Death and Decay (death knight ability)

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Death and Decay
Spell shadow deathanddecay.png
Properties
Class Death knight
School Shadow
Cooldown 30 sec
Other information
Level learned 8
Improvements [Cleaving Strikes], [Crimson Scourge], [Death's Echo], [Grip of the Dead], [Pestilence], [Rapid Decomposition], [Relish in Blood], [Rot and Wither], [Sanguine Ground], [Unholy Ground]
Related buff
  • Death and Decay
  • Dealing Shadow damage to enemies inside Death and Decay.
  • Duration: 10 seconds
"It's not hard to track a death knight, mon. Just follow da devastation."
—The Longeye
[1]

Death and Decay is a targetable AoE ability for death knights, learned at level 8.

It is the key to AoE tanking, and should always be used on cooldown when facing two or more mobs. It should not be used against single targets, as your other attacks provide more threat.

For DPS, it is worth using when facing large packs.

Background

Main article: Death and Decay

Patch changes

  • Dragonflight Hotfix (2023-02-06): Death and Decay damage increased by 20%.
  • Dragonflight Patch 10.0.0 (2022-10-25): Rank 2 effects moved to the [Cleaving Strikes] talent.
  • Shadowlands Hotfix (2021-12-08): Death and Decay will no longer grant the [Death's Due] on-hit effects for Night Fae Death Knights.
  • Shadowlands Patch 9.0.2 (2020-11-17): Blood: Damage has been increased by 25%.
  • Shadowlands Patch 9.0.1 (2020-10-13):
    • Now available to all specializations. Heart Strike and Scourge Strike striking additional targets moved to Rank 2.
    • [Scourge Strike] and [Clawing Shadows] now capped at 5 targets while inside Death and Decay. Both abilities will prefer targets inflicted with Festering Wound.
  • Battle for Azeroth Patch 8.3.0 (2020-01-14): Blood Death Knights can no longer sometimes cast Death and Decay while they are pacified.
  • Battle for Azeroth Hotfix (2018-12-20): Fixed an issue preventing Death and Decay from functioning properly when cast in the same area by multiple Death Knights.
  • Battle for Azeroth Patch 8.1.0 (2018-12-11): Death and Decay's [Necrotic Strike] now also hits up to 3 additional targets.
  • Legion Patch 7.1.5 (2017-01-10): Increased the damage of Death and Decay by 6%.
  • Legion Patch 7.0.3 (2016-07-19): No longer available to Frost. Now causes [Heart Strike] and [Scourge Strike] to hit additional targets while the death knight remains in the area. Damage increased by 125%.
  • Warlords of Draenor Patch 6.2.3 (2015-11-17): Damage has been increased by 10%.
  • Warlords of Draenor Hotfix (2014-10-16): Damage increased by 20%.
  • Mists of Pandaria Hotfix (2013-10-03): Death and Decay should no longer incorrectly grant a radius bonus when cast while the Death Knight is moving.
  • Mists of Pandaria Patch 5.1.0 (2012-11-27): Now displays less intense visual effects for other players
  • Mists of Pandaria Hotfix (2012-10-01): Death and Decay will no longer trigger the Runic Return two piece PvP set bonus.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): No longer produces a high amount of threat.
  • Cataclysm Patch 4.3.0 (2011-11-29): Death and Decay should now function correctly when [Anti-Magic Shell] is active.
  • Cataclysm Patch 4.0.6a (2011-02-11): No longer damages the death knight's currently selected friendly target when it does damage to nearby target dummies.
  • Cataclysm Patch 4.0.1 (2010-10-12): Now costs 1 Unholy Rune (was 1 Blood, 1 Frost, and 1 Unholy Rune).
  • Wrath-Logo-Small.png Patch 3.0.2 (2008-10-14): Added.

See also

References

External links

es:Muerte y descomposición