Cenarius (Warcraft III)
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- For lore, see Cenarius.
Cenarius | |
---|---|
Race | Demigod |
Base unit | Keeper of the grove |
Faction | Cenarius |
Statistics | |
Hit points | 4000 |
Mana | 1000 |
Unit Classified As | Ground |
Level | 10 |
Combat | |
Normal attack | 111-167 |
Range | 1000 |
Attack type | Chaos |
Defense Type | Divine |
Armor | 4 |
Hero Parameters | |
Primary Attribute | Intelligence |
Strength | 53 |
Agility | 20 |
Intelligence | 63 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Cenarius is an ancient demigod who fought alongside the Night Elves during the first invasion of the Burning Legion in War of the Ancients.
Thousands of years later, Cenarius would become aware of the presence of Clan Warsong when they cut down the trees of Ashenvale and killed many elves. When Cenarius attempted to kill the invaders, Grommash and his warriors drank from the tainted spring that had been corrupted by Mannoroth, which turned Grom and the orcs into fel orcs and succeeded in killing Cenarius and his sentries.
Cenarius had the unique class "Demigod".
Statistics at Level 10
Cyclone | ||||||||||
Entangling Roots | Force of Nature | Thorns Aura | Tranquility | |||||||
Cenarius's abilities in Warcraft III: Reign of Chaos. | ||||||||||
Unlike other Keepers of the Grove, he had five abilities. |
- 4000 HP (+340% more than a regular Keeper of the Grove)
- 1000 MP (+59% more than a regular Keeper of the Grove)
- 111-167 chaos melee damage (+193% more than a regular Keeper of the Grove)
- 4 divine armor (-34% less than a regular Keeper of the Grove, but divine armor only takes damage from chaos attacks[1])
- Attributes
- 53 Strength (+66% more than a regular Keeper of the Grove)
- 20 Agility (-29% less than a regular Keeper of the Grove)
- 63 Intelligence Primary Attribute (+50% more than a regular Keeper of the Grove)
- Abilities
- Entangling Roots (DoT and incapacitate)
- Force of Nature (summons Treants from trees)
- Thorns Aura (enemy melee units attacking units with this buff receive a percent of their attack damage back to them)
- Tranquility (AoE heal around caster)
- Cyclone (incapacitates target) (not present with regular Keepers of the Grove)
Gallery
References
- ^ Though the game states that "divine armor only takes damage from chaos attacks", standard attacks do manage to inflict a small amount of damage to Cenarius (damage reduced to 2% before applying reductions from armor). The Bladestorm ability does not have its damage reduced by divine armor, but it is on a somewhat long cooldown. Thus, it is possible to kill Cenarius without drinking from the corrupted Fountain of Life, by hitting him with a tremendous number of standard attacks quickly enough to exceed his high rate of regeneration (one way to do this is by luring him into attacking a massive number of towers). However, killing him this way does not allow you to diverge from the storyline; the level simply ends in victory and the cut scenes go on as if you did in fact drink from the fountain.