Revenge

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Revenge
Ability warrior revenge.png
  • Revenge
  • Row 2 Protection warrior talent
  • Melee range
  • 20 Rage
  • Instant
  • Swing in a wide arc, dealing (45% of Attack power) Physical damage to all enemies in front of you. Deals reduced damage beyond 5 targets.

    Your successful dodges and parries have a chance to make your next Revenge cost no Rage.
Properties
Class Warrior
School Physical
Cooldown None/Global Cooldown
Radius 5 yd
Talents
Talent required [Ignore Pain]
Improvements [Barbaric Training], [Best Served Cold], [Frothing Berserker], [Seismic Reverberation], [Show of Force], [Strategist]
Revenge TCG art

Revenge is a Protection warrior talent. It is a high-damage melee attack that deals damage to all enemies in front of the warrior. Dodging or parrying an attack will cause the next Revenge to be free.

Tips and tactics

This ability is usually the best way to hold a mob's attention. [Devastate] is available on demand and can be spammed, and [Shield Slam] generates more threat per application, but smart tanking warriors use Revenge at almost every opportunity.

Trivia

Patch changes

  • Dragonflight Patch 10.0.2 (2022-11-15): Revenge damage reduced by 5%.
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 2 Protection talent (was a level 12 Protection ability).
  • Shadowlands Patch 9.0.1 (2020-10-13): Now available at level 12 (was 22).
  • Legion Patch 7.2.5 (2017-06-13): Revenge damage reduced by 12%.
  • Legion Patch 7.1.5 (2017-01-10):
    • Damage has been greatly increased.
    • Now deals damage of 440% of attack power (was 650%).
    • Now has a 3 second cooldown, and costs 30 Rage. Dodge/Parry makes your next Revenge free.}}
  • Legion Hotfix (2016-09-16): (Hotfix in testing; to be applied with next weekly maintenance) Most abilities used by Tank specializations have had their damage reduced by 10%.
  • Legion Hotfix (2016-08-16): Revenge damage reduced by 20%.
  • Legion Patch 7.0.3 (2016-07-19): Damage has been increased by 50% and hits all enemies in front of the warrior (instead of 50% less damage to 2 nearby targets). Now generates 5 Rage (down from 20).
  • Warlords of Draenor Patch 6.2.2 (2015-09-01): Now deals 6% more damage.
  • Warlords of Draenor Hotfix (2015-01-12): Revenge's damage has been increased by 40%.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Now generates 20 Rage (up from 15 Rage).
  • Mists of Pandaria Patch 5.2.0 (2013-03-05): The base damage has been increased by 150%, but now scale approximately 10% less efficiently with attack power.
  • Mists of Pandaria Hotfix (2012-10-01): Revenge now deals 50% damage to a secondary target, and 25% damage to a third target.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now a Protection specialization ability and can be used in any stance. No longer cost Rage, generates 10 Rage if used in Defensive Stance. Causes damage to nearby enemies. Cooldown increased from 5 to 9 sec.
  • Wrath-Logo-Small.png Patch 3.3.3 (2010-03-23): Damage done by this ability (base and scaling) increased by 50%.
    Also, [Improved Revenge] can no longer trigger a stun, taking Revenge off the list of warrior interrupt abilities.
  • Wrath-Logo-Small.png Patch 3.0.2 (2008-10-14): Damage increased.
  • Bc icon.gif Patch 2.4.3 (2008-07-15): Ranks 1-5 of this ability now have damage ranges instead of fixed damage values (like ranks 6-8.)
  • WoW Icon update.png Patch 1.6.0 (2005-07-12): Tooltip updated to indicate the additional threat caused by this ability. There have been no changes to the amount of threat caused.
  • Test-inline.png Patch 0.7 (2004-06-15): Moved to level 14. Changed to flat damage with the damage reduced.

See also

External links