Patch 9.0.5

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Patch 9.0.5
Release date March 9, 2021
Latest version date May 11, 2021
Initial version 37862
Latest version 38556
Interface .toc 90005 (changes)
Official links
Patch chronology
Useful links
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Patch 9.0.5 is the first medium patch for World of Warcraft: Shadowlands.

The patch is "focused on improving systems, rewards, Covenant and Legendary tuning, and bug fixes. Valor Points are now earnable in Mythic Keystone dungeons, and Valor can be used to upgrade new Mythic Keystone gear rewards. Changes to Covenants and Legendaries are intended to provide more gameplay options for crafting and utilizing Legendary items in specific situations, and to make sure that more players feel that the Covenant that suits their aesthetic, narrative, or other preferences for their character also feels more viable for their preferred playstyle."[1]

Updated March 8 – 6:00 p.m. PST

Adventures

  • Kyrian Covenant Companions
    • Kyrian Phalanx health increased by 16%.
      • Developers' note: Phalanxes still feel underpowered relative to Halberdiers, so giving them some additional durability to allow them to fill the tank role before players have maxed out their roster.
  • Necrolord Covenant Companions
    • Fixed an issue where Bonesmith Heirmir Serrated Shoulder Blades weren't inflicting damage back to the enemy.
    • Maldraxxus Plaguesinger's Plague Song has been redesigned – Plague Song now deals damage to ranged enemies every round.
    • Rencissa the Dynamo spell effectiveness increased by 40%.
    • Assembler Xertora spell effectiveness increased by 10%.
    • Rattlebag spell effectiveness increased by 20%.
      • Developers' note: We fixed a few issues where some Necrolord Covenant Companions weren't dealing damage reliably. Additionally, a few companions have received an improvement that fits with their purpose.
  • Night Fae Covenant Companions
    • Qadarin spell effectiveness increased by 24%.
    • Blisswing's damage reduction now correctly applies to enemies.
    • Yira'liya[sic] health increased by 16% and spell effectiveness increased by 50%.
    • Duskleaf health increased by 20% and spell effectiveness increased by 25%.
    • Lloth'wellyn health increased by 33% and ability damage increased by 25%.
      • Developers' note: A few Night Fae Covenant Companions were not as well established in their different roles as we hoped, to address this we've improved many abilities and decreased some Companions' overall fragility.
  • Venthyr Covenant Companions
    • Venthyr Nightblade attack increased by 25%.
      • Developers' note: We're generally happy with how the changes to Venthyr in the 9.0.2 landed, but wanted to offer some additional help for players using Nightblades to fill out their compositions.

Characters

Classes

Death Knight

  • Unholy
    • Fixed an issue that caused [Unholy Pact] (Talent) to sometimes not hit large raid bosses.
  • Covenant Abilities
    • [Shackle the Unworthy] (Kyrian) damage increased by 15% and damage reduction debuff increased to 8% (was 5%).
    • [Abomination Limb] (Necrolord) now correctly deals damage and pulls in enemies while the Death Knight is crowd-controlled.
    • [Abomination Limb] (Necrolord) no longer pulls in enemies that are in Stealth.
    • [Death's Due] (Night Fae) damage reduction debuff and Strength buff increased to 2% per stack (was 1%). Now stacks up to 4 times (was 8).

Demon Hunter

  • Covenant Abilities
    • [Elysian Decree] (Kyrian) damage reduced by 10% for Vengeance Demon Hunters.
    • [Fodder to the Flame] (Necrolord) has been redesigned – Your damaging abilities have a chance to call forth a demon from the Theater of Pain for 25 seconds. [Throw Glaive] deals lethal damage to the demon, which explodes on death, dealing damage to nearby enemies and healing you for 30% of your maximum health. The explosion deals reduced damage beyond 5 targets.
    • [The Hunt] (Night Fae) damage decreased by 10% for Vengeance Demon Hunters.
    • [Sinful Brand] (Venthyr) damage decreased by 10% for Vengeance Demon Hunters.

Druid

  • Covenant Abilities
    • [Adaptive Swarm] (Necrolord) damage and healing increased by 25% and the effectiveness of periodic effects increased to 25% (was 20%). The effectiveness of periodic effects increased to 35% for Balance Druids.
  • Conduits
  •  [Endless Thirst] (Venthyr) now increases your critical strike chance by .8% per stack at Rank 1 (was .5%).

Hunter

  • Fixed an issue that allowed Hunters to avoid the Sated debuff when casting [Primal Rage].
  • Fixed an issue that caused [Feign Death] to be cancelled when Hunters opened their map or used an emote.
  • Covenant Abilities
    • Fixed an issue where [Resonating Arrow] (Kyrian) could fail to be cast behind your character.
    • [Death Chakram] (Necrolord) damage increased by 15%.
    • [Flayed Shot] (Venthyr) duration increased to 18 seconds (was 14 seconds) and costs no Focus (was 10). Flayer's Mark now also increases the damage of your next [Kill Shot] by 25%.
  • Conduits
    • Fixed an issue that sometimes caused the Markman's Advantage buff to be removed when another player's Hunter Mark was applied.
    • Fixed an issue that sometimes caused  [Brutal Projectiles] to expire early.

Mage

  • Covenant Abilities
    • [Radiant Spark] (Kyrian) damage increased by 20%.
    • [Deathborne] (Necrolord) duration increased to 25 seconds (was 20 seconds) and Spell Power buff increased to 15% (was 10%).
    • [Mirrors of Torment] (Venthyr)
      • Arcane: Now grants a stack of [Clearcasting] when a mirror is consumed (was mana).
      • Fire: [Fire Blast] cooldown reduction increased to 6 seconds (was 4 seconds).

Monk

  • Covenant Abilities
    • Fixed an issue that caused [Faeline Stomp] (Night Fae) to not deal damage when used to engage creatures in combat.
    • [Fallen Order]'s (Venthyr) fallen Tiger and Ox adepts have had their stats increased by 20%.

Paladin

  • Conduits
    • The extra spells from  [Ringing Clarity] (Kyrian) now have a longer delay between hits. Additionally, area-of-effect Judgment hits from [Divine Toll] are no longer reduced by 25% in PvP, and Judgment triggered from Ringing Clarity is reduced by 33% in PvP.
    •  [Virtuous Command] no longer plays an attack animation when it triggers.
    • Fixed an issue that caused the additional [Templar's Verdict] from  [Templar's Vindication] to not deal damage based on the initial Templar's Verdict.

Priest

  • Discipline
    • [Spirit Shell] (Talent) now absorbs 80% of healing done (was 100%) and the absorption limit is now based on the caster's Spell Power rather than maximum Health.
  • Holy
    • [Divine Hymn] increases healing taken by 4% (was 10%) for 15 seconds (was 8 seconds). Stacks up to 5 times (was no stacks).
  • Covenant Abilities
    • [Fae Guardians] (Night Fae) Guardian Faerie now grants 20% damage reduction (was 10%), and Wrathful Faerie will now automatically be sent to the closest enemy target if Fae Guardians is used while an ally is targeted.
    • Wrathful Faeries (Night Fae) now properly grant resources to the casting Priest when there are multiple Wrathful Faeries active on the target.
    • [Mindgames] (Venthyr) no longer reverses damage or healing from itself when reflected.
  • Conduits
    •  [Fae Fermata] (Night Fae) Fae Guardians now leave a 80% effective copy of their benefit (was 60%) and can no longer be stacked on top of a Faerie for double benefit.

Rogue

  • Assassination
    • Level 56: New Passive: [Cut to the Chase] – Envenom extends the duration of your [Slice and Dice] by up to 3 seconds per combo point spent.
    • [Venomous Wounds] now restores 8 Energy (was 7).
    • Slice and Dice (Rank 2) has been removed.
    • Fixed an issue that prevented [Crimson Tempest] (Talent) from triggering [Alacrity] (Talent).
    • Fixed an issue that allowed [Poison Bomb] (Talent) to deal damage to Sapped targets while not breaking the crowd-control.
    • Fixed an issue that prevented [Envenom]'s buff from retaining up to 30% of its duration when refreshed.
  • Covenant Abilities
    • Fixed an issue that caused [Echoing Reprimand] (Kyrian) to apply [Find Weakness] for non-Subtlety Rogues when cast from Stealth.
    • [Serrated Bone Spike] (Necrolord) initial damage increased by 300% and now grants 1 combo point plus 1 per active bone spike after it strikes the target.
    • [Serrated Bone Spike] (Necrolord) is now removed when the target leaves combat and no longer refunds a charge and gets removed when the target is healed to full.
    • Fixed an issue that prevented [Serrated Bone Spike]'s (Necrolord) initial damage from dealing a critical strike.
    • Fixed an issue that prevented [Serrated Bone Spike]'s (Necrolord) bleed debuff from being counted towards the [Envenom] damage bonus from [Doomblade] (Legendary Power).
    • [Serrated Bone Spike]'s (Necrolord) damage is now correctly increased by Assassinations'[sic] [Mastery: Potent Assassin].
    • Fixed an issue that prevented critical strikes with [Serrated Bone Spike]'s (Necrolord) initial damage from generating an additional combo point with [Seal Fate].
    • [Broadside] (Outlaw Talent) now correctly causes [Sepsis] (Night Fae) to generate an additional combo point.
    • [Flagellation] (Venthyr) no longer costs Energy (was 20 Energy), duration reduced to 12 seconds (was 20 seconds), Haste is now granted immediately, and no longer has a second activation. Flagellation's initial damage increased by 270%, additional damage from spending combo points increased by 160%, and deals damage 1 time upon use (was 3).
  • Conduits
    •  [Lashing Scars] (Venthyr) now causes 4 additional lashes (was 2). This will allow the Rogue to start at 5% Haste upon activation.
    • Fixed an issue that caused the  [Count the Odds] buff to be removed when any [Roll the Bones] enhancements expire.

Shaman

  • Restoration
    • [Lava Burst] damage reduced by 10%.
    • Fixed an issue where [Earthen Wall Totem] (Talent) could absorb more damage than intended when an area damage spell hit multiple allies.
  • Covenant Abilities

Warlock

  • [Curse of Tongues] now lasts 1 minute (was 30 seconds) and lasts 20 seconds against enemy players (was 12 seconds).
  • Affliction
    • [Malefic Rapture] no longer causes targets to drop Stealth if it deals no damage.
    • [Malefic Rapture] will no longer waste a Soul Shard if there are no targets are within line of sight when the cast is completed.
    • [Seed of Corruption] now properly deals damage and applies [Corruption] if the Warlock is crowd-controlled when the seed detonates.
  • Covenant Abilities
    • [Scouring Tithe] (Kyrian) now requires the Warlock to be facing its target.
    • [Decimating Bolt] (Necrolord) bonus damage from the target's missing health increased to 100% (was 60%).
    • [Impending Catastrophe] (Venthyr) damage while moving towards its target has been increased by 10% and its explosion damage increased by 15%.
    • [Impending Catastrophe] (Venthyr) no longer damages Totems in its path to the target.

Warrior

  • Fury
    • Fixed an issue that prevented the [Whirlwind] buff to not be applied to the Warrior if Whirlwind was cast during [Charge].
  • Protection
    • Damage of all abilities increased by 10%. Damage of [Thunder Clap] increased by an additional 10%.
  • Covenant Abilities
    • [Conqueror's Banner] (Necrolord) has been redesigned – Brandish the Conqueror's Banner, granting 400 Mastery and 30% increased movement speed to you and your 2 nearest allies and preventing movement speed from being reduced below 100%. The cooldown is now 2 minutes (was 3 minutes), duration is now 15 seconds (was 20 seconds), and the Rage generation is now 4 Rage per second for Arms and Protection, and 6 Rage per second for Fury.
  • Conduits
    •  [Veteran's Repute] (Necrolord) no longer causes Conqueror's Banner to grant stacks of Glory.

Covenants

Necrolord

  • Covenant Ability
    • [Fleshcraft] has been redesigned – Form a shield of flesh and bone over 3 seconds (was 4 seconds) that absorbs damage equal to 40% of your maximum health for 2 minutes. While channeling, your damage taken is reduced by 20%. Passive effect – Moving near an enemy's corpse consumes their essence to reduce Fleshcraft's cooldown by 1 second.
    • The slime creatures within the Plaguefall dungeon will now grant their buffs when their corpses are consumed by Fleshcraft's passive effect (was when Fleshcraft was used on their corpses).
  • Anima Conductor: Flowing Power – House of Rituals
    • Skelton Command now summons a skeleton when Fleshcraft's passive effect consumes a corpse. This effect has a 5 second cooldown between summoning skeletons.

Night Fae

  • Spirits within The Queen's Conservatory are eager to return to life and will now automatically provide players with their reward without having to speak to them first.
  • Soulbinds
    • Fixed an issue that sometimes caused players to die through [Podtender] (Dreamweaver) if the lethal blow had a large overkill.

Venthyr

  • The Ember Court
    • Permanent RSVPs
      • Guests who you have reached Best Friend status with now give you a permanent RSVP.
      • The Permanent RSVP will allow all characters on your account to invite that guest to future Ember Courts without completing their RSVP quest again.
    • Temel in Sinfall now sells a Bind on Account book at Exalted with the Ember Court. The book will teach your Dredger Butler how to handle the Cleanup and Restocking quests that follow the Ember Courts.
    • One-time reputation items from Temel and Lady Ilinca will no longer appear once learned.
    • Droman Aliothe's RSVP no longer requires players to venture to Bastion and Maldraxxus for items.

Dungeons and Raids

  • Castle Nathria
    • With the closing of the Alliance Hall of Fame, cross-realm Mythic Castle Nathria will be available for all players starting on the next raid lockout for each region.
    • Council of Blood
      • Castellan's Fury's effect has been reduced by 15% on Heroic and Mythic difficulties.
      • Veteran Stoneguard have had their health reduced by 10% on Mythic difficulty.
      • Veteran Stoneguard have had their melee damage reduced by 10% on all difficulties.
      • Veteran Stoneguard's Sintouched Blade now casts less frequently on all difficulties.
      • Reduced the damage of Dancing Fever by 10%.
      • Dancing Fools have had their health reduced by 10% on Mythic difficulty.
      • Reduced the damage of Soul Spikes by 5% on all difficulties.
  • Halls of Atonement
    • Loyal Stoneborn now persists for 45 seconds when Charmed by a Venthyr player (was 30 seconds).
    • Loyal Stoneborn damage is now reduced by 50% while Charmed and Stoneborn Boon duration increased to 45 seconds (was 30 seconds).
  • Sanguine Depths
    • Anima Cage's[sic] now persist for 1 minute after activation (was 45 seconds). While active, Sinfall Boon is applied to players when any enemy is slain nearby (was certain enemy types) and duration increased to 75 seconds (was 60 seconds).
    • Moved one of the Anima Cages away from a patrolling Chamber Sentinel.
  • Mythic Keystone Dungeons
    • The formula for determining the level of the first  [Mythic Keystone] players receive each week has been adjusted.
      • Previously, players would always receive a Keystone 1 level below the highest they'd completed so far in Season 1.
      • After this change, if you finish a Mythic Keystone dungeon in time during the week, the next week's Great Vault will contain a Keystone of that same level.
      • For example, if your highest Mythic Keystone completion during week one is a +15 that you completed in time, you will get another +15 Keystone from the Great Vault to start week two. If you run that +15 during week two and fail to meet the timer, however, and complete no other +15 (or higher) Mythic Keystone dungeons the rest of week two, you will receive a +14 Keystone from the Great Vault to start week three.
    • Plaguefall
    • Sanguine Depths

Items and Rewards

  • The community voted mount, The [Wandering Ancient], is now available!
  • Gear acquired from  [Mythic Keystone] dungeons are now upgradable with Valor, a new currency that is earned from completing Mythic Keystone dungeons and covenant Callings. The weekly Valor cap will start at 5000 Valor earnable in the first week, and will increase by 750 Valor each week. There will be a maximum of 1500 Valor a character can hold at a time. Gear that dropped before the patch is unable to be upgraded.
    • 200 Item Level: Initial item upgrade level.
    • 207 Item Level: Requires the Keystone Explorer achievement – Earned by completing all eight Shadowlands dungeons at Mythic 5 or higher, within the time limit.
    • 213 Item Level: Requires the Shadowlands Keystone Conqueror achievement – Earned by completing all Shadowlands dungeons at Mythic 10 or higher, within the time limit.
    • 220 Item Level: Requires the Shadowlands Keystone Master achievement – Earned by completing all Shadowlands dungeons at Mythic 15 or higher, within the time limit.
  • Completing a Mythic Keystone dungeon after the timer has ended will now reward a second item. The item level of the second item will be slightly lower (e.g. finishing a Mythic 7 Keystone dungeon, but not completing the timer now rewards the party with a 200 iLvl item and a 197 iLvl item.
  • The Great Vault raid loot requirements is now defeat 3/6/9 raid bosses (was 3/7/10).
  • Potency Conduits now also drop in Castle Nathria.
  • Once players reach 40 Renown with their Covenant, the weekly quest to gather 1000 Anima will now award you with 1500 gold.
  • Once players have recruited the maximum amount of Souls for their Covenant, your weekly quest to rescue Souls from the Maw will now award you with 500 Anima.
  •  [Rhinestone Sunglasses] can now be used in transmogrification and will appear in your collection once found.
  • Vendor prices for items below item level 75 have been adjusted.
  • The Lightless Force weapon enchant no longer targets out-of-combat or crowd-controlled enemies.
  • The  [Hunger of the Pack] trinket now grants the Speed stat instead of movement speed percentage.
  • The  [Barrier Generator] Toy can no longer be used in instanced PvP.

Runecarving Legendary Items

Death Knight

Demon Hunter

Druid

  • Feral
    • [Cat-Eye Curio] now restores 30% Energy (was 25%).
    • [Frenzyzband] now reduces the cooldown of Berserk by .3 seconds per combo point-generating ability (was .2 seconds). During [Berserk], combo point-generating abilities cause the target to bleed for 150% of their damage (was 100%).

Hunter

Mage

  • Arcane
    • [Arcane Harmony] damage per stack increased to 8% (was 7%) and the effect stacks up to 18 times (was 15).

Monk

  • [Shaohao's Might] now causes [Tiger Palm] to have a 40% chance (was 10%) to deal 300% of normal damage (was 250%) and reduce the remaining cooldown of your Brews by 2 additional seconds (was 1 second).
  • Mistweaver

Paladin

  • [Vanguard's Momentum] increases Holy damage done by 4% (was 3%) for 10 seconds (was 8 seconds).
  • [Of Dusk and Dawn] buff duration increased to 12 seconds (was 8 seconds) and Blessing of Dusk damage reduction increased to 4% (was 3%).
  • Protection
    • [The Ardent Protector's Sanctum] has been redesigned – When [Ardent Defender] saves you from death, it restores 40% additional health. When Ardent Defender expires without saving you from death, its remaining cooldown is reduced by 40% (was 60 seconds).
    • Fixed an issue with The Ardent Protector's Sanctum that caused Ardent Defender casts to put nearby Protection Paladin's Ardent Defender on cooldown.
    • Fixed an issue that caused [The Magistrate's Judgment] to be consumed when casting a free [Word of Glory] through [Shining Light].
  • Retribution
    • [Final Verdict] damage has been increased by 15%.
    • The Magistrate's Judgment now grants the proper amount of [Crusade] stacks when Holy Power is spent while under its effect.

Priest

Rogue

  • Assassination
    • [Doomblade] now deals an additional 45% Bleed damage (was 30%).
    • Fixed an issue that was causing Doomblade's bleed effect to incorrectly be affected by Armor.
    • [Duskwalker's Patch] reduces [Vendetta]'s cooldown for every 30 Energy you expend (was 50 Energy).

Shaman

Warlock

  • Affliction
    • [Malefic Wrath] duration increased to 10 seconds (was 8 seconds) and damage per stack increased to 35% (was 25%).
    • [Wrath of Consumption] duration increased to 30 seconds (was 20 seconds) and periodic damage increased to 6% (was 5%).
    • Wrath of Consumption now properly increases the damage of [Scouring Tithe]'s (Kyrian) periodic effects.

Warrior

Player versus Player

Battlegrounds

  • The Horde flag size in Warsong Gulch and Twin Peaks have been increased to match the size of the Alliance flag.
  • [Focused Assault] and [Brutal Assault] now increase damage taken by 10% per stack and reduces healing received by 5% per stack in Warsong Gulch, Twin Peaks, and Eye of the Storm.
  • Deepwind Gorge side-capture point flags now spawn 14 seconds after the battleground has begun, and the central flag spawns 18 seconds after the battleground has begun (was immediately at start).
  • Fixed an issue that caused Battle Flags to not be usable in Wintergrasp or Ashran Battlegrounds.
  • [Bloodlust], [Heroism], [Time Warp], [Primal Rage] and Drums of Heroism/Maelstrom are no longer usable during the Battleground preparation phase.
  • Seething Shore has temporarily been removed from the Rated Battleground rotation while we investigate an issue with its starting area.
  • Players below max level will now earn 30% less [Honor] from battlegrounds. This should not affect how many experience points are awarded from battlegrounds.
  • The rating system has been adjusted to increase 2v2 ratings relative to other brackets. The effects of this change will be gradual over the remainder of the season but persist next season.
  • Ashran
    • Maximum player count per faction is now 35 (was 30).
    • Starting reinforcements are now 175 (was 150).
    • To allow both factions to have easier access to Star Root Tubers and Song Flowers, both these tasty treats will now spawn alongside each other in the Dark Woods and Root Den.
    • [Artifact Fragment] cost to summon Kronus and Fangrall[sic] reduced to 1500 (was 3000).
    • Horde and Alliance tower mages are now worth 30 Reinforcements when slain (was 50).
    • Horde and Alliance tower mages have had their spells adjusted:
      • Rylai Crestfall – Alliance Tower Mage
        • Northrend Winds now deals 15% of the target's maximum health in Frost damage.
        • Frostbolt now deals 8% of the target's maximum health in Frost damage.
        • Frostbolt Volley now deals 15% of the target's maximum health in Frost damage.
        • No longer casts Mass Polymorph.
      • Jeron Emberfall – Horde Tower Mage
        • Fireball now deals 8% of the target's maximum health in Fire damage.
        • Combustion Nova now deals 15% of the target's maximum health in Fire damage.
        • Ignite now deals 1% of the target's maximum health in Fire damage.
        • Living Bomb initial spell now deals 5% of the target's maximum health in Fire damage.
        • Living Bomb explosion now deals 15% of the target's maximum health in Fire damage.
        • Living Bomb no longer causes a knockback when exploding.
        • Magma Blast cast by Jeron's summoned Lava Fury now deals 5% of the target's maximum health in Fire damage.
  • Isle of Conquest
    • Glaive Thrower health has been increased by 40%.
    • Alliance and Horde Commander health increased by 50%.
    • Demolisher health increased by 25%.
    • Catapult health increased by 100%.
    • The amount of siege damage required to break down keep walls has been increased by 20%.
  • Wintergrasp
    • Broken Temple and Sunken Ring Workshops are now controlled by the attacking team when the battle starts.
    • Wintergrasp Wall, Wintergrasp Fortress Wall, and Wintergrasp Fortress Gate health has been reduced by 20%.
    • Destroying Towers reduces match time by 8 minutes (was 5 minutes).
    • Siege Engine's Steam Rush ability deals 20-35% of a player's health (was 30-45%).
    • Demolisher's Hurl Boulder ability deals 20-25% of a player's health (was 36%).
    • Demolishers will now more consistently deal siege damage when striking fortress walls and towers.
    • After 5 minutes, all players in the battleground who do not have a rank (including players who join late) will now be granted the rank of Corporal.

Classes

Death Knight

  • Removed the stun when summoning the temporary ghoul version of [Raise Dead] (Rank 1) in PvP.
  • The Satiated debuff from [Rune of Sanguination] is now removed when entering PvP instances.

Demon Hunter

  • Vengeance
    • Corrected an issue that was causing [Illidan's Grasp] (PvP Talent) recast effect to not toss the target.

Druid

Hunter

  • [Roar of Sacrifice] (PvP Talent) can no longer be cast while the Hunter's pet is dead or crowd controlled.

Mage

Paladin

  • Retribution
    • Fixed an issue that was causing the resurrection bonus from [Ultimate Retribution] (PvP Talent) to not be applied to the Paladin when an ally died.

Priest

Rogue

Shaman

  • [Hex] now interrupts players that are channeling to capture a PvP objective if the player is susceptible to Hex.

Warlock

  • Affliction
    • Fixed an issue where [Rapid Contagion] (PvP Talent) could be used while under the effects of crowd control abilities.

Warrior

  • Arms
    • Fixed an issue that caused [War Banner] (PvP Talent) to expire early if there were multiple War Banners active.
    • [Exploiter] (Legendary Effect) will grant 25% bonus [Mortal Strike] damage per stack while in combat with enemy players (was 50%). For Venthyr Warriors using [Condemn], it will grant 18% bonus Mortal Strike damage per stack while in combat with enemy players (was 36%).
  • Protection
    • Fixed an issue that caused [Overwatch] (PvP Talent) to be incorrectly consumed by reflected damage procs and area of effect spells.

The Maw

  • A new account-wide unlock has been added to Ve'nari that reveals teleport nodes on all the long walkable chains in Torghast so you can quickly cross the chains and no longer have to face your fear of heights.
  • Reduced the health and amount of Anima Devourers required for Stage 1 of the Winged Soul Eaters Hunt.

Torghast, Tower of the Damned

  • A brief description of each wing is now available before embarking on any given Torghast run.
  • To better increase your odds of success, a recommended item level will now be displayed when selecting which Layer difficulty to attempt.
  • Reduced the amount of enemies on multiple floors.

Anima Powers

Kyrian

  • [Parliament Stone] increases speed by 50% (was 30%) and now also increases dodge chance by 25%. Can be obtained 1 time (was 2).

Necrolord

  • New Anima Power: [Desolate Chitin] (Uncommon) – Fleshcraft absorbs 50% more damage. Can be obtained 3 times.
  • [Malevolent Stitching] increases your primary stat by 20% (was 8%) and is now Uncommon rarity (was Rare). Can be obtained 1 time (was 3).
  • [Musophobic Femur] has been removed.

Night Fae

Venthyr

  • [Gnarled Key] reduces [Door of Shadows] cast time by 20% (was 10%) and reduces its cooldown by 6 seconds per stack (was 3 seconds). Stacks up to 5 times (was 10).

Death Knight

Demon Hunter

Druid

  • Fixed an issue that rarely caused Druids to remain in a stunned state if they died while inside [Podtender] (Dreamweaver Soulbind).

Hunter

Mage

Priest

Rogue

Shaman

Warlock

Warrior

WoW Companion App

  • Changed the expansion select button action to a tap and added a button to switch expansions in the menu.
    • Developers' note: We received feedback that players were having trouble remembering the expansion switch tutorial so we simplified the action and added a second way to switch expansions.
  • Clarified the region and character select flow.
    • Developers' note: We changed the flow based on feedback to help clarify and resolve the wrong region being selected versus having no characters in a region.
  • Fixed an issue where news articles didn't show content when the phone's language did not match the article's language.
  • Fixed an issue with duplicate Missions and Callings.
  • Various updates to Adventures.

References

 
  1. ^ 9.0.5 Update Notes. Blizzard Entertainment (2021-03-04). Retrieved on 2021-03-04.

es:Parche 9.0.5