- For the Season of Discovery rune, see [Victory Rush]. For the boat, see Victory Rush (carrier).
- Victory Rush
- Level 5 warrior ability
- Melee range
- Instant
- Strikes the target, causing (40% of Attack power) damage and healing you for 10% of your maximum health.
Only usable within 20 sec after you kill an enemy that yields experience or honor. - Rank 2: Heals for an additional 10% of maximum health.
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Properties |
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Class |
Warrior |
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School |
Physical |
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Cooldown |
None/Global Cooldown |
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Other information |
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Level learned |
5 |
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Rank levels |
11 (rank 2) |
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Improvements |
[Steadfast as the Peaks] |
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- Victory for one means agony for another.[1]
Victory Rush is a level 5 warrior ability. It is an instant attack that deals damage and heals for 10% of maximum health. It can only be used within 20 seconds after landing a Killing Blow on an enemy that yields experience or [Honor].
Improvements
Tips and tactics
- Because this attack deals damage based on the warrior's attack power, any effect or ability that increases the warrior's attack power (AP) mixes well with this ability.
- The self-heal makes Victory Rush absolutely essential for soloing, as it allows the warrior to kill large numbers of enemies one after the other, often completely regenerating their hit points in between each kill at higher levels. Not to be underestimated.
- Note that even if Victory Rush misses or is parried/dodged/blocked, you will still be healed.
Trivia
Victory Rush is one of Varian's passive Talents in Heroes of the Storm.
Patch changes
- Patch 9.0.1 (2020-10-13): Now heals for 10% of maximum health (was 20%). Now available at level 5 (was 10). Rank 2 added at level 11.
- Patch 8.0.1 (2018-07-17): Now heals for 20% of maximum health (was 30%). Now available to all warrior specs.
- Patch 7.0.3 (2016-07-19): No longer available to Fury. Damage increased by 257%. Now heals for 30% of maximum health (up from 20%).
- Patch 4.0.3a (2010-11-23): Damage has been reduced by approximately 17%.
- Patch 4.0.1 (2010-10-12): This ability is now trainable at level 5 (instead of 6). It also heals for 20 % of your maximum health.
- Patch 3.3.0 (2009-12-08): This ability is now trainable at level 6 (instead of 62).
- Cost is 1 (before faction discounts).
- Patch 2.1.0 (2007-05-22): The tooltip has been adjusted to calculate the damage it deals correctly, 45% of Attack Power, not 35%.
- Patch 2.0.10 (2007-03-06): The cooldown on "Victory Rush" has been removed, and it can now be used up to 20 seconds after killing an enemy.
- Previously had a 15 second cooldown.
- Patch 2.0.1 (2006-12-05): Added.
See also
References
External links