Spirit of Vengeance (Warcraft III)
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- For lore, see Spirit of Vengeance.
Spirit of Vengeance | |
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Faction | Night Elf Sentinels |
Statistics | |
Life span | 50 sec. |
Unit Type | Summoned |
Produced at | Avatar of Vengeance |
Hotkey | V |
Combat | |
Weapon(s) | Shadow Sphere |
Normal attack | 17-21 (19 avg) |
Can attack | Ground, Structure, Debris, Air, Item, Ward |
Range | 45 |
Attack type | Piercing |
Cooldown | 1.35 sec. |
Weapon type | Missile |
Armor | Invulnerable |
Day Sight | 120 |
Night Sight | 80 |
Movement Speed | Average (270) |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Spirits of Vengeance are created by the Avatar of Vengeance when it casts Spirit of Vengeance. Spirits of Vengeance are invulnerable and will disappear after 50 seconds or when the Avatar of Vengeance is destroyed.
Upgrades
- Ultravision
- Gives Night Elves the ability to see as far at night as they do during the day.
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Quotes
Patch changes
- Patch 1.12 (2003-07-31): Spirits of Vengeance (which are summoned by the Avatar of Vengeance) have had their damage increased from 14-18 to 17-21.
- Patch 1.07 (2003-07-01): Added.
External links
Battle.net Warcraft III - Night Elves -> Units -> Spirit of Vengeance
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