Serpent Ward (Warcraft III)
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- This article is about serpent wards in The Frozen Throne. For the serpent wards in general, see serpent ward. For the ones appearing during the Battlefield: Barrens event, see Serpent Ward (Escalation). For the ones appearing in the Dagger in the Dark scenario, see Serpent Ward (Dagger in the Dark).
Serpent Ward | |
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Statistics | |
Hit points |
Versus: 90/165/200 Campaign: 75/135 (Level 2-4) |
Hit point regeneration | Always |
Hit point regeneration rate | 0.25 HP/sec. |
Life span | 40 sec. |
Level | Versus: 1/3/4 |
Produced at |
Versus: Shadow Hunter Campaign: Rokhan |
Hotkey | W |
Combat | |
Weapon(s) | Serpent Spray |
Normal attack |
Versus: 14-16 (15 avg)/27-30 (28.5 avg)/48-52 (50 avg)
|
Can attack | Ground, Structure, Debris, Air, Item, Ward |
Range | 60 |
Attack type | Piercing |
Cooldown | 1.50 sec. |
Weapon type |
Missile |
Armor Type | Heavy |
Armor | 0 |
Day Sight | 120 |
Night Sight | 80 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
The Serpent Ward is summoned by Shadow Hunter's Serpent Ward spell and is immune to magic.
Spells and abilities
Spell Immunity (Passive)
- Renders this unit immune to negative spells.
Gallery
- Reforged
Patch changes
- Patch 1.07 (2003-07-01): Added.
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