- For lore, see mountain giant.
|
Race |
Mountain giant |
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Faction |
Night Elf Sentinels |
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Statistics |
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Hit points |
1600 |
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Hit point regeneration |
Night |
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Hit point regeneration rate |
1.50 HP/sec. |
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Level |
6 |
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Gold |
350 |
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Lumber |
100 |
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Food |
7 |
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Produced at |
Ancient of Lore |
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Build time |
50 sec. |
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Requires |
Tree of Ages, Ancient of Wonders |
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Transport slots |
2 |
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Attacking priority |
8 |
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Hotkey |
G |
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Collision Size |
48 |
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Combat |
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Weapon(s) |
Stone Fists; War Club (when pick up a tree) |
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Normal attack |
28-40 (34 avg) |
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Can attack |
Ground, Structure, Debris, Tree, Wall, Item, Ward |
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Range |
Melee (12.8) |
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Attack type |
Normal |
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Cooldown |
2.50 sec. |
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Weapon type |
Normal |
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Secondary attack |
34-48 (41 avg) |
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Can attack |
Ground, Structure, Debris, Tree, Wall, Item, Ward |
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Range |
Melee (25) |
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Attack type |
Siege |
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Cooldown |
2.50 sec. |
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Weapon type |
Normal |
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Armor Type |
Medium |
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Armor |
6 |
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Day Sight |
120 |
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Night Sight |
80 |
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Movement Speed |
Average (270) |
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These monstrous creatures, crafted by the Titans when the world was young, are composed of living stone and stout flora. Benevolent and solitary by nature, the mountain giants have awakened to find that the tranquil world they once helped to shape has become a hectic battlefield of fire and sorrow. Now the mountain giants have pledged their courage and strength to the night elves' cause -- and stand ready to banish the last remnants of the Burning Legion from the world. These massive melee units that can take incredible amounts of punishment from attackers.
Information
Mountain Giants are one of the Night Elves' ultimate melee unit - the other being Bears. Though extremely expensive and taking up a massive amount of food, Mountain Giants are incredibly bulky to make up for this; 1,600 health and several abilities to compliment it.
Taunt prompts the Mountain Giant to perform a yell, forcing all hostile units to target the Mountain Giant, overriding all commands (such as focusing on an enemy Hero). This forces the enemy to reinsert the command again to make their units act the way they wanted them to.
Make sure to research Hardened and Resistant Skin when using the giants. Hardened Skin reduces all attack damage the giant receives by 12 (after damage calculations), with a minimum of 3 damage taken from any attack should the resulting damage be less then 12. Resistant Skin will make the giants immune to some spells and any spells and effects that would harm the giant is reduced.
Mountain Giants may also rip trees from the ground to use as massive battering clubs against the enemy. This will override the giant's attack type from Normal to Siege, but grants it slightly more damage and an attack range of 200. The "club" will last for 15 swings before being discarded.
Spells and abilities
Taunt
- The closest 10 enemies are forced to attack this unit.
|
Cooldown |
Area of Effect |
Allowed Targets |
Effect
|
14 sec. |
45 |
Air, Ground, Enemy |
Nearby 10 enemies attack Mountain Giant
|
|
War Club
- Picks up a tree to give the Mountain Giant Siege damage, and increased attack range. Lasts for 15 strikes.
|
Duration |
Range |
Allowed Targets |
Effect
|
15 hits |
3.2 |
Tree |
Switches to Attack 2.
|
|
Hardened Skin (Passive)
- Reduces all attacks on the Mountain Giant by 12 damage. Attacks cannot be reduced below 3 damage.
- This means that lower units cannot really damage him.
Research Cost |
Researched At |
Requirements |
Upgrade Time
|
100 175 |
Ancient of Lore |
Tree of Eternity, Ancient of Wonders |
40 sec.
|
This means that lower units can't really damage him. You will need to use Tier 3 units such as Tauren, Knights, Bears, and Abominations.
Resistant Skin (Passive)
- Gives Mountain Giants increased resistance to spell damage.
Research Cost |
Researched At |
Requirements |
Upgrade Time
|
50 100 |
Ancient of Lore |
Tree of Eternity, Ancient of Wonders |
75 sec.
|
This gives the unit hero magic resistance, similar to the resistance that level 6+ creeps have.
Namely, you can't be Polymorphed, Possessed, etc, and all offensive spells have a shorter duration on the target (such as stuns, Ensnare, etc).
It DOES NOT reduce damage dealt to the target, however. That’s an effect of hero armor, not hero magic resistance.
Upgrades
- Strength of the Wild
- Increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Upgrade Time |
Effect
|
100 75 |
Hunter's Hall |
60 sec. |
Normal attack: 29-47 (38 avg) Secondary attack: 35-56 (45.5 avg)
|
-
- Improved Strength of the Wild
- Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Requirements |
Upgrade Time |
Effect
|
175 175 |
Hunter's Hall |
Tree of Ages |
75 sec. |
Normal attack: 30-54 (42 avg) Secondary attack: 36-64 (50 avg)
|
-
- Advanced Strength of the Wild
- Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Requirements |
Upgrade Time |
Effect
|
250 275 |
Hunter's Hall |
Tree of Eternity |
90 sec. |
Normal attack: 31-61 (46 avg) Secondary attack: 37-72 (54.5 avg)
|
- Reinforced Hides
- Increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Upgrade Time |
Effect
|
150 50 |
Hunter's Hall |
60 sec. |
Armor: 6
|
-
- Improved Reinforced Hides
- Further increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Requirements |
Upgrade Time |
Effect
|
200 150 |
Hunter's Hall |
Tree of Ages |
75 sec. |
Armor: 8
|
-
- Advanced Reinforced Hides
- Further increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Requirements |
Upgrade Time |
Effect
|
250 250 |
Hunter's Hall |
Tree of Eternity |
90 sec. |
Armor: 10
|
- Ultravision
- Gives Night Elves the ability to see as far at night as they do during the day.
Research Cost |
Researched At |
Requirements |
Upgrade Time |
Effect
|
50 50 |
Hunter's Hall |
Tree of Ages |
45 sec. |
Night Sight: 120
|
|
- Backpack
- Gives the ability to carry up to two items. Items carried by the unit will be dropped upon death.
- Units can not use or gain benefits of items that they carry.
Research Cost |
Researched At |
Requires |
Upgrade Time
|
50 25 |
Townhall-type Structure |
Player-built Shop |
20 sec.
|
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Gallery
Patch changes
- Patch 1.17 (2004-09-20): Taunt now affects only the 10 closest units. It is also now disabled by Banish.
- Patch 1.10 (2003-07-03):
- Mountain Giant base armor increased to 4 from 0 and hit points increased to 1600 from 1400.
- Hardened Skin upgrade cost reduced to 100/175 from 100/250, and damage reduction reduced to 12 from 15.
- Patch 1.07 (2003-07-01): Added.
External links
Battle.net Warcraft III - Night Elves -> Units -> Mountain Giant