Doom Guard (Warcraft III)

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For lore, see Doomguard.
Doom Guard

BTNDoomGuard.png
Doomguard Anim.gif

BTNDoomGuard-Reforged.png
Doomguard Reforged.jpg

Race Doomguard
Faction Neutral
Statistics
Hit points 1600
Hit point regeneration Always
Hit point regeneration rate 0.50 HP/sec.
Mana 500
Mana Regeneration rate 1.25 Mana/sec.
Level 8
Produced at Pit Lord or Demonic Figurine
Gold Bounty Awarded 76-88 BTNPillage.png
Sleeps No
Combat
Weapon(s) Burning Blast (vs Air); Burning Sword (vs Ground)
Normal attack

41-48 (44.5 avg)
Area Damage Radius:

  • Full Damage Area: 5
  • 1/2 Damage Area: 15
  • 1/4 Damage Area: 25
Can attack Air
Range 60
Attack type Chaos
Cooldown 1.80 sec.
Weapon type Msplash
Secondary attack 35-42 (38.5 avg)
Can attack Ground, Structures, Debris, Item, Ward
Range 12.8 (Melee)
Attack type Chaos
Cooldown 1.35 sec.
Weapon type Normal
Armor Type Heavy
Armor 3
Day Sight 140
Night Sight 80
Movement Speed 270
WC3RoC-logo.png
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Doom Guards are doomguard units that can be summoned by a Pit Lord or a Demonic Figurine.

They can also be encountered as creeps in the Felwood, Outland and Black Citadel tilesets.

Information

When summoned by the Pit Lord, it has a timed life of 120 seconds.
When summoned by a Demonic Figurine, the time is 180 seconds.
Otherwise, it has 1350 hit points instead of 1600.

Spells and abilities

Dispel Magic

BTNDispelMagic.png
Removes all buffs from units in a target area.
Deals 200 damage to summoned units.
Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
8 sec. 75 50 20 Air, Ground, Ward, Tree Removes all spells, 200 damage to summoned units

War Stomp

BTNWarStomp.png
Slams the ground, dealing damage to nearby enemy land units and stunning them.
Duration (Hero) Cooldown Mana Cost Area of Effect Allowed Targets Effect
3 (2) sec. 6 sec. 90 30 Ground, Enemy 25 damage, stun.

Cripple

BTNCripple.png
Reduces movement speed by 75%, attack rate by 50%, and damage by 50% of a target enemy unit.
Duration (Hero) Cooldown Mana Cost Range Allowed Targets Effect
60 (10) sec. 10 sec. 175 60 Air, Ground, Enemy, Organic, Neutral Movement Speed -75%, Attack Rate -50%, Damage -50%

Rain of Fire

BTNFire.png
Calls down waves of fire that damage units in an area. Each wave deals 25 damage. Lasts for 6 waves.
Cooldown Mana Cost Range Area of Effect Effect
12 sec. 125 80 20 6 waves at 25 damage each.

Resistant Skin (Passive)

PASBTNThickFur.png
Reduces the duration of negative spells and renders the unit immune to certain spells.

Gallery

Patch changes

  • WC3tFT-logo.png Patch 1.10 (2003-07-03):
    • The Frozen Throne
      • Summoned Doom Guard hit points increased to 1600 from 1350.

External links