User:Serillian
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This article is fan fiction.
The contents herein are entirely player made and in no way represent official Warcraft lore or history. The characters and events listed are of an independent nature and are applied for roleplaying purposes only.
The contents herein are entirely player made and in no way represent official Warcraft lore or history. The characters and events listed are of an independent nature and are applied for roleplaying purposes only.
This user has at least one character of each class. |
This user plays both factions and isn't ashamed to admit it. |
This user prefers to PvE. |
This user is dedicated, but not hardcore. |
This player has earned the title Starcaller. |
This user has earned the A Tribute to Insanity (10 player) achievement. |
This player has earned the title The Undying. |
This user has earned the Ahead of the Curve: Kil'jaeden achievement. |
This user has earned the Cutting Edge: Xavius achievement. |
This user has earned the Lieutenant General achievement. |
This player has earned the title Savior of Azeroth. |
This user has been playing since Warcraft II: Tides of Darkness. |
This user has earned the Cutting Edge: The Black Gate achievement. |
This user has earned the Breaker of the Black Harvest achievement. |
Created Raids
- Depths of Nightmare - Level 90
- Uldris, Titan Facility - Level 90+
- Temple of Qri'vexx - Level 90++
Current Project: Bladebreaker Stronghold
- Warsmith To'gar
- Pyregon the Untamed
- Blade Master Tyrana
- Grand Technician Mechspark
- Engineer Mistress Kazara
- Siegemaster Hurogg Fragfuse
- Korgok and Garrag
- Echiphon the Oildrinker
- Test Subjects
- Chemist Gru'tok
- Tremblus the Devastator
- Gorr Bladebreaker
Other Raids/Dungeons
- Kyo'sho Temple - Level 90 5-man Dungeon, Monk/ Mogu Theme
- Deepholm Cavern - Level 90 Raid, Earth Elemental Theme
- Skywall Plateau - Level 90 Raid, Air Elemental Theme
- Terrace of Final Winter - Level 90++ Raid, Mogu/ Cloud Serpent/ Mantid Theme
- Palace of the Risen Emperor - Level 90+++ Raid, Mogu Theme
- Orgrimmar, Bastion of the Dread - Level 90+++ Raid, Orc/ Sha Theme
- Bladebreaker Stronghold - Level 100+++ Raid, Iron Horde Theme
- Temple of Flame - Level 110 5-man Mega Dungeon, Fire Elemental Theme
- Apex of Destruction - Level 110+ Raid, Burning Legion Theme
- Krys'ar, The Crystal Citadel - Level 110+++ Raid, Arcane/ Crystal Elemental/ Demon Theme
- Twilight Fortress - Level 120+ Raid, Black/ Twilight Dragon Theme
- The Scarlet Citadel - Level 120++ Raid, Scarlet Crusade Theme
- Jungle City of Zul'Dalar - Level 120++ Raid, Troll/ Old God Theme
- Nazjatar Castle - Level 120+++ Raid, Naga/ Water Elemental Theme
- Fortress of the Damned - Level 130++ Raid, Undead Theme
- Sanctum of Silazj'Aqir - Level 140+ Raid, Silithid Theme
- Zarkus'ai Citadel - Level 150 Raid Demon/ Old God/ Aqir Theme
- The Fallen City - Level 150+ Raid, Titan/ Demon Theme
- Temple of the Nether - Level 150++ Raid, Demon/ Old God Theme
- Shattered Timeways - Level 160+ Raid, Infinite Dragon Theme
- Sanctum of the Stars - Level 160++ Raid, Celestial Theme
- March of the Makers - Level 160++ Raid, Titanic/ Celestial Theme
- Sanctuary of the Old Ones - Level 160+++ Raid, Qiraji, Nerubian, Mantid, Undead and Old God Theme
- Shadow of the Legion - Level 160+++ Infinite Raid, Burning Legion and Old God Theme
Raid Remakes
- Dragon Soul - Level 85+++ Raid
- Karazhan - The Dreaded Tower - Level 90++ Raid
- Icecrown Citadel - Level 80+++ Raid
Templates
- User:Serillian/Template:DepthsOfNightmare
- User:Serillian/Template:UldrisTitanFacility
- User:Serillian/Template:TempleOfQrivexx
- User:Serillian/Template:CrystalCitadel
- User:Serillian/Template:TwilightFortress
- User:Serillian/Template:TerraceFinalWinter
- User:Serillian/Template:PalaceRisenEmperor
- User:Serillian/Tempalte:FortressOftheDamned
- User:Serillian/Template:ShadowOftheLegion
- User:Serillian/Template:ShatteredTimeways
- User:Serillian/Template:SkywallPlateau
- User:Serillian/Template:SanctumOfTheStars
- User:Serillian/Template:MarchoftheMakers
- User:Serillian/Template:ZarkusaiCitadel
- User:Serillian/Template:FallenCity
- User:Serillian/Template:ZulDalarJungleCity
- User:Serillian/Template:IcecrownCitadel
- User:Serillian/Template:TempleoftheNether
- User:Serillian/Template:BladebreakerStronghold
Battlegrounds/Scenarios
Custom Class Ideas
4th specialization ideas and new class ideas.
Death Knight
- Dread Master - Ranged-based casting specialization utilizing Plate Intellect gear. Focuses on powerful burst damage increased by consuming multiple damaging/utility diseases. Can also raise caster-related undead minions.
Paladin
- Divine Champion - Ranged DPS specialization that could convert Spirit on gear into Hit rating. Can consume Holy Power to apply power DoTs or unleash intense burst damage that also heals allies nearby.
Mage
- Battle-Mage - Melee-based caster who focuses on empowering their weapons with various elemental enchantments, allowing them to inflict bursts of spell damage in melee range. Can also possess the ability to call forth weak elemental servants to siphon into their weapons, further increasing melee and spell damage.
Rogue
- Duskblade - Tank-based specialization focusing on using surrounding shadows to evade, dodge and parry attacks of all kinds. Capable of building Combo Points on oneself, the Rogue can use these points for defensive finisher moves.
Shaman
- Stonewalker - Tank-based specialization that harnesses its threat from powerful attacks and spells connected to the earth. Can also summon creatures formed together from totems which serves as a secondary/backup tank guardian.
Warlock
- Demon Seeker - Tank-based specialization which greatly allows a warlock to merge with his or her demon to gain additional demonic abilities. Also contains a survival-based Metamorphosis form.
Hunter
- Ranger - DPS Specialization that works without a pet. Focuses on sustained burst damage along with powerful cast-time abilities.
Engineer
New class that is available to all races.
- Tinker - Support-based specialization that utilizes small machinery and gadgets to apply beneficial buffs to allies while reducing the effectiveness of the enemy through damage.
- Machinist - DPS-based specialization that makes extensive use of heavy machinery and devices to inflict great damage to the enemy. Can also create multiple mechanical constructs which assist its creator. Capable of doing both ranged and melee damage, the Engineer can create automatons that can fill either the melee damage role while the Engineer attacks from range or vice versa.
- Repairment - Healer-based specialization that focuses on gadgets and devices to mend injured allies and make them less vulnerable to all forms of damage. Can also create programmed robots that release a rejuvenating gas to nearby allies as it inflicts damage.
Lore Stories
- The Blue Dragon Exile
- Descent Into Darkness
- Fall of Tyranny, A Hero Rises