Druid abilities

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For druid abilities and talents on Classic servers, see Druid abilities (Classic).

Druid abilities are abilities used by druids. Most abilities are shared between all specializations, while some are only specific to certain specializations.

Class abilities

All druids automatically learn the following spells at the specified level, regardless of specialization.

Ability Level
[Wrath] 1
[Moonfire] 2
[Regrowth] 3
[Entangling Roots] 4
[Cat Form] 5
[Shred] 5
[Dash] 6
[Ferocious Bite] 7
[Bear Form] 8
[Mangle] 8
[Growl] 9
[Mark of the Wild] 9
[Barkskin] 10
[Travel Form] 10/B Druid [1-10] A Druid's Form
[Swipe] 10
[Prowl] 13
[Revive] 13
[Aquatic Form] 17
[Rebirth] 19
[Travel Form] Rank 2 20
[Teleport: Moonglade] 22
[Flight Form] 30
[Dreamwalk] N Druid [10-45] To The Dreamgrove
[Mount Form]  [Tome of the Wilds: Mount Form]

Specialization abilities

Unlike other classes, druids have four specializations available. The four druid specializations are Balance (caster DPS), Feral (melee DPS), Guardian (tanking), and Restoration (healing).

For a summary of the character and strengths of each spec, see Druid specializations.

Talents

Talents become available at level 10. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

Row 5 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.

Class talents

Tier Talent Ranks Requirement
1 [Rake] 1 (Automatic for Feral)
[Frenzied Regeneration] 1 (Automatic for Guardian)
[Rejuvenation] 1 (Automatic for Restoration)
[Starfire] 1 (Automatic for Balance)
2 [Grievous Wounds] 1 Rake
[Thrash] 1 Rake OR Frenzied Regeneration (Automatic for Feral and Guardian)
[Ursoc's Spirit] 1 Frenzied Regeneration OR Rejuvenation
[Wild Growth] 1 Rejuvenation (Automatic for Restoration)
[Starsurge] 1 Starfire (Automatic for Balance)
3 [Rip] 1 Rake (Automatic for Feral)
[Verdant Heart] 1 Frenzied Regeneration OR Thrash OR Ursoc's Spirit (Automatic for Guardian)
[Remove Corruption] 1 Rejuvenation OR Ursoc's Spirit (Balance/Feral/Guardian only)
[Improved Nature's Cure] 1 Rejuvenation OR Ursoc's Spirit (Restoration only; Automatic)
[Moonkin Form] 1 Starfire (Automatic for Balance)
4 [Maim] 1 Rip
[Killer Instinct] 2 Thrash OR Rip OR Verdant Heart
[Ironfur] 1 Verdant Heart
[Improved Barkskin] 1 Ursoc's Spirit OR Verdant Heart OR Remove Corruption OR Improved Nature's Cure
[Hibernate] 1 Remove Corruption OR Improved Nature's Cure
[Nurturing Instinct] 2 Wild Growth OR Remove Corruption OR Improved Nature's Cure OR Moonkin Form
[Sunfire] 1 Moonkin Form
5 [Primal Fury] 1 Killer Instinct
[Thick Hide] 1 Killer Instinct OR Improved Barkskin
[Light of the Sun] 1 Improved Barkskin (Balance only)
[Skull Bash] 1 Improved Barkskin (Feral/Guardian/Restoration only)
[Natural Recovery] 1 Improved Barkskin OR Nurturing Instinct
[Astral Influence] 1 Nurturing Instinct
6 [Wild Charge]/
[Tiger Dash]
1 Killer Instinct OR Thick Hide
[Soothe]/
[Cyclone]
1 Thick Hide OR Natural Recovery
[Renewal]/
[Aessina's Renewal]
1 Nurturing Instinct OR Natural Recovery
[Starlight Conduit] 1 Sunfire OR Astral Influence
7 [Feline Swiftness] 1 Wild Charge/Tiger Dash
[Well-Honed Instincts] 1 Wild Charge/Tiger Dash
[Matted Fur] 1 Thick Hide OR Wild Charge/Tiger Dash
[Stampeding Roar] 1 Soothe/Cyclone
[Lingering Healing] 1 Natural Recovery OR Renewal/Aessina's Renewal
[Typhoon] 1 Renewal/Aessina's Renewal
[Mass Entanglement]/
[Ursol's Vortex]
1 Renewal/Aessina's Renewal
8 [Oakskin] 1 Feline Swiftness OR Well-Honed Instincts
[Perfectly-Honed Instincts] 1 Well-Honed Instincts
[Instincts of the Claw] 1 Stampeding Roar
[Lycara's Teachings] 2 Stampeding Roar
[Lore of the Grove] 1 Stampeding Roar
[Gale Winds]/
[Incessant Tempest]
1 Typhoon
[Innervate] 1 Typhoon OR Mass Entanglement/Ursol's Vortex
9 [Incapacitating Roar]/
[Mighty Bash]
1 Oakskin
[Ursine Vigor] 1 Oakskin
[Improved Stampeding Roar] 1 Lycara's Teachings
[Circle of the Wild]/
[Circle of the Heavens]
1 Lycara's Teachings
[Lycara's Meditation] 1 Lycara's Teachings
[Symbiotic Relationship] 1 Innervate
[Forestwalk] 1 Innervate
10 [Fluid Form] 1 Oakskin
[Heart of the Wild] 1 Improved Stampeding Roar OR Circle of the Wild/Circle of the Heavens OR Lycara's Meditation
[Nature's Vigil] 1 Innervate

Specialization talents

Hero talents

Hero talents become available at level 71. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

A new point is gained at each level, so that every talent node can be unlocked at level 80.

PvP talents

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.

Glyphs

Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using  [Vanishing Powder] (level 80 and lower) or the  [Dust of Disappearance] (level 81 and higher).

Glyph Used on
 [Glyph of the Aerial Chameleon] [Flight Form]
 [Glyph of the Aquatic Chameleon] [Aquatic Form]
 [Glyph of Autumnal Bloom] [Lifebloom]
 [Glyph of the Feral Chameleon] [Cat Form]
 [Glyph of the Forest Path] [Dash]
 [Glyph of Stars] [Moonkin Form]
 [Glyph of the Sun] [Starfall]
 [Glyph of the Swift Chameleon] [Travel Form]
 [Glyph of Twilight Bloom] [Lifebloom]
 [Glyph of the Ursol Chameleon] [Bear Form]
 [Glyph of the Wild Mushroom] [Efflorescence]

Tomes

These abilities are learned from items sold by Lorelae Wintersong <Trade Supplies> in Moonglade and Amurra Thistledew <Proprietor> in The Dreamgrove.

See also