Admiral Proudmoore (Warcraft III)
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- For lore, see Daelin Proudmoore.
Admiral Proudmoore | |
---|---|
Race | Human |
Base unit | Paladin |
Faction | Kul Tiras |
Statistics | |
Hit points | 5000 / 5750 |
Hit point regeneration | Always |
Mana | 2500 |
Unit Classified As | Ground |
Level | 15 |
Attacking priority | 12 |
Combat | |
Normal attack | 267-327 |
Can attack | Ground, Structure, Debris, Item, Ward |
Range | Melee |
Attack type | Hero |
Weapon type | Normal |
Armor Type | Hero |
Defense Type | Hero |
Armor | 23 |
Hero Parameters | |
Primary Attribute | Strength |
Strength | 75 (+1.8/level) |
Agility | 49 (+1/level) |
Intelligence | 59 (+3.2/level) |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Admiral Proudmoore is the antagonist of the campaign The Founding of Durotar. He is the father of Jaina Proudmoore, the ruler of Kul Tiras and a bitter enemy of the Horde. Consumed with vengeance, Daelin only seeks the destruction of the orcs for the past sins of the old Horde.
Spells and abilities
Summon Sea Elementals | Howl of Terror | |||||||||
Monsoon | Cyclone | Hardened Skin | Forked Lightning | |||||||
Proudmoore's abilities in Warcraft III: The Frozen Throne.
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Unlike other Paladins he had six abilities, | ||||||||||
but they aren't the same as a regular Paladin. |
Inventory
Items | |
---|---|
Boots of Speed | Gloves of Haste |
Gloves of Haste |
Notes
- Although he uses the Paladin as the base unit, his abilities suggest he may be a hydromancer or tidesage.
- Proudmoore's unit has no abilities, except for the hero's inventory. Its abilities are exclusive to the campaign.