Mass Dispel
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Mass Dispel | |
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Properties | |
Class | Priest |
School | Holy |
Cooldown | 2 minutes |
Talents | |
Talent required |
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Other information | |
Improvements |
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- The bonds of magic shatter like broken glass in the grasp of an experienced priest.[1]
Mass Dispel is a priest class talent that dispels magic within a 15 yard radius of the targeted area, dispelling all harmful debuffs from friendly targets and 1 beneficial buff from enemy targets, affecting up to 5 friendly and 5 enemy targets.
Notes

Mass Dispel from the TCG.
- Mass Dispel specifically targets
[Ice Block] and
[Divine Shield], and prioritize their removal over other Magic effects.
- Mass Dispel can instantly destroy an
[Ice Wall] in range.
- When Mass Dispel dispels multiple targets, the order of dispels is random.
- For shadow priests, the mana cost of mass dispel is increased to 11.36% of base mana. This does not factor in the 80% reduction to shadow's mana pool size, causing mass dispel to cost more than half of the caster's maximum mana.
Trivia
- Mass Dispel is a rare Priest spell in Hearthstone. The flavor text reads: "It dispels buffs, powers, hopes, and dreams."
Patch changes
Hotfix (2023-11-28): Resolved an issue preventing the cooldown of Mass Dispel from resetting when an encounter ends.
Patch 10.2.0 (2023-11-07): Cooldown is now 2 minutes (was 45 seconds).
Patch 10.1.5 (2023-07-11): Now costs 20% of base mana (was 11%).
Patch 10.0.0 (2022-10-25): Now a row 5 class talent (was a level 42 ability). Rank 2 effects are now baseline.
Hotfix (2021-07-20): When Mass Dispel dispels multiple targets, the order of dispels is now random.
- Prior to this, the spell targeted those closest to the center of the green targeting circle first and then moved outward.
- Prior to this, the spell targeted those closest to the center of the green targeting circle first and then moved outward.
Patch 9.0.5 (2021-03-09): No longer cancels
[Greater Fade].
Patch 9.0.1 (2020-10-13): Now available at level 42 (was 80). Dispelling undispellable effects now requires Rank 2 at level 50.
Patch 8.0.1 (2018-07-17): Cooldown increased to 45 seconds (up from 15 seconds).
Patch 7.1.0 (2016-10-25): Now learned at level 80 (was 72).
Patch 7.0.3 (2016-07-19): Can now remove Magic that is normally undispellable. Now has a limit of 5 friendly and 5 enemy targets, down from 10.
Hotfix (2014-12-04): Should no longer be incorrectly dispelling
[Cyclone] without a
[Glyph of Mass Dispel] equipped.
Hotfix (2014-12-03): Mass Dispel modified by Glyph of Mass Dispel should no longer incorrectly dispel Cyclones cast by a friendly player.
Patch 5.3.0 (2013-05-21): No longer dispels magic effects that are normally undispellable. Cast time has been decreased to 0.5 seconds, down from 1.5 seconds for Discipline and Holy Priests.
Patch 5.0.4 (2012-08-28): Now removes all harmful effects from friendly targets. Now has a 15 sec cooldown. Now learned at level 72 (was 70).
Hotfix (2012-02-02): Should once again dispel up to 10 friendly or enemy targets.
Patch 4.3.2 (2012-01-31): Mass Dispel should again prefer dispelling targets that have magic effects that can be dispelled.
Patch 3.3.0 (2009-12-08): Some trinkets which were not triggered properly by this spell will now work correctly when Mass Dispel is cast.
Patch 3.2.0 (2009-08-04): This spell now triggers some types of trinkets it did not trigger before (such as
[Flow of Knowledge]).
Patch 2.4.0 (2008-03-25): Increased the number of affected targets from 5 to 10.
Patch 2.2.0 (2007-09-25): Has a chance to be resisted when dispelling immunity effects. This will be displayed in the combat log. In addition, it will no longer cause rogues and druids in
[Cat Form] to lose
[Stealth]. The flashing area graphic has been removed.
Patch 2.1.0 (2007-05-22): Mana cost reduced.
Patch 2.0.10 (2007-03-06): Changed to always pick immunity-granting effects as its target. Note that even if
[Ice Block],
[Divine Shield], or
[Banish] are dispelled by Mass Dispel, you'll still get an "Immune" message even though it has been removed.
Patch 2.0.3 (2007-01-09): Will no longer cause stealthed Rogues and prowling Druids to lose stealth.
Patch 2.0.1 (2006-12-05): Added.
See also
- Mass Dispel, a TCG card
References
Other versions
BC Classic
Mass Dispel - Mass Dispel
- Level 70 priest ability
- 30 yd range
- 33% of base mana
- 1.5 sec cast
- Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Properties Class Priest School Holy Cooldown None/Global Cooldown Other information Level learned 70 Improvements [Absolution],
[Focused Power]
Wrath Classic
Mass Dispel - Mass Dispel
- Level 70 priest ability
- 30 yd range
- 33% of base mana
- 1.5 sec cast
- Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Properties Class Priest School Holy Cooldown None/Global Cooldown Other information Level learned 70 Improvements [Absolution],
[Focused Power]
Glyphs [Glyph of Mass Dispel]
Cataclysm Classic
Mass Dispel - Mass Dispel
- Level 72 priest ability
- 30 yd range
- 38% of base mana
- 1.5 sec cast
- Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Properties Class Priest School Holy Cooldown None/Global Cooldown Other information Level learned 72 Glyphs [Glyph of Mass Dispel]
External links
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