Shaman abilities

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For shaman abilities and talents on Classic servers, see Shaman abilities (Classic).

Shaman abilities are abilities used by shaman. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.

Class abilities

All shaman automatically learn the following spells at the specified level, regardless of specialization.

Ability Level
[Lightning Bolt] 1
[Primal Strike] 2
[Flame Shock] 3
[Healing Surge] 4
[Earthbind Totem] 5
[Lightning Bolt] Rank 2 6
[Reincarnation] 8
[Lightning Shield] 9
[Ghost Wolf] 10/B Shaman [1-10] A Shaman's Duty
[Ancestral Spirit] 13
[Far Sight] 14
[Skyfury] 16
[Astral Recall] 32
[Water Walking] 33
[Heroism]/ [Bloodlust] 48

Specialization abilities

The three shaman specializations are Elemental (caster DPS), Enhancement (melee DPS) and Restoration (healer).

For an exploration of each shaman specialization, see Shaman specializations.

Talents

Talents become available at level 10. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

Row 5 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.

Class talents

Tier Talent Ranks Requirement
1 [Chain Heal] 1 Automatic for Restoration
[Lava Burst] 1 Elemental/Restoration only; Automatic for Elemental
[Lava Lash] 1 Enhancement only; Automatic
[Chain Lightning] 1
2 [Earth Shield] 1 Chain Heal
[Ancestral Wolf Affinity] 1 Chain Heal OR Lava Burst
[Fire and Ice] 1 Lava Burst
[Spirit Wolf]/
[Thunderous Paws]
1 Lava Burst OR Chain Lightning
[Frost Shock] 1 Chain Lightning
3 [Elemental Orbit] 1 Earth Shield
[Spirit Walk]/
[Gust of Wind]
1 Earth Shield OR Ancestral Wolf Affinity
[Astral Shift] 1 Ancestral Wolf Affinity OR Fire and Ice OR Spirit Wolf/Thunderous Paws
[Nature's Guardian] 1 Spirit Wolf/Thunderous Paws OR Frost Shock
[Encasing Cold]/
[Arctic Snowstorm]
1 Frost Shock
4 [Healing Stream Totem] 1 Earth Shield OR Spirit Walk/Gust of Wind
[Winds of Al'Akir] 1 Spirit Walk/Gust of Wind OR Astral Shift
[Planes Traveler]/
[Astral Bulwark]
1 Astral Shift
[Brimming with Life] 2 Astral Shift OR Nature's Guardian
[Wind Shear] 1 Nature's Guardian OR Encasing Cold/Arctic Snowstorm
5 [Elemental Resistance] 1 Healing Stream Totem
[Earthgrab Totem] 1 Healing Stream Totem OR Winds of Al'Akir
[Capacitor Totem] 1 Winds of Al'AKir OR Planes Traveler/Astral Bulwark
[Spiritual Awakening] 1 Planes Traveler/Astral Bulwark OR Brimming with Life
[Enhanced Imbues] 1 Brimming with Life OR Wind Shear
[Windveil] 1 Wind Shear
6 [Refreshing Waters] 1 Elemental Resistance OR Earthgrab Totem
[Cleanse Spirit] 1 Earthgrab Totem OR Capacitor Totem (Elemental/Enhancement only)
[Improved Purify Spirit] 1 Earthgrab Totem OR Capacitor Totem (Restoration only)
[Static Charge] 2 Capacitor Totem
[Wind Rush Totem] 1 Capacitor Totem OR Spiritual Awakening
[Earth Elemental] 1 Spiritual Awakening OR Enhanced Imbues
7 [Purge]/
[Greater Purge]
1 Refreshing Waters OR Cleanse Spirit/Improved Purify Spirit
[Nature's Fury] 2 Cleanse Spirit/Improved Purify Spirit OR Static Charge OR Wind Rush Totem
[Ascending Air]/
[Jet Stream]
1 Wind Rush Totem
[Primordial Bond] 1 Earth Elemental
[Hex] 1 Windveil OR Earth Elemental
8 [Spiritwalker's Grace] 1 Refreshing Waters OR Purge/Greater Purge
[Totemic Projection] 1 Purge/Greater Purge OR Nature's Fury
[Elemental Warding] 1 Nature's Fury OR Ascending Air/Jet Stream
[Totemic Focus] 1 Ascending Air/Jet Stream OR Primordial Bond OR Hex
9 [Graceful Spirit]/
[Spiritwalker's Aegis]
1 Spiritwalker's Grace
[Mana Spring] 1 Totemic Projection OR Elemental Warding
[Tremor Totem]/
[Poison Cleansing Totem]
1 Elemental Warding
[Therazane's Resilience]/
[Reactive Warding]
1 Elemental Warding OR Totemic Focus
[Voodoo Mastery] 1 Hex OR Totemic Focus
10 [Nature's Swiftness] 1 Graceful Spirit/Spiritwalker's Aegis OR Mana Spring
[Totemic Surge] 1 Mana Spring OR Tremor Totem/Poison Cleansing Totem OR Therazane's Resilience/Reactive Warding
[Instinctive Imbuements] 1 Totemic Focus OR Therazane's Resilience/Reactive Warding OR Voodoo Mastery

Specialization talents

Hero talents

Hero talents become available at level 71. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

A new point is gained at each level, so that every talent node can be unlocked at level 80.

PvP talents

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.

Glyphs

Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using  [Vanishing Powder].

Glyph Used on
 [Glyph of Critterhex] [Hex]
 [Glyph of Energetic Ascendance] [Ascendance]
 [Glyph of Flickering] [Fire Elemental]
 [Glyph of Lingering Ancestors] [Ancestral Spirit]
 [Glyph of Pebbles] [Earth Elemental]
 [Glyph of Spirit Raptors] [Feral Spirit]
 [Glyph of the Spectral Lupine] [Ghost Wolf]
 [Glyph of the Spectral Raptor] [Ghost Wolf]
 [Glyph of the Spectral Vulpine] [Ghost Wolf]
 [Glyph of the Spectral Wolf] [Ghost Wolf]
 [Glyph of Traditional Ascendance] [Ascendance]

See also