Steam Tank (Warcraft III)
- For lore, see steam tank. For stats in Warcraft III: The Frozen Throne, see Siege Engine (Warcraft III).
Steam Tank | |
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Race | Mechanic, Bronzebeard dwarf pilot |
Faction | Human Alliance |
Statistics | |
Hit points | 700 |
Unit Type | Mechanical |
Unit Classified As | Ground |
Level | 3 |
Gold | 230 |
Lumber | 60 |
Food | 3 |
Produced at | Workshop |
Build time | 55 sec. |
Repair time | 55 sec. |
Requires | Castle |
Transport slots | 2 |
Hotkey | T |
Combat | |
Weapon(s) | Siege cannon |
Normal attack | 45-55 (50 avg) |
Can attack | Structure, Debris |
Range | 19.2 |
Attack type | Siege |
Cooldown | 2.10 sec. |
Weapon type | Instant |
Armor Type | Metal |
Defense Type | Fortified |
Armor | 2 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | Slow (220) |
Sound | |
Sound Set | SteamTank |
The sturdy Dwarven Steam Tanks are a new addition to the Alliance forces. The stalwart Dwarven pilots have even been known to ram enemy structures at high speeds and reduce whole fortifications to dust under the Steam Tanks' steel treads.
Information
The Steam Tank has a ranged attack and is used solely to kill buildings. The Steam Tank has very thick building armor which makes them very difficult to kill.
Usually players send a few Steam Tanks with their attacking force to help finish an enemy town. Another strategy is to secretly mass a group of Steam Tanks. Players either head up the tech-tree directly to Steam Tanks or switch over to them later in the game. To do this you need around 3-4 Workshops training Steam Tanks. Keep them hidden so the enemy doesn't know what you're up to. Once you've created a group of 6-12 Steam Tanks send them in. The key is to surprise the enemy so they are not prepared. You want them to discover the Steam Tanks as they are losing their town and can't do anything about it.
A cool trick is to get an Amulet of Recall, send your Hero into an enemy town then recall a group of Steam Tanks into the town. A more likely trick is to get an Archmage to level 6 then Teleport in with Steam Tanks. The key is surprise.
Research the damage upgrades for the Steam Tanks! They can make a huge difference.
Bring Peasants with your Steam Tanks to repair them during battle. If that is not possible, send them home to be repaired if they are severely damaged.
- Steam Tank Counters
- All
- Steam Tanks are large and have difficulty pathing around. Take advantage of this by placing plenty of units in their way blocking their path which will make it difficult for them to move. If possible surround them with units so they can't get to the buildings they are after.
- Steam Tanks have building armor so use Siege Units against them.
- Humans
- Mountain King - Storm Bolt/Thunder Clap - Stun the Steam Tanks
- Sorceress - Slow - Slow them so that they are much less effective
- Orcs
- Tauren Chieftain - War Stomp - use to stun the Steam Tanks
- Raiders - Ensnare - stop them in their tracks. Raiders also do siege damage making them good against Steam Tanks
- Night Elves
- Keeper of the Grove - Entangling Roots - makes Steam Tanks very unhappy
- Druids of the Talon - Cyclone - when they are up in the air, you don't have a care
- Undead
- Lich - Frost Nova
- Ghouls - Surround with Ghouls to limit pathing
- Frost Wyrms - Slow them with their freezing attack
Upgrades
- Black Gunpowder
- Increases the ranged attack damage of Riflemen, Mortar Teams, Steam Tanks, and Gyrocopters.
Research Cost | Researched At | Upgrade Time | Effect |
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100 50 | Blacksmith | 60 sec. | Normal attack: 46-66 (56 avg) |
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- Refined Gunpowder
- Further increases the ranged attack damage of Riflemen, Mortar Teams, Steam Tanks, and Gyrocopters.
Research Cost Researched At Requirements Upgrade Time Effect 250 100 Blacksmith Keep 75 sec. Normal attack: 47-77 (62 avg)
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- Imbued Gunpowder
- Further increases the ranged attack damage of Riflemen, Mortar Teams, Steam Tanks, and Gyrocopters.
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- Iron Plating
- Increases the armor of Militia, Footmen, Knights, Gyrocopters, and Steam Tanks.
Research Cost | Researched At | Upgrade Time | Effect |
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125 75 | Blacksmith | 60 sec. | Armor: 4 |
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- Steel Plating
- Further increases the armor of Militia, Footmen, Knights, Gyrocopters, and Steam Tanks.
Research Cost Researched At Requirements Upgrade Time Effect 200 125 Blacksmith Keep 75 sec. Armor: 6
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- Mithril Plating
- Further increases the armor of Militia, Footmen, Knights, Gyrocopters, and Steam Tanks.
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Manual description
These cumbersome, heavily armored vehicles are mobile siege weapons piloted by brave and sometimes reckless dwarves. Their heavy weaponry is too cumbersome to target enemy units and can only be used on buildings.
World Editor description
- Heavily armored vehicle, effective at destroying buildings.
Patch changes
- Patch 1.06 (2003-06-03): All basic siege units (Mortar Teams, Catapults, etc.) have had their night sight increased to 1100 from 1000.
External links
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es:Tanque de Vapor