Dancing Rune Weapon

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Dancing Rune Weapon
Inv sword 07.png
Properties
Class Death knight
School Physical
Cooldown 3 minutes
Talents
Talent required [Improved Vampiric Blood] or [Improved Heart Strike]
Improvements [Everlasting Bond], [Insatiable Blade], [Last Dance]
Related buff
  • Dancing Rune Weapon
  • Parry chance increased by 40%.
  • Duration: 8 seconds
In the TCG.

Dancing Rune Weapon is a Blood death knight ability that allows the death knight to summon a rune weapon to fight with them.

Patch changes

  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 5 Blood talent (was a level 34 Blood ability).
  • Shadowlands Hotfix (2022-08-15): Resolved an issue that caused Blood Death Knight's Dancing Rune Weapon to strike unintended targets with [Blood Boil] through floors.
  • Shadowlands Hotfix (2022-04-08): Fixed an issue where Dancing Rune Weapon would not correctly mimic a Blood Death Knight's ability while in combat with the Vigilant Guardian.
  • Shadowlands Patch 9.2.0 (2022-02-22): Fixed an issue that caused Dancing Rune Weapon's [Heart Strike] to deal less damage than intended.
  • Shadowlands Hotfix (2021-08-09): Fixed an issue where Dancing Rune Weapon would not mimic the caster's abilities while [Mnemonic Equipment] is active.
  • Shadowlands Patch 9.0.1 (2020-10-13): Now learned at level 34 (was 57).
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Now learned at level 57 (was 74). Cooldown reduced to 2 minutes (was 3).
  • Legion Patch 7.0.3 (2016-07-19): Now increases parry chance by 40%, up from 20%. Cooldown increased from 1.5 minutes to 3 minutes.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Dancing Rune Weapon's summoned Rune Weapon now remains fixated on the death knight's target at the time of summoning, and copies the effects of talents that are tied to the death knight, such as [Blood Boil], [Frost Fever], or [Asphyxiate]. Should the original target be dead or otherwise unavailable, the Rune Weapon will switch to assist with the death knight's current target.
    • Now lasts 8 seconds (down from 12).
  • Mists of Pandaria Hotfix (2014-02-28): Dancing Rune Weapon's summoned rune weapon should no longer incorrectly cause NPC guards to attack the target instead of the Death Knight that summoned it.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): No longer costs Runic Power.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now a level 74 Blood specialization ability (was a tier 7 Blood talent).
  • Cataclysm Patch 4.0.1 (2010-10-12): Moved from tier 11 to tier 7.
  • Wrath-Logo-Small.png Patch 3.2.0 (2009-08-04):
    • This ability now has a fixed duration of 12 seconds (which can still be modified by its glyph) and a fixed cost of 60 runic power.
    • The rune weapon will no longer cast [Corpse Explosion].
  • Wrath-Logo-Small.png Patch 3.1.0 (2009-04-14): Damage done by, and duration of this pet is reduced by 50%, but the cooldown is reduced to 90 seconds. Attack speed of pet increased from 2.0 to 3.5.
  • Wrath-Logo-Small.png Hotfix (2009-03-03): Dancing Rune Weapon will now only copy appropriate Death Knight cast spells.
  • Wrath-Logo-Small.png Patch 3.0.8 (2009-01-20): The weapon no longer echoes the Raise Dead and Army of the Dead spells. In addition it will now more closely match the master's damage and will cast Rune Strike when its master does. Costs 40 Runic Power (was 50).
  • Wrath-Logo-Small.png Patch 3.0.2 (2008-10-14): Added.

See also

  • Dancing Rune Weapon (Worldbreaker), TCG card

External links

es:Arma de runa danzante