Storm (Warcraft III)
Jump to navigation
Jump to search
Storm | |
---|---|
Race | Pandaren Elemental |
Faction | Neutral |
Statistics | |
Hit points |
Versus: 1200 Campaign: 1000/1500 |
Hit point regeneration | Always |
Hit point regeneration rate |
Versus: 1.00 HP/sec. Campaign: 1.00/2.00 HP/sec. |
Mana |
Versus: 500 Campaign: 500/750 |
Mana Regeneration rate | 1.50 Mana/sec. |
Life span |
Versus: 45 sec. Campaign: 60 sec. |
Unit Classified As | Ground |
Level |
Versus: 6 Campaign: 6/8 |
Produced at | Storm, Earth, And Fire |
Attacking priority | 8 |
Hotkey | E |
Combat | |
Weapon(s) | Storm Attack |
Normal attack |
Versus: 49-57 (53 avg) Campaign: 37-43 (40 avg)/55-64 (59.5 avg) |
Can attack | Air, Ground, Structure, Debris, Item, Ward |
Range | 50 |
Attack type | Piercing |
Cooldown | 1.50 sec. |
Weapon type | Missile |
Armor Type | Heavy |
Armor | 2 |
Day Sight | 180 |
Night Sight | 80 |
Movement Speed | Fast (300) |
Sound | |
Sound Set | StormPandarenBrewmaster |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Storm is a Pandaren spirit warrior created by the Brewmaster.
Spells and abilities
Wind Walk
- Allows the Pandaren to become invisible, and move 10% faster. If the Panadren attacks a unit to break invisibility, the attack will do 50 bonus damage.
Duration | Cooldown | Mana Cost | Effect |
---|---|---|---|
20 sec. | 7 sec. | 75 | Invisible, +10% movement speed, 50 bonus damage. |
Dispel Magic
- Removes all buffs from units in a target area.
- Deals 200 damage to summoned units.
|
Cyclone
- Tosses a target enemy unit into the air, rendering it unable to move, attack or cast spells, and stopping others from attacking or casting on it.
Duration (Hero) | Cooldown | Mana Cost | Range | Allowed Targets | Effect |
---|---|---|---|---|---|
20 (6) sec. | 8 sec. | 150 | 60 | Ground, Enemy, Neutral, Organic | Unit is stuck in a Cyclone. |
Resistant Skin (Passive)
- Reduces the duration of negative spells and renders the unit immune to certain spells.
Patch changes
- Patch 1.16 (2004-07-01):
- Damage increased to 49-57 from 37-43.
- Hit points increased to 1200 from 1000.
- Patch 1.07 (2003-07-01): Added.
|