Priest abilities

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For priest abilities and talents on Classic servers, see Priest abilities (Classic).

Priest abilities are abilities that priests use. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.

Class abilities

All priests automatically learn the following spells at the specified level, regardless of specialization.

Ability Level
[Smite] 1
[Shadow Word: Pain] 2
[Flash Heal] 3
[Power Word: Shield] 4
[Power Word: Fortitude] 6
[Resurrection] 10/B Priest [1-10] A Priest's End
[Levitate] 12
[Mind Vision] 14
[Focused Will] 16
[Mind Soothe] 18

Specialization abilities

The three priest specializations are Discipline (Healer), Holy (Healer) and Shadow (caster DPS).

For an exploration of each priest specialization, see Priest specializations.

Talents

Talents become available at level 10. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

Row 5 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.

Class talents

Tier Talent Ranks Requirement
1 [Improved Flash Heal] 1 Automatic for Discipline/Holy
[Angelic Feather] 1
[Mind Blast] 1 Discipline/Shadow only; Automatic
[Holy Fire] 1 Holy only; Automatic
2 [Holy Nova] 1 Improved Flash Heal (Automatic for Holy)
[Dispel Magic] 1 Improved Flash Heal OR Angelic Feather
[Spiritual Guidance] 1 Angelic Feather OR Mind Blast
[Psychic Scream] 1 Mind Blast
3 [Lightburst] 1 Holy Nova
[Leap of Faith] 1 Holy Nova OR Dispel Magic
[Improved Purify] 1 Dispel Magic (Holy/Discipline only)
[Purify Disease] 1 Dispel Magic (Shadow only)
[Power Infusion] 1 Dispel Magic OR Spiritual Guidance
[Painful Invocation] 1 Spiritual Guidance OR Psychic Scream
[Sheer Terror]/
[Petrifying Scream]
1 Psychic Scream
4 [Surge of Light] 1 Holy Nova OR Lightburst OR Leap of Faith
[Body and Soul] 1 Leap of Faith
[Mass Dispel] 1 Leap of Faith OR Improved Purify/Purify Disease OR Power Infusion
[Twins of the Sun Priestess] 1 Power Infusion
[Strength of Soul] 1 Power Infusion OR Painful Invocation
[Mind Control]/
[Dominate Mind]
1 Psychic Scream OR Painful Invocation OR Sheer Terror/Petrifying Scream
[Psychic Voice]/
[Void Tendrils]
1 Sheer Terror/Petrifying Scream
5 [Everlasting Light] 1 Surge of Light
[Move with Grace] 1 Body and Soul
[Mental Agility] 1 Mass Dispel
[Twin Disciplines] 1 Mass Dispel OR Twins of the Sun Priestess OR Strength of Soul
[Dark Enlightenment] 1 Strength of Soul OR Mind Control/Dominate Mind
[False Autonomy] 1 Mind Control/Dominate Mind
[Shackle Undead] 1 Mind Control/Dominate Mind OR Psychic Voice/Void Tendrils
6 [Inspiration] 1 Everlasting Light OR Move with Grace
[Binding Heals] 1 Move with Grace OR Mental Agility OR Twin Disciplines
[Shadow Word: Death] 1 Twin Disciplines OR Dark Enlightenment
[Sanguine Teachings] 1 Dark Enlightenment OR False Autonomy OR Shackle Undead
7 [Desperate Prayer] 1 Inspiration OR Binding Heals
[Twist of Fate] 2 Binding Heals OR Shadow Word: Death
[Tithe Evasion] 1 Shadow Word: Death
[Fade] 1 Shadow Word: Death OR Sanguine Teachings
8 [Angel's Mercy] 1 Desperate Prayer
[Protective Light] 1 Desperate Prayer OR Twist of Fate
[Mindpierce] 1 Twist of Fate OR Tithe Evasion OR Fade
[Spectral Illusion] 1 Fade
[Improved Fade] 2 Fade
9 [Light's Inspiration] 1 Angel's Mercy
[Unwavering Will] 2 Angel's Mercy OR Protective Light
[Spell Warding] 2 Protective Light OR Mindpierce
[Phantasm] 1 Spectral Illusion OR Improved Fade
10 [Angelic Bulwark] 1 Light's Inspiration OR Unwavering Will
[Benevolence]/
[Focused Power]
1 Unwavering Will OR Spell Warding
[Phantom Reach] 1 Spell Warding OR Phantasm
[Translucent Image] 1 Improved Fade OR Phantasm

Specialization talents

Hero talents

Hero talents become available at level 71. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

A new point is gained at each level, so that every talent node can be unlocked at level 80.

PvP talents

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.

Glyphs

Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using  [Vanishing Powder].

Glyph Used on
 [Glyph of Angels] Healing spells
 [Glyph of Dark Absolution] [Penance]
 [Glyph of Ghostly Fade] [Fade]
 [Glyph of Inspired Hymns] [Divine Hymn]
 [Glyph of Mindgames] [Mindgames]
 [Glyph of Shackle Undead] [Shackle Undead]
 [Glyph of Shadow] [Shadowform]
 [Glyph of Shadowy Friends] [Shadowform]
[Voidform]
 [Glyph of the Heavens] [Levitate]
 [Glyph of the Lightspawn] [Mindbender]
[Shadowfiend]
 [Glyph of the Sha] [Shadowfiend]
 [Glyph of the Shath'Yar] [Voidform]
 [Glyph of the Val'kyr] [Spirit of Redemption]
 [Glyph of the Voidling] [Shadowfiend]

See also