A Shaman's Duty

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AllianceA Shaman's Duty
Start Ghost Wolf
End Ghost Wolf
Level 1-10 (Requires 1)
Category Exile's Reach
Class Shaman Shaman
Experience 500
Rewards [Ghost Wolf]
30c
Previous A [6-10] Who Lurks in the Pit
Next A [7-10] To Darkmaul Citadel
For the Horde version of this quest, see H Shaman [1-10] A Shaman's Duty.

Objectives

Gather 4 veil blossoms to burn on the campfire in order to rescue the ghost wolf's pack.

Description

Greetings, young one. Your companions cannot see me. Only you, for you have been trained in the ways of a shaman.

The necrotic energies of this island have ensnared my pack. I need your aid to free them.

Gather veil blossoms from the surrounding area. Burn them on the campfire and breath deep of their smoke.

Then you will be able to see my packmates and release them from their bonds.

Rewards

You will learn: [Ghost Wolf]

You will receive:

Progress

The veil blossoms shall grant you the sight you need to rescue my pack.

Completion

My pack and I are too weak to oppose the dark forces on this island.

We will use the last of our strength to grant you our power.

Use it to rid the island of the ogres' necromancy.

Free the countless souls they have trapped here.

Notes

On accept
Ghost Wolf says: Burn the blossoms to peer into the spirit world. But beware of what you might see.
Captain Garrick says: Uh, <name>? Who are you talking to?
After gathering the Veil Blossom and placing it on the fire
Captain Garrick says: Oh, I've heard about shaman doing this sort of thing. Spirits, yes?
Ghost Wolf says: Find my packmates. They can still be freed from their bonds.
After freeing one of the other ghost wolves
Ghost Wolf says: Thank you, shaman. I am in your debt.
After freeing the second ghost wolf
Ghost Wolf says: The ogres' necromancy has ravaged the spirit world.
On completion
Ghost Wolf says: My pack and I will always be with you. Call upon us when you are in need.
Captain Garrick says: Well, whoever you were talking to, I hope they had some wisdom to impart.

Progression

  1. A [1-10] Warming Up
  2. A [1-10] Stand Your Ground
  3. A [1-10] Brace for Impact
  4. A [1-10] Murloc Mania
  5. A [1-10] Emergency First Aid
  6. A [1-10] Finding the Lost Expedition
  7. A [1-10] Cooking Meat
  8. Classes besides hunter: A [1-10] Enhanced Combat Tactics or A monk [1-10] Enhanced Combat Tactics
  9. A [1-10] Northbound
  10. Hunter: A Hunter [1-10] Taming the Wilds
  11. A [1-10] Down with the Quilboar & A [1-10] Forbidden Quilboar Necromancy
  12. A [1-10] The Scout-o-Matic 5000
  13. A [1-10] Re-sizing the Situation
  14. A [1-10] Ride of the Scientifically Enhanced Boar
  15. A [1-10] Stocking Up on Supplies
  16. Complete the following:
  17. A [7-10] To Darkmaul Citadel
  18. A [7-10] Right Beneath Their Eyes
  19. A [7-10] Controlling their Stones & A [7-10] Catapult Destruction & A [7-10] Like Ogres to the Slaughter
  20. A [7-10] Dungeon: Darkmaul Citadel
  21. A [7-10] An End to Beginnings

Patch changes

External links