Fireball
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Fireball | |
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Properties | |
Class | Mage |
School | Fire |
Cooldown | None/Global Cooldown |
Other information | |
Level learned | 10 |
Improvements | [Critical Mass], [Firestarter], [Tinder] |
Fireball is a level 10 Fire mage ability.
Improvements
Trivia
- Fireball is...
- One of the Warlock's abilities in Warcraft: Orcs & Humans. Its description in the game manual reads: "The basic fire spell which all followers of the Orcish cults (the underworld) first learn. It channels the flames of Hades through the caster's body, allowing the wielder to direct it as a missile at anyone he chooses. It is a dangerous magik to employ, but the effects seem to delight even the lowest circle of Warlock to no end."
- One of the Mage's abilities in Warcraft II. Its description in the Tides of Darkness game manual reads: "Magiks involving the cardinal elements of the universe are favorites of the Mages. The Fireball is launched from the palms of the Mage and streaks like a comet blazing across the battlefield - slamming its fiery bulk into whatever stands in its path."
- An uncommon mage ability in the Trading Card Game.
- A basic mage spell in Hearthstone. Its flavor text reads: "This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place."
Gallery
Patch changes
- Hotfix (2024-03-12): Damage increased by 35% (was 18%) in PvP combat.
- Hotfix (2023-12-19): Damage increased by 10%. Does not apply to PvP.
- Hotfix (2023-11-21): Damage increased by 30% (was 12%) in PvP combat.
- Patch 10.1.5 (2023-07-11): Damage increased by 3%.
- Hotfix (2023-06-05): Damage increased by 10% (does not apply in PvP combat).
- Patch 10.1.0 (2023-05-02):
- Damage increased by 15%.
- Damage increased by 12% in PvP combat.
- Hotfix (2022-12-19): Damage increased by 12%.
- Hotfix (2022-12-05): Damage increased by 10%.
- Patch 10.0.2 (2022-11-15): No longer deals 15% increased damage in PvP combat.
- Patch 10.0.0 (2022-10-25): Rank 2 converted into [Pyrotechnics]. Rank 3 removed.
- Hotfix (2022-04-04): Damage increased by 20%. This change does not apply to PvP combat.
- Hotfix (2021-07-12): Damage increased by 20%.
- Patch 9.0.1 (2020-10-13):
- Enhanced Pyrotechnics is now Rank 2 of Fireball at level 33: Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. Effect ends when Fireball critically strikes.
- Rank 3 added at level 41: Increases Fireball damage by 15%.
- Hotfix (2017-01-23): Increased the damage of Fireball by 3%.
- Hotfix (2016-08-26): Fireball now deals 75% additional damage in PvP (was 150%).
- Patch 7.0.3 (2016-07-19): Damage increased by 30%. Now learned at level 10 (was 12). No longer replaces [Frostfire Bolt].
- Patch 6.1.0 (2015-02-24): Now replaces Frostfire Bolt for Fire mages.
- Hotfix (2014-10-17): Damage reduced by 20%.
- Patch 5.0.4 (2012-08-28): Now a level 12 Fire specialization ability (was a level 1 ability for all mages). Cast time reduced to 2.25 sec (was 2.5 sec).
- Patch 4.3.2 (2012-01-31): Fireball damage has been reduced by roughly 6%.
- Patch 4.3.0 (2011-11-29): Damage increased by approximately 17%.
- Patch 4.0.6 (2011-02-08): Mana cost has been reduced to 9% of base mana.
- Hotfix (2011-01-18): The mana costs of the following mage spells have been reduced, but they still require the previous percentage of base mana in order to be cast: [Arcane Barrage] (11% of base mana), [Arcane Blast] (7% of base mana), and Fireball (12% of base mana). As an example, Fireball requires 16% base mana to cast, but only consumes 12% of base mana.
- Patch 4.0.1 (2010-10-12): No longer causes additional damage over time. Base cast time reduced to 2.5 sec (was 3.5 sec). Range increased to 40 yards (was 35 yards).
- Patch 3.2.0 (2009-08-04): Periodic damage from this spell can no longer trigger Combustion.
- Patch 3.0.3 (2008-11-04): Reduced the mana cost of Fireball.
- Patch 2.0.1 (2006-12-05): Rank 12 can now be purchased from trainers at level 62.
- Patch 1.4.0 (2005-04-19): Pyroblast and Fireball damage over time will now stack together.
- Patch 0.7 (2004-06-15): Added a small damage over time effect.
External links
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