Healing Tide Totem

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Healing Tide Totem
Ability shaman healingtide.png
  • Healing Tide Totem
  • Row 6 Restoration shaman talent
  • 1.12% of base mana
  • 3 min cooldown
  • Instant
  • Summons a totem at your feet for 10 sec, which pulses every 2 sec, healing all party or raid members within 40 yards for (43.75% of Spell power).

    Healing increased by 100% when not in a raid.
Properties
Class Shaman
School Nature
Cooldown 3 minutes
Talents
Talent required [Ancestral Reach]/ [Flow of the Tides] or [Spirit Link Totem]
Improvements [Current Control], [Tide Turner]

Healing Tide Totem is a Restoration shaman ability.

Tips and tactics

Healing Tide Totem is a healing raid cooldown which heals all allies within 40 yards of the totem for a small amount every two seconds for ten seconds. It is used mainly in group play and should be used whenever the shaman's party is sustaining heavy, continuous amounts of damage. In five-player parties, it is up to the shaman's discretion when to use it, but in a raid setting it is best to coordinate with the party's other healers on when it (and the other healing cooldowns available) will be used.

The healing provided by Healing Tide Totem is strong, but still much weaker than restoration druids' [Tranquility]. Healing Tide Totem does, however, have a tremendous advantage in that it does not need to be channelled. In raid situations where Tranquility-like throughput is needed for survival, the shaman is still free to place their totem and then cast [Chain Heal], [Healing Wave], [Riptide], etc. to counter the damage that exceeds what the totem is capable of on its own. Also, Healing Tide Totem can efficiently counter effects that do heavy damage but also requirement movement, as it can be placed just before movement is needed and heal the shaman and her allies as they move.

Patch changes

  • Dragonflight Hotfix (2023-12-19): Totem health increased by 30%.
  • Dragonflight Patch 10.0.7 (2023-03-21): Healing is now increased by 100% while in arena combat with 5 or less allied players.
  • Dragonflight Patch 10.0.5 (2023-01-24): Healing now increased by 100% while not in a raid.
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 6 Restoration talent (was a level 49 Restoration ability). Rank 2 removed.
  • Shadowlands Patch 9.0.2 (2020-11-17): Rank 2 added at level 58: Healing Tide Totem lasts an additional 2 seconds.
  • Shadowlands Patch 9.0.1 (2020-10-13): Now learned at level 49 (was 80).
  • Legion Patch 7.3.5 (2018-01-16): Slightly changed to inherit stats properly.
  • Legion Hotfix (2018-01-22): Artifact traits and other effects that increase all of your healing correctly benefit Healing Tide Totem.
  • Legion Hotfix (2018-01-17): Now properly affected by Deep Healing and [Cumulative Upkeep].
  • Legion Patch 7.1.0 (2016-10-25): Now learned at level 80 (was 54).
  • Legion Patch 7.0.3 (2016-07-19): Healing increased by 60%. Now learned at level 54 (was 65).
  • Warlords of Draenor Hotfix (2016-01-07): Healing Tide Totem should correctly now continue to heal even when the casting Shaman is under the effects of a Druid's [Cyclone].
  • Warlords of Draenor Patch 6.2.0 (2015-06-23): Totem health reduced to 10, down from 10% of the caster's health.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now only available to Restoration shaman as a level 65 ability (was a level 75 talent).
    • Now heals all party or raid members, but amount healed per target has been reduced to compensate.
    Mana cost reduced to 5.6% base mana (down from 8%).
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): No longer a talent and is a baseline ability for all Shamans. Additionally, this totem will now heal 12 raid members (up from 5) when used in a 25-player instance.
  • Mists of Pandaria Patch 5.3.0 (2013-05-21): Healing Tide Totem has a new graphical effect to differentiate it from [Mana Tide Totem].
  • Mists of Pandaria Hotfix (2013-05-22): Healing Tide Totem's heals no longer require line-of-sight.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Added.

External links