Horde navy

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HordeHorde navy
Horde fleet 1.png
Main leader Horde Horde Council
  Formerly Horde Horde Warchief
Secondary leaders IconSmall Orc Male.gif Fleet Admiral Zar'gov
IconSmall Orc Female.gif Admiral Hatchet
IconSmall Undead Female.gif Dread-Admiral Tattersail
IconSmall Zandalari Male.gif Captain Rez'okun
Horde Various admirals
Race(s) OrcOrc Orc
Jungle trollJungle troll Jungle troll
TaurenTauren Tauren
ForsakenForsaken Forsaken
GoblinGoblin Goblin
Blood elfBlood elf Blood elf
NightborneNightborne Nightborne
Highmountain taurenHighmountain tauren Highmountain tauren
Mag'har orcMag'har orc Mag'har orc
Zandalari trollZandalari troll Zandalari troll
Capital Orgrimmar
Other major settlements Bladefist Bay, Echo Isles, Bilgewater Harbor, Port of Zandalar, Warport Rastari, Shadowprey Village, Vengeance Landing, Zoram'gar Outpost, Domination Point
  Formerly Garrosh's Landing, Frostwall Shipyard, Garrosh'ar Point
Theater of operations All major oceans of Azeroth as well as alternate Draenor, Northrend, Deepholm and the Broken Isles
Language(s) Orcish, Various languages
Sub-group(s) Various fleets
Affiliation New Horde
  Formerly Old Horde
Status Active

The Horde navy,[1] formerly known as the Orcish Armada,[2] is the collective maritime military force of the various members of the Horde. As the naval wing of the Horde military, these combined navies protect the Horde's interests throughout Azeroth and beyond, and have seen particularly frequent service against the Alliance, which also fields a formidable naval presence, and the pirate crews plaguing the seas.

Most of the Horde's material naval power is provided by the orcish nation of Durotar, supplemented by the engineering innovations of the goblins, and fitted with crews from all Horde members. Boasting a collection of varied vessels, including battleships, destroyers, carriers, submarines, and gunships, the navy is capable of meeting many different threats and has been utilized in some of the Horde's most important operations.

History

Creation of the fleet

The Old Horde's new navy approaching Lordaeron.

When the orcs arrived from Draenor, they originally had no ships and even no naval tradition, as most of the superstitious clans feared the open sea.[3]

Following his victory in the First War, Warchief Orgrim Doomhammer wished to pursue the refugees of Stormwind across the Great Sea, planning to build a fleet of ships and launch a surprise attack in the heart of humanity's territories. While many orcs had reservations about this, for they were not a seafaring people, Gul'dan and his Stormreaver clan, however, urged their allies that it was the best course of action. After the Orcish Horde's conquest of Khaz Modan, Orgrim oversaw the construction of the fleet in a bay tucked in the southwestern Wetlands.[3] To build the fleet, the Horde used iron and timber pilfered from their recent conquest of Khaz Modan and its dwarven mines.[4]

While the orcs knew little of shipbuilding, some of their ogre allies had maritime knowledge and helped construct the immense juggernaughts — heavily armed and armored floating fortresses.[3][5] The forest trolls eventually helped with their own destroyers, while the Stormreavers also captured giant sea turtles from the South Seas, using them as a submersible orcish craft after being pacified by potent spells of control.[6] The warchief later enlisted the aid of the Steamwheedle Cartel, providing the goblins with vast quantities of gold as payment for new technologies, maps, information, and ship-building services. The orcs had virtually no need for gold currency, and they were still rich in it from plundering the kingdom of Stormwind.

Beyond conquering the remaining Seven Kingdoms, Gul'dan and the Stormreavers were secretly assisting in building the great navy in order to later find the Tomb of Sargeras.[7]

Second War

At the start of the Second War in 5 ADP, Warchief Doomhammer ordered the Blackrock clan to establish a base of operations on the island of Zul'Dare, not far from Lordaeron's shores, in order to prepare their strike towards the coastal human settlements.[8] Just before the battle of Hillsbrad Foothills, Grand Admiral Daelin Proudmoore and the Lordaeron fleet intercepted the Orcish Armada near the island, successfully attacking the enemy ships. However, the arrival of three enslaved red dragons turned the tide of the battle, forcing Daelin and his ships to retreat.[9]

With the coast cleared, the Horde built several oil platforms in the Southshore region before launching their landing on the coast of Hillsbrad.[2][10]

After the battle of Hillsbrad Foothills, most of the Horde navy was left anchored at the recently-conquered seaport of Southshore. Gul'dan then enacted his plans and came back from Quel'Thalas to take a portion of the fleet to the Broken Isles.[11] The Black Tooth Grin clan later came back to Southshore as well in order to take the remaining ships and pursue the traitors. A lot of Horde ships ended up wrecked at Stormreaver Wreckage, while some others litter the coasts of Crestfall and Tol Barad.

The Horde navy ceased existing on Azeroth after these losses but kept surviving somewhat on the orcish homeworld of Draenor, where Zeth'kur served as Ner'zhul's shipyard.[12]

Third War

WC3RoC-logo.png This section concerns content related to Warcraft III: Reign of Chaos or its expansion The Frozen Throne.

At the beginning of the Third War in 20 ADP, Warchief Thrall's New Horde escaped the internment camps in stolen ships from the Alliance of Lordaeron. In fact, throughout the entire conflict, the Horde produced little to no ships of their own, instead hiring mercenary transport boats from goblin shipyards when necessary.[13] In the years following the Battle of Mount Hyjal, the nation of Durotar was finally able to slowly produce its own ships, using several of their harbors to dock them.

Cataclysm

Cataclysm This section concerns content related to Cataclysm.

Following the Cataclysm in 28 ADP, Warchief Garrosh Hellscream ordered the Bilgewater Cartel to build the Hellscream warfleet, which he would use to persuade the Dragonmaw clan to ally with the Horde.[14] However, while corruption and delays in Bilgewater Harbor meant poor quality despite high costs,[15] intimidating the Bilgewater Foreman in charge helped get the warfleet done in time for the Horde to successfully launch an incursion into the Twilight Highlands.[16] On board, Garrosh ordered the Horde air guard to seize the opportunity and attack the Alliance armada below while it was in close formation. Though the Alliance apparently inflicted heavy casualties,[17] the fleet was left seriously damaged following this ambush. The Horde's zeppelins too would pay for the sudden attack, when they were soon afterward wiped out by a group of twilight dragons led by Deathwing, having dispatched all their close air support to deal with the Alliance.[18]

Elsewhere, the Horde's sea fleet was also attacked by Alliance naval forces in open waters en route to the Twilight Highlands, inflicting heavy damage.[19]

Captain Skullshatter commanded the gunship Storm's Fury into Deepholm where it was shut down and crashed.

Mists of Pandaria

Mists of Pandaria This section concerns content related to Mists of Pandaria.

During the Attack on Theramore Isle in 30 ADP, the Horde erected a naval blockade around Kalimdor,[20] with the Warchief's Fist engaging the Elwynn Alliance ship.[21]

Later, the Horde navy was victorious at the coasts of Tanaris and Tol Barad. A southern fleet encountered an Alliance envoy and an uncharted landmass.[22]

Warchief Hellscream later sent Admiral Hagman to lead the Horde fleet confronting Admiral Hodgson of the Alliance in a battle on the High Seas.

Warlords of Draenor

Warlords of Draenor This section concerns content related to Warlords of Draenor.

When the Iron Horde led a major incursion into the Blasted Lands, the Horde sent a fleet in order to halt the orcs' advance from the Dark Portal. Led by Thrall, these marines and sailors quickly began to push the invaders inland, as well as establishing a command post and artillery positions.[23]

Legion

Legion This section concerns content related to Legion.

Horde ships heading to the Broken Shore.

At the start of the third invasion of the Burning Legion in 32 ADP, Horde navy assaulted the Broken Shore.[24]

Battle for Azeroth

Battle for Azeroth This section concerns content related to Battle for Azeroth.

After the Argus Campaign, too many of the Horde navy's ships were destroyed either by the Legion or by the Alliance. Warchief Sylvanas Windrunner had Horde dockmasters working overnight.[25]

During the Fourth War in 33 ADP, much of the Horde's naval power was docked in the Echo Isles. Alliance champions were sent to infiltrate the troll capital and set fire to the ships.[26]

The Horde fleet grew a great deal in size after the Zandalari trolls introduced their Golden Fleet to the Horde. However, it was almost entirely destroyed by the Alliance during the Battle of Dazar'alor as the ships had been sabotaged and later detonated.

Khaz Algar

The War Within This section concerns content related to The War Within.

After the destruction of Dalaran in 42 ADP, Thrall led an Horde fleet to aid the survivors of the crash and stop Xal'atath in Khaz Algar.[27]

Fleets and forces

Vessels

Name Description Examples Image
Orc destroyers Standard ship used by the Horde navy, forming the bulk of many Horde fleets, these ships are small spiked craft and have also been called "gunships",[28] though that name normally refers to the flying crafts. Draka's Fury
Galerek's Remorse
The Iron Reaper
Stygian Bounty
The Sea Wolf
Warchief's Fist
Bladefist Reaper
Stygian Scar
DestroyerH.jpeg
Zeppelins Are flying contraptions created by the goblins, using a lighter-than-air design, with their machines employing bags filled with gas to make them buoyant in the air, compared to heavier-than-air designs, which employ wing surfaces and movement to produce lift, either using a fixed wing, or a spinning rotor. Spear of Durotar
Garrosh's Airship
Heart of Orgrimmar
The Indomitable
The Impervious
The Skyshredder
The Iron Eagle.jpg
Gunship Highly versatile and complex airships that can act as mobile command centers during battle. First used during the war against the Lich King, eventually becoming common in all major Horde campaigns. Kept aloft and powered by two zeppelin-inspired hot air balloons. The design heavily incorporates goblin engineering. Heavily armored and possessing extremely heavy firepower. Hellscream's Fist
Storm's Fury
Hellscream's Fist.jpg
Forsaken flagship Largest ships in the Forsaken navy. The Forsaken flagship has been equipped with the New Plague and Dread Ballistas. More decks and levels also make these vessels one of the largest battleships in the Horde navy. Death's Advance
The Swift Vengeance
SwiftVengeance.jpg
Forsaken battleship The Forsaken navy is composed of ships dredged up from the bottom of the ocean. Most of them were once among Lordaeron's fleets.[29] Despite this, Forsaken battleships can be built at the Frostwall Shipyard. The Forsaken battleships have been equipped with Forsaken catapults, providing their ships with projectile weapons and blight anti-air. According to Sylvanas Windrunner, the Bilgewater Cartel have modified the catapults to be faster and more powerful.[30] The Windrunner
The Queen's Reprisal
The Banshee's Wail
The Blightcaller
The Eternity
The Black Arrow
The Black Rose
Crimson Squall at shipwreck.jpg
Blood elven destroyers Elven destroyers of the trireme hull type employ "junk sails" in a "schooner rig". This sail configuration is characterized by good windward handling and generally good speed across all sailing points (but less from running with the wind). This is consistent with the idea that the elven destroyer is a fast, highly maneuverable warship. The Crimson Dawn
The Firehawk
Crimson Treader
Starchaser
Salabria
Crimson Treader.jpg
Goblin ships Goblin yachts are light, fast sailing ships capable of carrying out many different types of operations. Kezan Runner Goblin Ship.jpg
Goblin submarine Submersible craft of goblin design, capable of carrying out many different types of operations, these vessels are capable of striking both surface and underwater targets, and can even take to the land and function as a ground assault craft. Greasy Eel
The Verne
Goblin Submarine.jpg
River boat Are a type of goblin sailboats used for small distances like rivers. River Boat.jpg
Carrier Large warships of the Iron Horde, and later, of the Mag'har Clans, very similar in appearance to dreadnaughts. Used during the war in Draenor by the Horde navy, and later reintroduced after the Mag'har exodus to Azeroth. These ships are dedicated as mobile bases for gyrocopters and bombers. Heavily armored and generally effective against battleships, but vulnerable to submarines. Dreadnaught Nazmir.jpg
Iron boat Are a small seagoing watercraft, used to convey a landing force from the sea to the shore during an amphibious assault. Iron Boat.jpg
Zandalari flagship Largest ships in the Golden Fleet, and sometimes accompanied by a smaller battleship. They are equipped with two rows of ballistae on each side, as well as being more heavily armored in the front than other vessels. More decks and levels also make these vessels one of the largest battleships in the Horde navy. Gral's Call
Rastakhan's Might
Breath of Pa'ku
Rezan's Claw
Rastakhan's Might.jpg
Zandalari battleship Medium-sized warships, possess a single row of ballistae and one main mast. Though capable of battle, they are also frequently used as transport, cargo, and trade vessels in around Zandalar and beyond. The Golden Skipper
Rezan's Wake
Gral's Bounty
The Golden Skipper.jpg

Ranks

The Horde navy features ranks similar to those of their Alliance counterpart.

The Forsaken do have an amount of Dread-Admirals and Dread-Captains such as Tattersail, Coldfathom, Graham, Nadeux and Winge. Some of them also share the same naval uniform, such as Tattersail, Captain Lightpast, and Captain Dreadwake.

See also

References