- For lore, see dryad.
|
Race |
Dryad |
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Faction |
Night Elf Sentinels |
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Statistics |
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Hit points |
435 |
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Hit point regeneration |
Night |
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Hit point regeneration rate |
0.50 HP/sec. |
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Mana |
200 (Initial 75) |
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Mana Regeneration rate |
0.75 Mana/sec. |
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Level |
3 |
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Gold |
145 |
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Lumber |
60 |
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Food |
3 |
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Produced at |
Ancient of Lore |
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Build time |
30 sec. |
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Attacking priority |
4 |
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Hotkey |
D |
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Combat |
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Weapon(s) |
Poison Spear |
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Normal attack |
17-19 (18 avg) |
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Can attack |
Ground, Structure, Debris, Air, Item, Ward |
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Range |
50 |
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Attack type |
Piercing |
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Cooldown |
2.00 sec. |
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Weapon type |
Missile |
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Armor Type |
Unarmored |
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Armor |
0 |
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Day Sight |
140 |
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Night Sight |
80 |
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Movement Speed |
Fast (350) |
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Sound |
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Sound Set |
Dryad |
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The enchanted Dryads are the daughters of the Night Elf demigod, Cenarius. The playful, frolicking creatures vaguely resemble centaurs (their cursed cousins), but have bodies more akin to woodland fauns. They are swift and sure and are at peace with all of the children of the forest. Though they abhor unnecessary violence, the Dryads will defend the wildlands of Kalimdor with their lives if need be.
Information
Dryads are popular units amongst Night Elf players because of their two most powerful traits; Spell Immunity and Slow Poison. Dryads innately come with these abilities, so no research is required in order to unlock them. Spell Immunity protects Dryads from spells (including most beneficial ones) and magic damage - essentially making them invulnerable when facing off against Gryphon Riders, Frost Wyrms and Chimaeras, along with most spellcasters.
Slow Poison causes the Dryad's attacks to slowly chip off the unfortunate target's health over time, along with the additional effect of slowing them down slightly. This, coupled with their fast speed and attack rate, allows them to chase down fleeing troops.
Dryads may also learn Abolish Magic, allowing them to dispel any unfriendly spells casted on allied units and beneficial spells on enemy units, essentially countering Bloodlust, Polymorph and Slow.
- Counters
Focus on the Dryads whenever possible, as they have low health and Unarmored-based armor which makes them particularly suspect to piercing and siege attacks. Artillery units such as Mortar Teams can make short work of them.
Spells and abilities
Abolish Magic (Autocast)
- Dispels positive buffs from enemy units, and negative buffs from friendly units. Deals 250 damage to summoned units.
|
|
Cooldown |
Mana Cost |
Range |
Allowed Targets |
Effect
|
1 sec. |
50 |
50 |
Air, Ground, Ward, Invulnerable, Vulnerable, Tree |
Dispels buffs on target, 250 damage to summoned units.
|
|
Dispel Magic won't automatically dispel any summoned units such as skeletons or wards, so you will have to manually cast it to remove them.
Slow Poison (Passive)
- A poison attack that deals 4 damage per second, and slows the target enemies movement by 50% and attack by 25% for 5 seconds (1 second Heroes). Affects organic targets only.
Spell Immunity (Passive)
- Renders this unit immune to negative spells.
Upgrades
- Strength of the Wild
- Increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Upgrade Time |
Effect
|
100 75 |
Hunter's Hall |
60 sec. |
Normal attack: 18-22 (20 avg)
|
-
- Improved Strength of the Wild
- Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Requirements |
Upgrade Time |
Effect
|
175 175 |
Hunter's Hall |
Tree of Ages |
75 sec. |
Normal attack: 19-25 (22 avg)
|
-
- Advanced Strength of the Wild
- Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Requirements |
Upgrade Time |
Effect
|
250 275 |
Hunter's Hall |
Tree of Eternity |
90 sec. |
Normal attack: 20-28 (24 avg)
|
- Reinforced Hides
- Increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Upgrade Time |
Effect
|
150 50 |
Hunter's Hall |
60 sec. |
Armor: 2
|
-
- Improved Reinforced Hides
- Further increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Requirements |
Upgrade Time |
Effect
|
200 150 |
Hunter's Hall |
Tree of Ages |
75 sec. |
Armor: 4
|
-
- Advanced Reinforced Hides
- Further increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost |
Researched At |
Requirements |
Upgrade Time |
Effect
|
250 250 |
Hunter's Hall |
Tree of Eternity |
90 sec. |
Armor: 6
|
- Ultravision
- Gives Night Elves the ability to see as far at night as they do during the day.
Research Cost |
Researched At |
Requirements |
Upgrade Time |
Effect
|
50 50 |
Hunter's Hall |
Tree of Ages |
45 sec. |
Night Sight: 140
|
|
- Backpack
- Gives the ability to carry up to two items. Items carried by the unit will be dropped upon death.
- Units can not use or gain benefits of items that they carry.
Research Cost |
Researched At |
Requires |
Upgrade Time
|
50 25 |
Townhall-type Structure |
Player-built Shop |
20 sec.
|
|
Quotes
Trivia
- She's voiced by Glynnis Talken Campbell.
- The Dryad was originally called the "Huntress" during development. Concept art showed the unit with a significant amount of detail, including additional armor and foliage in her hair, which couldn't be implemented in Warcraft III due to that game's low polygon count.[1]
Gallery
Patch changes
- Patch 1.22 (2008-06-30): Increase the experience gain from Dryads to Level 3 (60xp) from Level 2 (40xp).
- Patch 1.17 (2004-09-20):
- Abolish Magic no longer auto-dispels hero spells.
- Abolish Magic no longer removes positive buffs on friendlies or negative buffs on enemies when manually cast (it already did this for autocast).
- Patch 1.13 (2003-12-16):
- The Frozen Throne
- Dryad damage increased to 17-19 from 16-18.
- Patch 1.10 (2003-07-03): Dryad damage increased from 15-17 to 16-18.
- Patch 1.06 (2003-06-03):
- Casters, including Dryads, have had their mana regeneration rates boosted by 30%.
- Dryads now have the unarmored armor type. This change was made to further specialize Dryads as melee killers, but allow piercing damage units, such as Crypt Fiends and Archers, to counter them more effectively.
- Dryad hitpoints increased to 435 from 380.
References
External links
Battle.net Warcraft III - Night Elves -> Units -> Dryad
es:Dríade (Warcraft III)