1.5 (2021-11-02): No longer maximum target capped and now deals reduced damage beyond 5 targets.
  • Shadowlands-Icon-Inline.png Hotfix (2021-07-12):
    • Beast Mastery: Damage increased by 15%.
    • Marksmanship: Damage increased by 10%.
  • Shadowlands-Icon-Inline.png Patch 9.0.1 (2020-10-13):
    • Now capped at 5 targets.
    • Marksmanship: Focus cost increased to 20 (was 15).
  • BattleForAzeroth-Logo-Small.png Patch 8.1.0 (2018-12-11): Marksmanship: Damage increased 25%, and radius increased to 10 yards (was 8).
  • Legion-Logo-Small.png Patch 7.1.5 (2017-01-10): Damage increased to 100% (was 66%).
  • Legion-Logo-Small.png Patch 7.1.0 (2016-10-25): Now learned at level 16 (was 28).
  • Legion-Logo-Small.png Patch 7.0.3 (2016-07-19): Now generates focus for every target hit for Marksmanship. Damage increased by 10%.
  • WoD-Logo-Small.png Hotfix (2014-10-17): Damage increased by 30%.
  • Mists-Logo-Small.png Patch 5.0.4 (2012-08-28): Weapon damage reduced from 120% to 60%.
  • Cata-Logo-Small.png Hotfix (2010-12-20): Multi-Shot, modified by the talent [Serpent Spread], should now properly spread [Serpent Sting] to other targets that are within range when a nearby player is affected by Serpent Sting.
  • Cata-Logo-Small.png Patch 4.2.0 (2011-06-28): Damage has been reduced. It now deals 120% weapon damage at level 80 or higher, down from 137%.
  • Cata-Logo-Small.png Patch 4.1.0 (2011-04-26): Damage increased by 250%. Now properly has a range of 40 yards and a global cooldown of 1 second.
  • Wrath-Logo-Small.png Patch 3.0.2 (2008-10-14): Mana cost increased to 9% base mana (was 8%.)
  • Bc icon.gif Patch 2.0.3 (2007-01-09): Mana cost adjusted back to a value closer to its pre-2.0.1 version.
  • Cata-Logo-Small.png Patch 4.0.1 (2010-10-12): Redesigned. Now hits the current target and all enemies within 8 yards of that target.
    Previously hit 3 targets nearby.
  • WoW Icon update.png Patch 1.5.0 (2005-06-07): Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.
  • WoW Icon update.png Patch 1.11.0 (2006-06-19): Will no longer land if target cannot be seen by the caster due to stealth or invisibility.
  • WoW Icon update.png Patch 1.10.0 (2006-03-28): This ability now has its attack power normalized the same as melee instant attacks. This means that the attack power contribution from all ranged weapons will be the same, no matter what their speed. All weapons will contribute attack power as if they were 2.8 speed. Weapons slower than 2.8 speed will do slightly less damage than previously; weapons faster than 2.8 speed will do slightly more damage.

See also

External links

Beast Mastery Marksmanship