Crypt Fiend (Warcraft III)

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For other uses, see Crypt Fiend (disambiguation).
Crypt Fiend

BTNCryptFiend.png
CryptfiendWC3.gif

BTNCryptFiend-Reforged.png
Warcraft III Reforged - Scourge Crypt Fiend.png

Race Crypt fiend
Faction Undead Scourge
Statistics
Hit points 550
Hit point regeneration Blight
Hit point regeneration rate 2.00 HP/sec.
Unit Type Undead
Level 3
Gold 215 Gold
Lumber 40 Lumber
Food 3 Food
Produced at Crypt
Build time 30 sec.
Requires Graveyard
Attacking priority 4
Hotkey F
Combat
Weapon(s) Swarm of vile insects
Normal attack 26-31 (28.5 avg)
Can attack Ground, Structure, Debris, Item, Ward
Range 55
Attack type Piercing
Cooldown 2.00 sec.
Weapon type Missile
Armor Type Medium
Armor 0
Day Sight 140
Night Sight 80
Movement Speed Average (270)
Sound
Sound Set CryptFiend
WC3RoC-logo.png
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Crypt Fiends are large, mummified creatures who appear to be a genetic cross between humans and spiders. Their lower bodies are supported by six spindly arachnid limbs and their heavily bandaged torsos are human in form. The cunning Crypt Fiends were once the lords of the ancient spider kingdom of Azjol-Nerub that spanned the entirety of Northrend in ancient times. However, the Crypt Fiends' power base was destroyed by the Lich King, Ner'zhul, when he and his undead Scourge took control of the frozen continent. Now the Crypt Fiends command their spider underlings in the name of their master, Ner'zhul. These aberrant creatures are capable of summoning swarms of vile insects and projecting web-like strands to incapacitate and harm their enemies.

Information

Crypt Fiends are great additions for any Undead army, as their fairly high damage attacks compensates for their slow speeds. Unlike Troll Headhunters and Riflemen, Crypt Fiends cannot attack air units, which is a small setback when facing aerial creeps or early aerial units mid-game. In order to attack air units, Web must be researched at a Crypt, which allows them to bring down air units for ground only attacking units to strike, including themselves. Unlike the Raider's ensnare, Web can be auto-casted, but only targets aerial units. They're good at taking down aerial units which stray too far from the rest of their army.

Due to their fairly high health, damage and range, it is not uncommon to most Undead players start with them for their initial army.

Spells and abilities

Web (Autocast)

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Binds a target enemy air unit in webbing, forcing it to the ground. Webbed units can be hit as though they were land units.
Research Cost Researched At Requirements Upgrade Time
150 Gold 150 Lumber Crypt Graveyard, Halls of the Dead 30 sec.
Duration (Hero) Cooldown Range Allowed Targets Effect
12 (7) sec. 12 sec. 40 Air, Enemy Traps unit in a web

If you're building Crypt Fiends be sure to research Web. It's a cheap upgrade and it's good to have it available on the fly rather than having to wait for it if you get in trouble against air units.

Webbed air units cannot move and count as ground units. This means that units with ground attacks can now attack them, and also that units with no ground attacks cannot. Webbed units only count as ground units for attack targeting purposes. You cannot, for example, Possess or Impale a webbed air unit. Units with a good air attack but a poor ground attack, such as Gargoyles, do not mix well with Web.

Burrow

BTNCryptFiendBurrow.png
The Crypt Fiend digs into the ground, becomes invisible, and gains a regeneration rate of 5 hit points per second. The Crypt Fiend cannot attack while burrowed.
Research Cost Researched At Requirements Upgrade Time
75 Gold 75 Lumber Crypt Graveyard, Halls of the Dead 45 sec.
Burrow/Unburrow Time HP Regen Type HP Regen Rate
1.45 sec. Always 5 HP/sec.

Notes: Burrowed Fiends have a new regeneration type and gain no benefit from Blight anymore. Burrowed units are not affected by auras.

They turn into invisible units - however, they can still be damaged via spells and AoE attacks.

Upgrades

BTNCreatureAttack.png
Creature Attack
Increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Upgrade Time Effect
150 Gold 50 Lumber Graveyard 60 sec. Normal attack: 27-37 (32 avg)
BTNImprovedCreatureAttack.png
Improved Creature Attack
Further increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time Effect
200 Gold 125 Lumber Graveyard Halls of the Dead 75 sec. Normal attack: 28-43 (35.5 avg)
BTNAdvancedCreatureAttack.png
Advanced Creature Attack
Further increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time Effect
250 Gold 200 Lumber Graveyard Black Citadel 90 sec. Normal attack: 29-49 (39 avg)
BTNCreatureCarapace.png
Creature Carapace
Increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Upgrade Time Effect
150 Gold 75 Lumber Graveyard 60 sec. Armor: 2
BTNImprovedCreatureCarapace.png
Improved Creature Carapace
Further increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time Effect
200 Gold 200 Lumber Graveyard Halls of the Dead 75 sec. Armor: 4
BTNAdvancedCreatureCarapace.png
Advanced Creature Carapace
Further increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time Effect
250 Gold 325 Lumber Graveyard Black Citadel 90 sec. Armor: 6
BTNPackBeast.png
Backpack
Gives the ability to carry up to two items. Items carried by the unit will be dropped upon death.
Units can not use or gain benefits of items that they carry.
Research Cost Researched At Requires Upgrade Time
50 Gold 25 Lumber Townhall-type Structure Player-built Shop 20 sec.

Quotes

Patch changes

  • WC3tFT-logo.png Patch 1.13 (2003-12-16):
    • The Frozen Throne
      • Web upgrade cost increased to 150/150 from 75/75.
  • WC3tFT-logo.png Patch 1.10 (2003-07-03):
    • The Frozen Throne
      • Crypt Fiend damage reduced from 28-33 to 26-31.
      • Burrowed Crypt Fiends now heal 5 hp/sec down from 10 hp/sec.
  • WC3RoC-logo.png Patch 1.06 (2003-06-03): Web lasts 12 seconds, down from 20 seconds, and has a cooldown of 12 seconds, down from 20 seconds.
  • WC3RoC-logo.png Patch 1.04 (2002-11-04): Web duration decreased on Hero units to 7 from 20.
  • WC3RoC-logo.png Patch 1.03 (2002-10-09): Crypt Fiends' attack was slightly improved (damage increased to 28-33 from 27-32).

External links