Scout Tower (Warcraft III)

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For lore about scout towers, see Scout tower.
Scout Tower

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Scout Tower.jpg

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Warcraft III Reforged - Human Scout Tower.jpg

Faction Human
Statistics
Hit points 300
Upgrades to Guard Tower, Cannon Tower, Arcane Tower
Gold 30 Gold
Lumber 20 Lumber
Build time 25 sec.
Repair time 20 sec.
Hotkey T
Combat
Armor Type Light
Armor 0
Day Sight 160
Night Sight 100
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This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Scout Towers may be constructed at almost any location to provide continuous on-site observation. The towers are also the first necessary step in human town defense. These structures may later be upgraded to guard or cannon towers.[1]

Information

A fairly cheap observation tower, scout towers are generally unused for outer defenses due to possessing Light armor instead of the typical Fortified armor.

Scout Towers can be built by Peasants or instantly built via use of the Ivory Tower item from the Arcane Vault.

Upgrade the Scout Towers to Guard, Cannon or Arcane Towers immediately upon construction. This changes the building's armor from Light to Heavy (guard and arcane) or Fortified (cannon), and provide an early defense against enemy heroes. These cheap towers, when massed, make besieging an enemy town hard without the use of your own siege units to counter their range.

Spells and abilities

Magic Sentry (Passive)

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Reveals nearby invisible units.
Area of Effect
900
Research Cost Researched At Upgrade Time
50 Gold 50 Lumber Arcane Sanctum 30 sec.

This enhancement is used to allow towers to see units that are invisible. Everything seen through the sentry’s effect is much sharper and more vibrant than what the naked eye can perceive.[1]

Upgrades

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Improved Masonry
Increases the armor and hit points of Human buildings.
Research Cost Researched At Upgrade Time Effect
125 Gold 50 Lumber Lumber Mill 60 sec. Hit Points: 330
Armor: 1
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Advanced Masonry
Increases the armor and hit points of Human buildings.
Research Cost Researched At Requirements Upgrade Time Effect
150 Gold 75 Lumber Lumber Mill Keep 75 sec. Hit Points: 360
Armor: 2
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Imbued Masonry
Further increases the armor and hit points of Human buildings.
Research Cost Researched At Requirements Upgrade Time Effect
175 Gold 100 Lumber Lumber Mill Castle 90 sec. Hit Points: 390
Armor: 3

Patch changes

  • WC3tFT-logo.png Patch 1.25b (2011-03-08): Masonry Upgrade health boost decreased to 10% from 20% for all 3 levels.
  • WC3tFT-logo.png Patch 1.22 (2008-06-30): Repair time increased to 20 from 12.
  • WC3tFT-logo.png Patch 1.19 (2005-09-19): Now gains 1 armor per masonry upgrade, down from 2.
  • WC3tFT-logo.png Patch 1.15 (2004-05-10): Repair time decreased to 12 from 25.
  • WC3tFT-logo.png Patch 1.13 (2003-12-16):
    • The Frozen Throne
      • Scout Tower hp reduced to 300 from 500, and armor reduced to 0 from 5.
      • Human towers now gain 2 armor per masonry upgrade, up from 1.
  • WC3tFT-logo.png Patch 1.10 (2003-07-03):
    • The Frozen Throne
      • Human masonry upgrade cost reduced to 100/25, 125/50 and 150/75 from 100/100, 125/175, 175/250.

See also

References