Avatar of Vengeance (Warcraft III)

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For lore, see Avatar of Vengeance.
Avatar of Vengeance

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Avatar Of Vengeance (WC3).gif

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Faction Night Elf Sentinels
Statistics
Hit points 1200
Hit point regeneration Always
Hit point regeneration rate 1.60 HP/sec.
Mana 400 (Initial 400)
Mana Regeneration rate 2.00 Mana/sec.
Life span 180 sec.
Unit Type Summoned
Level 7
Produced at Warden
Hotkey V
Combat
Weapon(s) Shadow Energy
Normal attack 25-36 (30.5 avg)
Can attack Ground, Structure, Debris, Air, Item, Ward
Range 45
Attack type Normal
Cooldown 1.35 sec.
Weapon type Missile
Armor Type Heavy
Armor 2
Day Sight 120
Night Sight 100
Movement Speed Fast (320)
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This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Avatar of Vengeance is created by the Warden when she casts Vengeance. The Avatar of Vengeance will disappear after a period of time.

Spells and abilities

Spirit of Vengeance (Autocast)

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Raises an invulnerable feral spirit from the corpses of fallen units. Lasts 50 seconds or until the avatar dies.
Only 6 Spirit of Vengeance can be controlled at the same time.
Duration Cooldown Mana Cost Range Allowed Targets Effect
50 sec. 2 sec. 25 60 Dead Raises a Spirit of Vengeance.

Spell Immunity (Passive)

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Renders this unit immune to negative spells.

Resistant Skin (Passive)

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Reduces the duration of negative spells and renders the unit immune to certain spells.

Upgrades

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Ultravision
Gives Night Elves the ability to see as far at night as they do during the day.
Research Cost Researched At Requirements Upgrade Time Effect
50 Gold 50 Lumber Hunter's Hall Tree of Ages 45 sec. Night Sight: 120

Quotes

Gallery

Patch changes

External links