Anti-Magic Shell

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Anti-Magic Shell
Spell shadow antimagicshell.png
  • Anti-Magic Shell
  • Row 2 death knight talent
  • 1 min cooldown
  • Instant
  • Surrounds you in an Anti-Magic Shell for 5 sec, absorbing up to (30% of total health) magic damage and preventing application of harmful magical effects. Damage absorbed generates Runic Power.
Properties
Class Death knight
School Shadow
Cooldown 1 minute
Talents
Talent required [Death Strike]
Improvements [Anti-Magic Barrier], [Blood Feast], [Spellwarden]
Related buff
  • Magic
  • Anti-Magic Shell
  • Absorbing up to X magic damage.
    Immune to magic debuffs.
  • Duration: 5 seconds

Anti-Magic Shell is a Death knight ability that absorbs magic damage for 5 seconds. The caster is also immune to harmful magic effects for the duration of the shell. It does not, however, remove existing magic effects.

Background

Anti-Magic Shell was originally an ability available to Banshee units in Warcraft III. It has also appeared in World of Warcraft, where it was used by the Shadowfang Moonwalkers in Shadowfang Keep (as Anti-Magic Shield), and in Burning Crusade, where it is used by the Banshees in the Battle for Mount Hyjal raid instance.

Gallery

Patch changes

  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 2 class talent (was a level 14 ability).
  • Shadowlands Patch 9.0.2 (2020-11-17): Now learned at level 14 (was 9).
  • Shadowlands Patch 9.0.1 (2020-10-13): Now learned at level 9 (was 57).
  • Legion Patch 7.0.3 (2016-07-19): Magic damage absorbed now scales with health.
  • Warlords of Draenor Patch 6.2.0 (2015-06-23): Now absorbs 100% of all magical damage (up from 75%). However, damage absorbed no longer causes [Resolve].
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Now restores 2 Runic Power per 1% of max health absorbed.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now causes damage absorbed to generate Runic Power.
  • Cataclysm Patch 4.0.1 (2010-10-12): Runic Power cost removed.
  • Wrath-Logo-Small.png Patch 3.2.0 (2009-08-04): The tooltip for this ability will now reflect modifications from the [Magic Suppression] talent.
  • Wrath-Logo-Small.png Patch 3.1.2 (2009-05-19): Tooltip error corrected.
  • Wrath-Logo-Small.png Patch 3.1.0 (2009-04-14): The amount of damage this ability can absorb is now limited to 100% of the death knight's health.
  • Wrath-Logo-Small.png Patch 3.0.8 (2009-01-20): The cooldown has been lowered to 45 sec from 60 sec.
  • Wrath-Logo-Small.png Patch 3.0.2 (2008-10-14): Added.

See also

External links