Warcraft III units

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This article or section contains information taken from the Warcraft strategy games and contains information relating to level editing or game mechanics.
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This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

This is a list of Warcraft III units from Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne.

Terminology

"Campaign" means the unit is not a standard unit and is only found in the campaign and custom maps, while "Melee" means it is a standard unit. "Campaign" units often vary from the description of the group (Undead Scourge, for example, has a Pit Lord listed under it). "Special" is usually a summonable or upgraded unit (Spirit Wolf or Troll Berserker).

Note that in Warcraft III the playable races actually referred to factions, and that many other races are included within this playable race.

Human

Melee

Units

Heroes

Buildings

Special

Campaign

Units

Heroes

Buildings

Special

Orc

Melee

Units

Heroes

Buildings

Special

Campaign

Units

Heroes

Buildings

  • Pig Farm
  • Dragon Roost
  • Fountain of Blood
  • Defiled Fountain of Life
  • Fel Orc Burrow (Chaos)
  • Orc Shipyard
  • Power Generator
  • Wyvern Cage

Special

Undead

Melee

Units

Heroes

Buildings

Special

Campaign

Units

Heroes

Buildings

Special

  • IconSmall LichKing.gif Lich King (cinematic campaign unit)

Night Elf

Melee

Units

Heroes

Buildings

Special

Campaign

Units

Heroes

Buildings

  • IconSmall CorruptedAncient.gif Corrupted Tree of Life
  • IconSmall CorruptedAncient.gif Corrupted Tree of Ages
  • IconSmall CorruptedAncient.gif Corrupted Tree of Eternity
  • IconSmall CorruptedAncient.gif Corrupted Ancient Protector
  • IconSmall CorruptedAncient.gif Corrupted Ancient of War
  • Fountain of Power
  • Horn of Cenarius Pedestal
  • Barrow Den
  • Enchanted Gemstone Obelisk
  • Night Elf Fishing Village
  • Night Elf Shipyard

Special

Neutral Passive/Hostile

Note: Neutral Passive and Neutral Hostile have the same units, but only Neutral Hostile units are hostile.

Melee

Units

See also: Critter (Warcraft III)Creep

Buildings

Heroes

Special

Campaign

Units

Buildings

Heroes

Neutral Naga

Campaign

Units

Heroes

Buildings

Special

Patch changes

  • WC3tFT-logo.png Patch 1.10 (2003-07-03):
    • Flying Unit Improvements: We have turned off collision detection for flying units so that they can now easily pass through each other. This will allow air units to move about more smoothly than before. We have also added "separation behavior" so air units will break out of clusters once they reach a destination.
    • When "attack-moving", air units now prefer to attack other air units more often than previously.
    • Units in a transport over ground will "spill out" over a wider area. This means that surrounding a webbed transport and killing it will generally not kill the passengers.