Evoker abilities

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Evoker abilities are abilities used by evokers. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.

Class abilities

All evokers automatically learn the following spells at the specified level, regardless of specialization.

Ability Level
[Azure Strike] 10
[Living Flame] 10
[Tempered Scales] 10
[Return] 12
[Blessing of the Bronze] 30
[Fury of the Aspects] 48
[Disintegrate] N IconSmall Dracthyr Male.gifIconSmall Dracthyr Female.gif Evoker [10] Awaken, Dracthyr
[Fire Breath] N IconSmall Dracthyr Male.gifIconSmall Dracthyr Female.gif Evoker [10] The Fire Within
[Emerald Blossom] N IconSmall Dracthyr Male.gifIconSmall Dracthyr Female.gif Evoker [10] Mercy First
[Hover] N IconSmall Dracthyr Male.gifIconSmall Dracthyr Female.gif Evoker [10] Never Forgotten
[Deep Breath] N IconSmall Dracthyr Male.gifIconSmall Dracthyr Female.gif Evoker [10] Stormsunder Crater

Specialization abilities

Evokers have three specializations: Devastation (caster DPS), Preservation (healing), and Augmentation (caster DPS/support).

For a summary of the character and strengths of each spec, see Evoker specializations.

Talents

Talents become available at level 10. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

Row 5 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.

Class talents

Tier Talent Ranks Requirement
1 [Landslide] 1 Automatic for Devastation/Augmentation
[Obsidian Scales] 1 Automatic for Augmentation
[Expunge] 1 Automatic for Preservation
2 [Natural Convergence] 1 Landslide (Automatic for Devastation)
[Permeating Chill] 1 Obsidian Scales
[Verdant Embrace] 1 Expunge (Automatic for Preservation)
3 [Forger of Mountains] 1 Natural Convergence
[Innate Magic] 2 Natural Convergence OR Permeating Chill
[Obsidian Bulwark] 1 Permeating Chill
[Enkindled] 2 Permeating Chill OR Verdant Embrace
[Scarlet Adaptation] 1 Verdant Embrace
4 [Quell] 1 Natural Convergence OR Innate Magic
[Recall] 1 Innate Magic
[Heavy Wingbeats]/
[Clobbering Sweep]
1 Innate Magic OR Enkindled
[Tailwind] 1 Enkindled
[Cauterizing Flame] 1 Verdant Embrace OR Enkindled
5 [Ancient Flame] 1 Quell
[Instinctive Arcana] 2 Quell
[Tip the Scales] 1
[Attuned to the Dream] 2 Cauterizing Flame
[Sleep Walk] 1 Cauterizing Flame
6 [Regenerative Magic] 1 Instinctive Arcana
[Inherent Resistance] 2 Recall OR Tip the Scales
[Draconic Legacy] 1 Tip the Scales
[Extended Flight] 2 Tailwind OR Tip the Scales
[Bountiful Bloom] 1 Attuned to the Dream
7 [Blast Furnace] 1 Regenerative Magic OR Inherent Resistance
[Exuberance] 1 Inherent Resistance
[Renewing Blaze] 1 Draconic Legacy
[Walloping Blow] 1 Extended Flight
[Panacea] 1 Extended Flight OR Bountiful Bloom
8 [Unravel] 1 Blast Furnace
[Protracted Talons] 1 Blast Furnace
[Oppressing Roar] 1 Blast Furnace OR Exuberance OR Renewing Blaze
[Foci of Life]/
[Fire Within]
1 Renewing Blaze
[Rescue] 1 Renewing Blaze OR Walloping Blow OR Panacea
[Lush Growth] 2 Panacea
[Source of Magic] 1 Panacea
9 [Leaping Flames] 1 Unravel OR Protracted Talons OR Oppressing Roar
[Overawe] 1 Oppressing Roar
[Aerial Mastery] 1 Oppressing Roar OR Foci of Life/Fire Within OR Rescue
[Twin Guardian] 1 Rescue
[Potent Mana] 1 Source of Magic
10 [Terror of the Skies] 1 Leaping Flames
[Spatial Paradox]/
[Time Spiral]
1 Aerial Mastery
[Zephyr] 1 Lush Growth OR Twin Guardian OR Potent Mana

Specialization talents

Hero talents

Hero talents become available at level 71. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

A new point is gained at each level, so that every talent node can be unlocked at level 80.

PvP talents

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.


See also