Castle (Warcraft III)
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- For lore about castles, see Castle.
| Castle | |
|---|---|
| Race | Human |
| Faction | Alliance |
| Statistics | |
| Hit points | 2500 |
| Gold |
320 |
| Lumber |
210 |
| Food |
Produces 16 |
| Build time | 140 sec. |
| Repair time | 120 sec. |
| Requires | Altar of Kings |
| Hotkey | U |
| Combat | |
| Armor Type | Fortified |
| Armor | 5 |
| Day Sight | 90 |
| Night Sight | 60 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Castles represent the pinnacle of advanced human civilization. With this advancement comes the ability to support stables for housing the war-steeds of the heroic knights. This progression also allows the building of gryphon aviaries.[1]
Production
| Unit |
|---|
Peasant
|
Upgrades available
| Research | |
|---|---|
Backpack
| |
Spells and abilities
Call to Arms
- Call all the nearby peasants to be converted to Militia.
- Lasts 42.5 seconds.
Back to Work
- Call all the nearby Militia to be converted to Peasants.
Upgrades
- Improved Masonry
- Increases the armor and hit points of Human buildings.
| Research Cost | Researched At | Upgrade Time | Effect |
|---|---|---|---|
| 125 |
Lumber Mill | 60 sec. | Hit Points: 2750 Armor: 6 |
-
- Advanced Masonry
- Increases the armor and hit points of Human buildings.
Research Cost Researched At Requirements Upgrade Time Effect 150
75 
Lumber Mill Keep 75 sec. Hit Points: 3000
Armor: 7
-
- Imbued Masonry
- Further increases the armor and hit points of Human buildings.
-
Patch changes
Patch 1.25b (2011-03-08): Masonry Upgrade health boost decreased to 10% from 20% for all 3 levels.
Patch 1.10 (2003-07-03):
- The Frozen Throne
- Human masonry upgrade cost reduced to 100/25, 125/50 and 150/75 from 100/100, 125/175, 175/250.
- Human masonry upgrade cost reduced to 100/25, 125/50 and 150/75 from 100/100, 125/175, 175/250.
- The Frozen Throne
Patch 1.04c (2003-01-30): Fixed an issue that allowed players to keep Castles and Keeps alive for abnormal lengths of time while those buildings were under attack.
Patch 1.01 (2002-07-05): Hit points increased to 2500 from 2000.
Gallery
- Proudmoore's Castle, a unique variant.
See also
References
- ^ Warcraft III manual, pg. 76.
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