Hero talent

From Warcraft Wiki
Jump to navigation Jump to search
Not to be confused with Hero class.

Hero Talents are a new system introduced in The War Within, intended to complement the existing talent system.

Each class has three hero talent trees (except for druids, which have four; and demon hunters, which have two), each one of which is shared by two specializations. Hero talent points are earned at every level starting at level 71, so that by level 80 every talent in the tree will be acquired.[1][2][3][4]

Hero talent trees

Class Hero spec Available to Lore inspiration Description
Death knight Death knight Deathbringer Blood, Frost Deathbringer title Deathbringer's[sic] are the emissaries of death. Empowered by the Shadowlands, their physical strikes and abilities aim for their enemies' souls and vanquish them without mercy.
Rider of the Apocalypse Frost, Unholy Four Horsemen organization As a Rider of the Apocalypse, you are a champion of the Four Horsemen calling upon their aid to assist you in battle. You have a proficiency in mounted combat and your link with the Four Horsemen brings conquest, war, famine, and death to all that oppose you.
San'layn Blood, Unholy San'layn organization San'layn are death knights who have mastered the vampiric arts of the darkfallen. They consume the vitality of their enemies to protect and restore themselves. Their endless hunger only strengthens them.
Demon hunter Demon hunter Aldrachi Reaver Havoc, Vengeance Aldrachi race The Aldrachi warriors were the ultimate glaivemasters and wielded their blades with deadly grace. Each kill fueled their weapon, imbuing them with greater power. They were so indomitable that Sargeras eventually bathed their world in fel fire himself, but their spirit and teachings live on.
Fel-Scarred Havoc, Vengeance
Druid Druid Druid of the Claw Feral, Guardian Druids of the Claw organization Druids of the Claw are masters of their mighty animal forms. When they transform into cats or bears, they become ferocious physical combatants and protectors of the wild.
Elune's Chosen Balance, Guardian Elune Dedicate yourself to the Moon Goddess, increasing your control over the moon and stars. Infuse abilities with astral might and call down potent lunar magic from the sky.
Keeper of the Grove Balance, Restoration Keeper of the grove race Keepers of the Grove take inspiration from Cenarius' mighty children to protect the balance of nature and safeguard the Dream. They channel the power of the Dream to make their spells especially potent and summon empowered treants to protect their allies and crush their enemies.
Wildstalker Feral, Restoration Wildstalkers are druids who feel such an affinity for the remote wilds of the world that they live amongst them, mostly in cat form, hunting to perpetuate the cycle of life and death and destroy those who would despoil nature. They use their healing powers to restore life to barren spaces and the creatures who live there.
Evoker Evoker Chronowarden Augmentation, Preservation Chronowardens can manipulate time and see into the future. By specializing in Bronze magic, they are slightly unstable due to the vast amount of knowledge available to them. They are precise, erudite, and organized individuals who seek to understand the world through careful study.
Flameshaper Devastation, Preservation Flameshapers specialize in Red Dragonflight spells related to life-energy, flame, and breath magic. They have the ability to engulf enemies or allies in dragonflame, causing Fire Breath or Dream Breath to detonate, dealing massive damage or healing.
Scalecommander Agumentation, Devastation Scalecommander rank Scalecommanders are the chosen generals of the Dracthyr, specializing in calling targets and inspiring those around them. They are experts in using flight during a battle, and are often seen leading the charge while in the sky.
Hunter Hunter Dark Ranger Beast Mastery, Marksmanship Dark ranger class You have made a pact with dark magic and have embraced hatred and necromancy for your own personal benefit. Strike from the shadows and assault your enemies with necrotic/shadow empowered abilities. Enemies who fall from your abilities further empower your dark energies.
Pack Leader Beast Mastery, Survival Pack Leaders are Hunters that use the instincts, knowledge, and respect they've gained over the years as they formed a deep bond and trust with the animals they adventure with. They bring a new style of ferocity and coordination to their combat, teaching their pet to strike their prey with simultaneous attacks.
Sentinel Marksmanship, Survival Sentinels organization
Mage Mage Frostfire Fire, Frost Frostfire Mages harness a fusion of fire and ice magic to burn and freeze their enemies. Their use of elemental magic empowers them, enabling devastating combinations of spell casts and increasing their output by manipulating temperatures.
Spellslinger Arcane, Frost Spellslinger Mages are prodigies of spellcasting that have learned to splinter their sorceries, creating powerful and volatile new effects.Spellslingers can conjure and manipulate these splinters with prowess, allowing them to devastate the battlefield with rapid barrages of razor-sharp crystals.
Sunfury Arcane, Fire
Monk Monk Conduit of the Celestials Mistweaver, Windwalker August Celestials organization Conduits of the Celestials have devoted themselves to the teachings of the four August Celestials so wholeheartedly that they can channel their power outwardly and call upon their assistance regularly in combat. They can become pure conduits of the August Celestial's power during brief moments, preventing some other actions but empowering them heavily.
Master of Harmony Brewmaster, Mistweaver
Shado-Pan Brewmaster, Windwalker Shado-Pan organization As a Shado-Pan, learn from your forebears and stand proud against your foes in defense of your friends and family. Bide your time and charge up your power before unleashing an overwhelming flurry of blows to overwhelm your opponents.
Paladin Paladin Herald of the Sun Holy, Retribution The Sun Heralds of the Sun infuse themselves with Radiant Solar energy to inflict burns on enemies and cauterize their allies' wounds. They are deeply bonded to this power and can manifest potent solar rays while fully connected to the Light.
Lightsmith Holy, Protection The Holy Light Lightsmiths are paladins who have developed such masterful control over the Light that they are able to wield it tangibly, employing constructs to empower their weapons and defenses and to protect their allies.
Templar Protection, Retribution Templar class Templar stop at nothing to fulfil[sic] their divine purpose of bringing justice and purging the wicked. They call down hammers of light and unleash devastating combinations of Physical and Holy attacks that vanquish their enemies.
Priest Priest Archon Holy, Shadow
Oracle Discipline, Holy Gain insight into the future and use it to protect and empower your allies. Future sight grants the Priest the ability to grant multiple different and unique beneficial effects to their allies.
Voidweaver Discipline, Shadow
Rogue Rogue Deathstalker Assassination, Subtlety Deathstalkers organization
Fatebound Assassination, Outlaw
Trickster Outlaw, Subtlety Misdirection, dirty tricks, and flashing blades are on display when a Trickster enters a fight. A clever Trickster distracts an opponent with a devious misdirection or sword's flourish then slashes the fool with a blade they never saw coming. Coins are taken, leaving pockets lighter and egos bruised.
Shaman Shaman Farseer Elemental, Restoration Farseer class Harness your spiritual magic, improving your spell casting capabilities and empowering you to call upon ancestors to aid you and your allies in combat.
Stormbringer Elemental, Enhancement
Totemic Enhancement, Restoration Totemic class
Warlock Warlock Diabolist Demonology, Destruction Eredar Diabolist creep The defeat of the Legion has left many demons unbound and potent magics untouched. Bring the remnants of the Burning Crusade to heel, commanding greater demons once thought to be uncontrollable and wreak havoc across the battlefield using abyssal powers from the Twisting Nether.
Hellcaller Affliction, Destruction Satyr hellcaller mob class From darkened corners of Azeroth and to the shattered lands of Outland, Satyrs have spread corruption and summoned hellfire in the name of their masters. Amongst their sects, Hellcallers are the most feared; weaving together the vilest of Shadow magic and entropic fel fire. Following in the footsteps of epochal Hellcallers such as Xavius, Peroth'arn, and Xalan, you now wield their terrible, corruptive magic and may even lose yourself to the same promises of power that consumed them.
Soul Harvester Affliction, Demonology
Warrior Warrior Colossus Arms, Protection Colossus Warriors are the peak of pure physical might and resilience. They are veterans of countless battles and have the scars to show for it. Colossus' know not only how to take a hit and keep going, but how and where to put their strikes to use to ensure their enemies don't.
Mountain Thane Fury, Protection Mountain king class Mountain Thanes embody the strength of the mountains and the power of the storm. They channel thunder and lightning through their reinforced bodies to make them an unstoppable force.
Slayer Arms, Fury A Slayer has one goal: the execution of their chosen target, and woe betide any who stand between the Slayer and their prey. Slayers are unrelenting in their pursuit and attacks, overwhelming their foes with a furious, unending onslaught of steel. When a Slayer has you in their sights, your days are numbered.

Patch changes

References