Catapult (Warcraft III)

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For lore about catapults, see catapult. For stats in Warcraft III: The Frozen Throne, see Demolisher (Warcraft III).
Catapult
BTNCatapultOld.png
Catapult.gif
Race Orc (Mechanic, Orc rider)
Faction Orcish Horde
Statistics
Hit points 425
Unit Type Mechanical
Unit Classified As Ground
Level 4
Gold 260 Gold
Lumber 70 Lumber
Food 4 Food
Produced at Barracks
Build time 45 sec.
Requires War Mill, Stronghold
Transport slots 2
Attacking priority 2
Hotkey C
Collision Size 48
Combat
Weapon(s) Throwing projectiles
Normal attack

82-102 (92 avg)
Area Damage Radius:

  • Full Damage Area: 2.5
  • 2/5 Damage Area: 5
  • 1/4 Damage Area: 15
Can attack Ground, Structure, Debris, Tree, Wall, Item, Ward
Range 25-100
Attack type Siege
Cooldown 4.50 sec.
Weapon type Artillery, Missile (While targeting structures)
Armor Type Wood
Defense Type Medium
Armor 2
Day Sight 140
Night Sight 110
Movement Speed Slow (180)
Sound
Sound Set Catapult
WC3RoC-logo.png
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

The Orcish Catapult has always been a standing asset to the Horde. Capable of hurling fiery projectiles over great distances, Orcish Catapults have been the doom of many Alliance regiments. Though a small team of Orcs must always be available to man these destructive machines, unerringly Catapults serve as the Horde's greatest siege weapon.

Information

Use Catapults when assaulting enemy bases, especially on towers. Bring a few Catapults along with your army to attack other armies.

This unit does splash damage. Check out the above stats information for the areas of damage.

Catapults have a minimum range which means they cannot attack melee units or any units right next to them. You will have to move them away to hit targets right next to them.

Bring Peons with Catapults to repair them during and after battle.

Upgrades

BTNSteelRanged.png
Steel Ranged Weapons
Increase the ranged attack damage of Troll Headhunters, Wyvern Riders, and Catapults.
Research Cost Researched At Upgrade Time Effect
75 Gold 75 Lumber War Mill 60 sec. Normal attack: 83-123 (103 avg)
BTNThoriumRanged.png
Thorium Ranged Weapons
Further increases the ranged attack damage of Troll Headhunters, Wyvern Riders, and Catapults.
Research Cost Researched At Requirements Upgrade Time Effect
150 Gold 150 Lumber War Mill Stronghold 75 sec. Normal attack: 84-144 (114 avg)
BTNArcaniteRanged.png
Arcanite Ranged Weapons
Further increases the ranged attack damage of Troll Headhunters, Wyvern Riders, and Catapults.
Research Cost Researched At Requirements Upgrade Time Effect
255 Gold 255 Lumber War Mill Fortress 90 sec. Normal attack: 85-165 (125 avg)
BTNSteelArmor.png
Steel Unit Armor
Increases the armor of Grunts, Raiders, Tauren, Troll Headhunters, Wyverns, and Catapults.
Research Cost Researched At Upgrade Time Effect
150 Gold 75 Lumber War Mill 60 sec. Armor: 4
BTNThoriumArmor.png
Thorium Unit Armor
Further increases the armor of Grunts, Raiders, Tauren, Troll Headhunters, Wyverns, and Catapults.
Research Cost Researched At Requirements Upgrade Time Effect
300 Gold 150 Lumber War Mill Stronghold 75 sec. Armor: 6
BTNArcaniteArmor.png
Arcanite Unit Armor
Further increases the armor of Grunts, Raiders, Tauren, Troll Headhunters, Wyverns, and Catapults.
Research Cost Researched At Requirements Upgrade Time Effect
450 Gold 225 Lumber War Mill Fortress 90 sec. Armor: 8

World Editor description

Long-range siege weaponry. Effective against buildings but slow and vulnerable.

Patch changes

  • WC3RoC-logo.png Patch 1.06 (2003-06-03): All basic siege units (Mortar Teams, Catapults, etc.) have had their night sight increased to 1100 from 1000.
  • WC3RoC-logo.png Patch 1.01 (2002-07-05): Hit points reduced to 425 from 500.

See also

External links

es:Catapulta (Warcraft III)