Avatar of Vengeance (Warcraft III)
Jump to navigation
Jump to search
- For lore, see Avatar of Vengeance.
Avatar of Vengeance | |
---|---|
Faction | Night Elf Sentinels |
Statistics | |
Hit points | 1200 |
Hit point regeneration | Always |
Hit point regeneration rate | 1.60 HP/sec. |
Mana | 400 (Initial 400) |
Mana Regeneration rate | 2.00 Mana/sec. |
Life span | 180 sec. |
Unit Type | Summoned |
Level | 7 |
Produced at | Warden |
Hotkey | V |
Combat | |
Weapon(s) | Shadow Energy |
Normal attack | 25-36 (30.5 avg) |
Can attack | Ground, Structure, Debris, Air, Item, Ward |
Range | 45 |
Attack type | Normal |
Cooldown | 1.35 sec. |
Weapon type | Missile |
Armor Type | Heavy |
Armor | 2 |
Day Sight | 120 |
Night Sight | 100 |
Movement Speed | Fast (320) |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Avatar of Vengeance is created by the Warden when she casts Vengeance. The Avatar of Vengeance will disappear after a period of time.
Spells and abilities
Spirit of Vengeance (Autocast)
- Raises an invulnerable feral spirit from the corpses of fallen units. Lasts 50 seconds or until the avatar dies.
- Only 6 Spirit of Vengeance can be controlled at the same time.
|
Spell Immunity (Passive)
- Renders this unit immune to negative spells.
Resistant Skin (Passive)
- Reduces the duration of negative spells and renders the unit immune to certain spells.
Upgrades
- Ultravision
- Gives Night Elves the ability to see as far at night as they do during the day.
|
Quotes
Gallery
Avatar of Vengeance portrait in Warcraft III: Reforged.
Patch changes
- Patch 1.07 (2003-07-01): Added.
External links
Battle.net Warcraft III - Night Elves -> Units -> Avatar of Vengeance
|