Avenging Wrath
Jump to navigation
Jump to search
Avenging Wrath | |
---|---|
| |
Properties | |
Class | Paladin |
School | Holy |
Cooldown | 2 minutes |
Talents | |
Talent required | [Divine Steed] or [Cavalier] or [Seasoned Warhorse] |
Other information | |
Improvements | [Avenging Wrath: Might], [Blessing of the Forge], [Divine Wrath], [Radiant Glory], [Righteous Protector], [Rising Sunlight], [Sanctified Wrath], [Sentinel], [Sun's Avatar] |
Related buff | |
|
- "Evil shows no mercy, nor is it shown any by the Light."[1]
Avenging Wrath is a paladin class talent.
Notes
- Not affected by the global cooldown.
Tips and tactics
- This ability essentially places the Paladin at a higher DPS bracket for the duration. It suits Retribution Paladins best due to their already relatively heightened damage abilities, but is useful in PvP and PvE alike as a way of causing huge burst damage in a small amount of time. This spell itself does not trigger the Global Cooldown, but unlike Judgement, is affected by it.
- Avenging Wrath is dispellable and easily recognized by enemy players due to the giant golden wings protruding from the Paladin's back, and thus should be used with caution around Shamans ( [Purge]), Priests ( [Dispel Magic] or even [Mass Dispel]), Warlock's Felhunters ( [Devour Magic]), Hunters [Tranquilizing Shot], and worst of all, Mages (whose [Spellsteal] can give them the great benefits of this spell, making them even more powerful). Therefore, think before you use this spell, and time it correctly. If you are fighting a Shaman, Mage or Priest one-on-one, make sure you cast it the right time (could be when the target is affected by [Hammer of Justice] or [Fist of Justice]). Make sure the target has used any stunbreaking cooldowns or trinkets etc. The result, when timed right, can be deadly.
- Because of its powerful boost and well-known visual effect, Avenging Wrath is often simply referred to as a paladin's "wings". For example; "he used his wings, so the other guy was killed in two seconds".
Trivia
- Avenging Wrath is an epic Paladin spell in Hearthstone. The flavor text reads: "Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham!"
- Avenging Wrath is one of Yrel's basic abilities in Heroes of the Storm.
Patch changes
- Patch 10.1.5 (2023-07-11): Now increases healing and damage by 15% for Holy (was 20%).
- Hotfix (2023-04-10): Now increases damage and healing by 10% in PvP Combat (was 15%).
- Hotfix (2023-03-27): Fixed an issue that caused Avenging Wrath's 75% PvP multiplier to not function for Retribution Paladins.
- Patch 10.0.2 (2022-11-15): Fixed an issue where Avenging Wrath's damage increase was not affecting [Eye of Tyr] or [Tyr's Enforcer].
- Patch 10.0.0 (2022-10-25): Now a row 5 class talent (was a level 37 ability). Ranks 2 and 3 removed.
- Patch 9.0.1 (2020-10-13):
- Now learned at level 37 (was 72). No longer has a global cooldown.
- Rank 2 added at level 43: Cooldown reduced by 60 sec.
- Rank 3 added at level 48: Effects increased 10%.
- Patch 8.1.5 (2019-03-12): Avenging Wrath now causes your next [Holy Shock], [Light of the Protector], [Templar's Verdict], or [Divine Storm] to critically strike.
- Patch 7.0.3 (2016-07-19): Now available to all specializations and can no longer be dispelled. Healing bonus for Holy reduced from 100% to 35%, and no longer increases haste or damage. Damage and healing bonus for Retribution and Protection increased from 20% to 35%.
- Patch 6.0.2 (2014-10-14):
- No longer available to Protection paladins.
- Now also increases all of the paladin's healing by 20% for its duration.
- Patch 5.2.0 (2013-03-05): Now has a cooldown of 2 minutes for Retribution Paladins (was 3 minutes). The cooldown remains unchanged for Holy and Protection Paladins.
- Patch 5.0.4 (2012-08-28): Mana cost removed.
- Patch 4.0.1 (2010-10-12): Now learned at level 72 (was 70).
- Patch 3.0.8 (2009-01-20): [Divine Shield], [Divine Protection], and Avenging Wrath cannot be used within 30 seconds of each other anymore. [Forbearance] removed from Avenging Wrath.
- Hotfix (2008-10-31): Once more causes Forbearance.
- Patch 3.0.2 (2008-10-14): No longer causes Forbearance, damage increase reduced to 20% (from 30), now increases healing done by 20%.
References
External links
|