User:Serillian/Sanctuary of the Old Ones
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.
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The contents herein are entirely player made and in no way represent official Warcraft lore or history. The characters and events listed are of an independent nature and are applied for roleplaying purposes only.
The Sanctuary of the Old Ones is a bastion of the servants of the Old Gods that fiercely serve the agents of chaos. Divided into 5 wings, each wing has it own theme representing the "children" of the old gods.
Background
A time will come when the war-scarred world will come to the realization: Chaos and all its horrors come, and with it the ultimate annihilation of the mortal races of Azeroth and worlds beyond. Deep beneath the earth, an ancient evil stirs... Resheph sleeps, eager to rise up into the world and inflict upon it the mark of death itself. This horrific being created from a portion of the horrors of the universe towers over all others and soon, its time shall come.
Boss Encounters
Death's Approach
The Faceless servants of the Old ones crave the hopelessness of souls in all its frailty. Among the Faceless lies the greatest horrors of them all, the Primordial Evils. Fused with the darkness of the sleeping gods, the Evils radiate with life-ending power.
In Progress...
Hive Geru
Despite the "lost" of the Qiraji God C'thun, the Qiraji themselves still live, squirming and wiggling about within the underground world. Feeding off of Resheph's abnormal energies, these "death bugs" mutate into horrendous creatures thought to exist only in nightmares.
In Progress...
Sanctum of Anub'Araan
Vicious Crypt King Anub'Araan, no longer a part of Azjol'Nerub's civilization by means of exile, sought shelter within the grand kingdom of Resheph's dread citadel with his sect of followers known to support their king's actions and enforce his laws with extreme recklessness.
In Progress...
Amber Palace
The Grand Amber Palace of the Mor'tik Mantid, led by Qri'thik War Hero Gri'mak, has been constructed as a bastion of hope for those lost and without a home following the events in the Dread Wastes. This new breed of mantid has cut all ties with other races, including their own kind from the Dread Wastes. With newfound power from the dread fiend Resheph, the Mor'tik mantid has been elevated to new heights of strength and arrogance.
In Progress...
The Living End
Many say nothing comes following death, but for many unholy beings it is just the start, far from the end. At the very end of life, there is in fact a special bridge that guides fallen souls across which leads them to the end. As for the grand fiend Resheph, he and his deathly minions all serve as welcoming hosts to all who have crossed and will cross the bridge that separates life and death. For these dreaded creatures, they are the unholy proof that there is an existence, as miserable as it may be, that extends far beyond the grave.
In Progress...
Achievements
In Progress...