Doom Guard (Warcraft III)
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- For lore, see Doomguard.
Doom Guard | |
---|---|
Race | Doomguard |
Faction | Neutral |
Statistics | |
Hit points | 1600 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.50 HP/sec. |
Mana | 500 |
Mana Regeneration rate | 1.25 Mana/sec. |
Level | 8 |
Produced at | Pit Lord or Demonic Figurine |
Gold Bounty Awarded | 76-88 |
Sleeps | No |
Combat | |
Weapon(s) | Burning Blast (vs Air); Burning Sword (vs Ground) |
Normal attack |
41-48 (44.5 avg)
|
Can attack | Air |
Range | 60 |
Attack type | Chaos |
Cooldown | 1.80 sec. |
Weapon type | Msplash |
Secondary attack | 35-42 (38.5 avg) |
Can attack | Ground, Structures, Debris, Item, Ward |
Range | 12.8 (Melee) |
Attack type | Chaos |
Cooldown | 1.35 sec. |
Weapon type | Normal |
Armor Type | Heavy |
Armor | 3 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 270 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Doom Guards are doomguard units that can be summoned by a Pit Lord or a Demonic Figurine.
They can also be encountered as creeps in the Felwood, Outland and Black Citadel tilesets.
Information
When summoned by the Pit Lord, it has a timed life of 120 seconds.
When summoned by a Demonic Figurine, the time is 180 seconds.
Otherwise, it has 1350 hit points instead of 1600.
Spells and abilities
Dispel Magic
- Removes all buffs from units in a target area.
- Deals 200 damage to summoned units.
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War Stomp
- Slams the ground, dealing damage to nearby enemy land units and stunning them.
|
Cripple
- Reduces movement speed by 75%, attack rate by 50%, and damage by 50% of a target enemy unit.
|
Rain of Fire
- Calls down waves of fire that damage units in an area. Each wave deals 25 damage. Lasts for 6 waves.
Cooldown | Mana Cost | Range | Area of Effect | Effect |
---|---|---|---|---|
12 sec. | 125 | 80 | 20 | 6 waves at 25 damage each. |
Resistant Skin (Passive)
- Reduces the duration of negative spells and renders the unit immune to certain spells.
Gallery
Patch changes
- Patch 1.10 (2003-07-03):
- The Frozen Throne
- Summoned Doom Guard hit points increased to 1600 from 1350.
- Summoned Doom Guard hit points increased to 1600 from 1350.
- The Frozen Throne
External links
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Demons
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