Hunter abilities

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For hunter abilities and talents on Classic servers, see Hunter abilities (Classic).

Hunter abilities are abilities used by hunters. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.

Class

All hunters automatically learn the following abilities at the specified level, regardless of specialization. Pet abilities are listed in another section of this article.

Ability Level
[Steady Shot] 1
[Arcane Shot] 2
[Wing Clip] 3
[Disengage] 4
[Aspect of the Cheetah] 5
[Beast Lore] 5
Ability hunter beastcall.png [Call Pet 1] 5/B Hunter [1-10] Taming the Wilds
[Dismiss Pet] 5
[Feed Pet] 5
[Mend Pet] 5
[Revive Pet] 5/B Hunter [1-10] Taming the Wilds
[Tame Beast] 5/B Hunter [1-10] Taming the Wilds
[Feign Death] 6
[Hunter's Mark] 7
[Aspect of the Turtle] 8
[Exhilaration] 9
[Freezing Trap] 10/B Hunter [1-10] A Hunter's Trap
Ability hunter beastcall.png [Call Pet 2] 10/B Hunter [1-10] Hunting the Stalker
Ability hunter beastcall.png [Call Pet 3] 17
[Flare] 19
[Command Pet] 22
[Eyes of the Beast] 29
Ability hunter beastcall.png [Call Pet 4] 41
[Eagle Eye] 43
Ability hunter beastcall.png [Call Pet 5] 48

Specializations

The three hunter specializations are Beast Mastery (ranged DPS), Marksmanship (ranged DPS) and Survival (melee DPS).

For a summary of the characteristics and strengths of each spec, see Hunter specializations.

Talents

Talents become available at level 10. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

Row 5 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.

Class talents

Row Talent Ranks Requirement
1 [Kill Command] 1 Beast Mastery/Marksmanship only; Automatic for Beast Mastery
[Kill Command] 1 Survival only; Automatic
[Concussive Shot] 1
[Kill Shot] 1 Automatic for Marksmanship
2 [Trailblazer] 2 Kill Command OR Concussive Shot
[Posthaste] 2 Concussive Shot OR Kill Shot
[Improved Kill Shot] 1 Kill Shot
3 [Wilderness Medicine] 2 Kill Command OR Trailblazer
[Counter Shot] 1 Trailblazer OR Posthaste (Beast Mastery/Marksmanship only)
[Muzzle] 1 Trailblazer OR Posthaste (Survival only)
[Natural Mending] 2 Posthaste OR Improved Kill Shot
4 [Tar Trap] 1 Wilderness Medicine OR Counter Shot/Muzzle
[Misdirection] 1 Counter Shot/Muzzle
[Survival of the Fittest] 1 Counter Shot/Muzzle OR Natural Mending
5 [Tranquilizing Shot] 1 Wilderness Medicine OR Tar Trap
[Entrapment] 1 Tar Trap
[Improved Traps] 2 Tar Trap OR Misdirection OR Survial of the Fittest
[Lone Survivor]/
[Nature's Endurance]
1 Survival of the Fittest
[Born To Be Wild] 2 Survival of the Fittest OR Natural Mending
6 [Scare Beast] 1 Tranquilizing Shot
[Improved Tranquilizing Shot] 1 Tranquilizing Shot
[Intimidation]/
[High Explosive Trap]
1 Tranquilizing Shot OR Entrapment
[Scatter Shot]/
[Binding Shot]
1 Entrapment OR Improved Traps OR Lone Survivor/Nature's Endurance
[Rejuvenating Wind] 2 Lone Survivor/Nature's Endurance
[Camouflage] 1 Lone Survivor/Nature's Endurance OR Born To Be Wild
[Sentinel Owl] 1 Born To Be Wild
7 [Binding Shackles] 1 Intimidation/High Explosive Trap OR Scatter Shot/Binding Shot
[Hunter's Avoidance]/ [Roar of Sacrifice] 1 Scatter Shot/Binding Shot
[Pathfinding] 2 Scatter Shot/Binding Shot OR Rejuvenating Wind OR Camouflage
[Sentinel's Perception]/
[Sentinel's Protection]
1 Sentinel Owl
8 [Beast Master] 2 Improved Tranquilizing Shot OR Binding Shackles
[Keen Eyesight] 2 Binding Shackles OR Hunter's Avoidance/Roar of Sacrifice OR Pathfinding
[Master Marksman] 2 Pathfinding OR Camouflage OR Sentinel's Perception/Sentinel's Protection
9 [Improved Kill Command] 2 Beast Master
[Serrated Shots] 2 Beast Master OR Keen Eyesight
[Arctic Bola] 2 Keen Eyesight OR Master Marksman
[Serpent Sting] 1 Master Marksman
10 [Killer Instinct]/
[Alpha Predator]
1 Improved Kill Command
[Steel Trap] 1 Serrated Shots
[Stampede]/
[Death Chakram]
1 Keen Eyesight
[Explosive Shot]/
[Barrage]
1 Arctic Bola
[Poison Injection]/
[Hydra's Bite]
1 Serpent Sting

Specialization talents

Beast Mastery Beast Mastery
Row Talent Ranks Requirement
1 [Cobra Shot] 1
2 [Pack Tactics] 1 Cobra Shot
[Multi-Shot] 1 Cobra Shot
[Barbed Shot] 1 Cobra Shot
3 [Aspect of the Beast] 1 Pack Tactics
[Kindred Spirits] 2 Barbed Shot
[Training Expert] 2 Barbed Shot
4 [Animal Companion] 1 Aspect of the Beast
[Beast Cleave] 2 Multi-Shot
[Killer Command] 2 Kindred Spirits OR Training Expert
[Sharp Barbs] 2 Training Expert
5 [Cobra Sting] 2 Animal Companion
[Thrill of the Hunt] 2 Animal Companion OR Aspect of the Beast OR Beast Cleave
[Kill Cleave] 1 Beast Cleave
[A Murder of Crows]/
[Bloodshed]
1 Killer Command OR Sharb Barbs
[Cobra Senses] 1 Sharb Barbs
6 [Dire Beast] 1 Cobra Sting OR Thrill of the Hunt
[Bestial Wrath] 1 Thrill of the Hunt OR Beast Cleave OR Kill Cleave
[War Orders] 2 Kill Cleave OR A Murder of Crows/Bloodshed OR Cobra Senses
7 [Hunter's Prey] 1 Cobra Sting OR Dire Beast
[Stomp] 2 Dire Beast OR Thrill of the Hunt OR Bestial Wrath
[Barbed Wrath] 1 Bestial Wrath
[Wild Call] 1 Bestial Wrath OR War Orders
[Savagery] 1 War Orders
8 [Dire Command] 2 Hunter's Prey OR Stomp
[Scent of Blood] 2 Barbed Wrath
[One with the Pack] 2 Wild Call
[Master Handler] 1 Savagery
9 [Dire Frenzy] 2 Dire Command
[Wailing Arrow] 1 Dire Command OR Stomp OR Scent of Blood
[Brutal Companion] 1 Scent of Blood OR One with the Pack
[Call of the Wild] 1 One with the Pack OR Master Handler
10 [Dire Pack] 1 Dire Frenzy
[Killer Cobra]/
[Piercing Fangs]
1 Scent of Blood
[Wild Instincts]/
[Bloody Frenzy]
1 Call of the Wild
Marksmanship Marksmanship
Row Talent Ranks Requirement
1 [Aimed Shot] 1
2 [Crack Shot] 1 Aimed Shot
[Improved Steady Shot] 1 Aimed Shot
[Precise Shots] 2 Aimed Shot
3 [Rapid Fire] 1 Crack Shot
[Lone Wolf] 1 Crack Shot OR Improved Steady Shot OR Precise Shots
[Chimaera Shot] 1 Precise Shots
4 [Streamline] 2 Rapid Fire
[Killer Accuracy] 2 Rapid Fire OR Crack Shot OR Lone Wolf
[Hunter's Knowledge] 2 Lone Wolf
[Careful Aim] 2 Lone Wolf OR Precise Shots OR Chimaera Shot
5 [In the Rhythm]/
[Surging Shots]
1 Streamline
[Deathblow] 1 Streamline OR Killer Accuracy
[Target Practice] 1 Killer Accuracy OR Hunter's Knowledge OR Careful Aim
[Focused Aim] 2 Careful Aim OR Chimaera Shot
6 [Multi-Shot] 1 In the Rhythm/Surging Shots OR Deathblow
[Razor Fragments] 1 Deathblow
[Tactical Reload] 2 Target Practice OR Focused Aim
[Deadeye] 1 Focused Aim
[Bursting Shot] 1 Focused Aim
7 [Trick Shots] 1 Multi-Shot
[Bombardment] 1 Multi-Shot
[Volley] 1 Multi-Shot OR Razor Fragments
[Steady Focus] 1 Target Practice OR Razor Fragments OR Tactical Reload
[Serpentstalker's Trickery] 1 Tactical Reload OR Deadeye
[Quick Load] 1 Bursting Shot
8 [Heavy Ammo]/
[Light Ammo]
1 Trick Shots OR Bombardment OR Volley
[Trueshot] 1 Volley OR Tactical Reload
[Lock and Load] 1 Tactical Reload OR Steady Focus OR Serpentstalker's Trickery
[Bullseye] 1 Serpentstalker's Trickery
9 [Bulletstorm] 1 Trick Shots OR Heavy Ammo/Light Ammo
[Sharpshooter] 2 Heavy Ammo/Light Ammo OR Volley
[Eagletalon's True Focus] 2 Trueshot
[Wailing Arrow] 1 Trueshot OR Lock and Load OR Bullseye
[Legacy of the Windrunners] 2 Bullseye
10 [Salvo] 1 Bulletstorm OR Heavy Ammo/Light Ammo OR Sharpshooter
[Calling the Shots]/
[Unerring Vision]
1 Eagletalon's True Focus
[Windrunner's Barrage]/
[Readiness]
1 Wailing Arrow
[Windrunner's Guidance] 1 Legacy of the Windrunners
Survival Survival
Row Talent Ranks Requirement
1 [Raptor Strike] 1
2 [Wildfire Bomb] 1 Raptor Strike
[Tip of the Spear] 2 Raptor Strike
3 [Ferocity] 1 Wildfire Bomb
[Flanker's Advantage] 1 Wildfire Bomb OR Raptor Strike OR Tip of the Spear
[Harpoon] 1 Tip of the Spear
4 [Energetic Ally] 1 Ferocity
[Bloodseeker] 1 Ferocity OR Wildfire Bomb
[Aspect of the Eagle] 1 Flanker's Advantage OR Harpoon
[Terms of Engagement] 1 Harpoon
5 [Guerrilla Tactics] 1 Energetic Ally OR Ferocity OR Bloodseeker
[Lunge] 1 Bloodseeker
[Carve]/
[Butchery]
1 Bloodseeker OR Flanker's Advantage OR Aspect of the Eagle
[Mongoose Bite] 1 Aspect of the Eagle OR Harpoon
6 [Intense Focus] 1 Energetic Ally OR Guerrilla Tactics
[Improved Wildfire Bomb] 2 Guerrilla Tactics OR Lunge
[Frenzy Strikes] 1 Carve/Butchery
[Flanking Strike] 1 Carve/Butchery OR Mongoose Bite
[Spear Focus] 2 Mongoose Bite
7 [Viper's Venom] 2 Intense Focus OR Improved Wildfire Bomb
[Sharp Edges] 2 Improved Wildfire Bomb OR Frenzy Strikes
[Sweeping Spear] 2 Frenzy Strikes OR Flanking Strike
[Tactical Advantage] 2 Flanking Strike
[Bloody Claws] 2 Spear Focus
8 [Wildfire Infusion] 1 Viper's Venom
[Quick Shot] 1 Viper's Venom OR Sharp Edges
[Coordinated Assault] 1 Sharp Edges OR Sweeping Spear
[Killer Companion] 2 Sweeping Spear OR Tactical Advantage OR Bloody Claws
9 [Fury of the Eagle] 1 Wildfire Infusion OR Quick Shot
[Ranger] 2 Quick Shot OR Coordinated Assault
[Coordinated Kill] 2 Coordinated Assault
[Explosives Expert] 2 Coordinated Assault OR Killer Companion
[Spearhead] 1 Killer Companion
10 [Ruthless Marauder] 2 Fury of the Eagle
[Birds of Prey]/
[Bombardier]
1 Coordinated Kill
[Deadly Duo] 2 Spearhead

War Within

The War Within This section concerns content related to The War Within.

Class abilities

Ability Level
[Steady Shot] 1
[Arcane Shot] 2
[Wing Clip] 3
[Disengage] 4
[Aspect of the Cheetah] 5
[Beast Lore] 5
Ability hunter beastcall.png [Call Pet 1] 5/B Hunter [1-10] Taming the Wilds
[Dismiss Pet] 5
[Feed Pet] 5
[Mend Pet] 5
[Revive Pet] 5/B Hunter [1-10] Taming the Wilds
[Tame Beast] 5/B Hunter [1-10] Taming the Wilds
[Feign Death] 6
[Hunter's Mark] 7
[Aspect of the Turtle] 8
[Exhilaration] 9
[Freezing Trap] 10/B Hunter [1-10] A Hunter's Trap
Ability hunter beastcall.png [Call Pet 2] 10/B Hunter [1-10] Hunting the Stalker
Ability hunter beastcall.png [Call Pet 3] 17
[Flare] 19
[Command Pet] 22
[Eyes of the Beast] 29
Ability hunter beastcall.png [Call Pet 4] 41
[Eagle Eye] 43
Ability hunter beastcall.png [Call Pet 5] 48

Specialization abilities

Class talents

Row Talent Ranks Requirement
1 [Kill Command] 1 Beast Mastery/Marksmanship only; Automatic for Beast Mastery
[Kill Command] 1 Survival only; Automatic
[Concussive Shot] 1
[Kill Shot] 1 Automatic for Marksmanship
2 [Trailblazer] 2 Kill Command OR Concussive Shot
[Posthaste] 2 Concussive Shot OR Kill Shot
[Improved Kill Shot] 1 Kill Shot
3 [Wilderness Medicine] 2 Kill Command OR Trailblazer
[Counter Shot] 1 Trailblazer OR Posthaste (Beast Mastery/Marksmanship only)
[Muzzle] 1 Trailblazer OR Posthaste (Survival only)
[Natural Mending] 2 Posthaste OR Improved Kill Shot
4 [Tar Trap] 1 Wilderness Medicine OR Counter Shot/Muzzle
[Misdirection] 1 Counter Shot/Muzzle
[Survival of the Fittest] 1 Counter Shot/Muzzle OR Natural Mending
5 [Tranquilizing Shot] 1 Wilderness Medicine OR Tar Trap
[Entrapment] 1 Tar Trap
[Improved Traps] 2 Tar Trap OR Misdirection OR Survial of the Fittest
[Lone Survivor]/
[Nature's Endurance]
1 Survival of the Fittest
[Born To Be Wild] 2 Survival of the Fittest OR Natural Mending
6 [Scare Beast] 1 Tranquilizing Shot
[Improved Tranquilizing Shot] 1 Tranquilizing Shot
[Intimidation]/
[High Explosive Trap]
1 Tranquilizing Shot OR Entrapment
[Scatter Shot]/
[Binding Shot]
1 Entrapment OR Improved Traps OR Lone Survivor/Nature's Endurance
[Rejuvenating Wind] 2 Lone Survivor/Nature's Endurance
[Camouflage] 1 Lone Survivor/Nature's Endurance OR Born To Be Wild
[Sentinel Owl] 1 Born To Be Wild
7 [Binding Shackles] 1 Intimidation/High Explosive Trap OR Scatter Shot/Binding Shot
[Hunter's Avoidance]/ [Roar of Sacrifice] 1 Scatter Shot/Binding Shot
[Pathfinding] 2 Scatter Shot/Binding Shot OR Rejuvenating Wind OR Camouflage
[Sentinel's Perception]/
[Sentinel's Protection]
1 Sentinel Owl
8 [Beast Master] 2 Improved Tranquilizing Shot OR Binding Shackles
[Keen Eyesight] 2 Binding Shackles OR Hunter's Avoidance/Roar of Sacrifice OR Pathfinding
[Master Marksman] 2 Pathfinding OR Camouflage OR Sentinel's Perception/Sentinel's Protection
9 [Improved Kill Command] 2 Beast Master
[Serrated Shots] 2 Beast Master OR Keen Eyesight
[Arctic Bola] 2 Keen Eyesight OR Master Marksman
[Serpent Sting] 1 Master Marksman
10 [Killer Instinct]/
[Alpha Predator]
1 Improved Kill Command
[Steel Trap] 1 Serrated Shots
[Stampede]/
[Death Chakram]
1 Keen Eyesight
[Explosive Shot]/
[Barrage]
1 Arctic Bola
[Poison Injection]/
[Hydra's Bite]
1 Serpent Sting

Specialization talents

Beast Mastery Beast Mastery
Row Talent Ranks Requirement
1 [Cobra Shot] 1
2 [Pack Tactics] 1 Cobra Shot
[Multi-Shot] 1 Cobra Shot
[Barbed Shot] 1 Cobra Shot
3 [Aspect of the Beast] 1 Pack Tactics
[Kindred Spirits] 2 Barbed Shot
[Training Expert] 2 Barbed Shot
4 [Animal Companion] 1 Aspect of the Beast
[Beast Cleave] 2 Multi-Shot
[Killer Command] 2 Kindred Spirits OR Training Expert
[Sharp Barbs] 2 Training Expert
5 [Cobra Sting] 2 Animal Companion
[Thrill of the Hunt] 2 Animal Companion OR Aspect of the Beast OR Beast Cleave
[Kill Cleave] 1 Beast Cleave
[A Murder of Crows]/
[Bloodshed]
1 Killer Command OR Sharb Barbs
[Cobra Senses] 1 Sharb Barbs
6 [Dire Beast] 1 Cobra Sting OR Thrill of the Hunt
[Bestial Wrath] 1 Thrill of the Hunt OR Beast Cleave OR Kill Cleave
[War Orders] 2 Kill Cleave OR A Murder of Crows/Bloodshed OR Cobra Senses
7 [Hunter's Prey] 1 Cobra Sting OR Dire Beast
[Stomp] 2 Dire Beast OR Thrill of the Hunt OR Bestial Wrath
[Barbed Wrath] 1 Bestial Wrath
[Wild Call] 1 Bestial Wrath OR War Orders
[Savagery] 1 War Orders
8 [Dire Command] 2 Hunter's Prey OR Stomp
[Scent of Blood] 2 Barbed Wrath
[One with the Pack] 2 Wild Call
[Master Handler] 1 Savagery
9 [Dire Frenzy] 2 Dire Command
[Wailing Arrow] 1 Dire Command OR Stomp OR Scent of Blood
[Brutal Companion] 1 Scent of Blood OR One with the Pack
[Call of the Wild] 1 One with the Pack OR Master Handler
10 [Dire Pack] 1 Dire Frenzy
[Killer Cobra]/
[Piercing Fangs]
1 Scent of Blood
[Wild Instincts]/
[Bloody Frenzy]
1 Call of the Wild
Marksmanship Marksmanship
Row Talent Ranks Requirement
1 [Aimed Shot] 1
2 [Crack Shot] 1 Aimed Shot
[Improved Steady Shot] 1 Aimed Shot
[Precise Shots] 2 Aimed Shot
3 [Rapid Fire] 1 Crack Shot
[Lone Wolf] 1 Crack Shot OR Improved Steady Shot OR Precise Shots
[Chimaera Shot] 1 Precise Shots
4 [Streamline] 2 Rapid Fire
[Killer Accuracy] 2 Rapid Fire OR Crack Shot OR Lone Wolf
[Hunter's Knowledge] 2 Lone Wolf
[Careful Aim] 2 Lone Wolf OR Precise Shots OR Chimaera Shot
5 [In the Rhythm]/
[Surging Shots]
1 Streamline
[Deathblow] 1 Streamline OR Killer Accuracy
[Target Practice] 1 Killer Accuracy OR Hunter's Knowledge OR Careful Aim
[Focused Aim] 2 Careful Aim OR Chimaera Shot
6 [Multi-Shot] 1 In the Rhythm/Surging Shots OR Deathblow
[Razor Fragments] 1 Deathblow
[Tactical Reload] 2 Target Practice OR Focused Aim
[Deadeye] 1 Focused Aim
[Bursting Shot] 1 Focused Aim
7 [Trick Shots] 1 Multi-Shot
[Bombardment] 1 Multi-Shot
[Volley] 1 Multi-Shot OR Razor Fragments
[Steady Focus] 1 Target Practice OR Razor Fragments OR Tactical Reload
[Serpentstalker's Trickery] 1 Tactical Reload OR Deadeye
[Quick Load] 1 Bursting Shot
8 [Heavy Ammo]/
[Light Ammo]
1 Trick Shots OR Bombardment OR Volley
[Trueshot] 1 Volley OR Tactical Reload
[Lock and Load] 1 Tactical Reload OR Steady Focus OR Serpentstalker's Trickery
[Bullseye] 1 Serpentstalker's Trickery
9 [Bulletstorm] 1 Trick Shots OR Heavy Ammo/Light Ammo
[Sharpshooter] 2 Heavy Ammo/Light Ammo OR Volley
[Eagletalon's True Focus] 2 Trueshot
[Wailing Arrow] 1 Trueshot OR Lock and Load OR Bullseye
[Legacy of the Windrunners] 2 Bullseye
10 [Salvo] 1 Bulletstorm OR Heavy Ammo/Light Ammo OR Sharpshooter
[Calling the Shots]/
[Unerring Vision]
1 Eagletalon's True Focus
[Windrunner's Barrage]/
[Readiness]
1 Wailing Arrow
[Windrunner's Guidance] 1 Legacy of the Windrunners
Survival Survival
Row Talent Ranks Requirement
1 [Raptor Strike] 1
2 [Wildfire Bomb] 1 Raptor Strike
[Tip of the Spear] 2 Raptor Strike
3 [Ferocity] 1 Wildfire Bomb
[Flanker's Advantage] 1 Wildfire Bomb OR Raptor Strike OR Tip of the Spear
[Harpoon] 1 Tip of the Spear
4 [Energetic Ally] 1 Ferocity
[Bloodseeker] 1 Ferocity OR Wildfire Bomb
[Aspect of the Eagle] 1 Flanker's Advantage OR Harpoon
[Terms of Engagement] 1 Harpoon
5 [Guerrilla Tactics] 1 Energetic Ally OR Ferocity OR Bloodseeker
[Lunge] 1 Bloodseeker
[Carve]/
[Butchery]
1 Bloodseeker OR Flanker's Advantage OR Aspect of the Eagle
[Mongoose Bite] 1 Aspect of the Eagle OR Harpoon
6 [Intense Focus] 1 Energetic Ally OR Guerrilla Tactics
[Improved Wildfire Bomb] 2 Guerrilla Tactics OR Lunge
[Frenzy Strikes] 1 Carve/Butchery
[Flanking Strike] 1 Carve/Butchery OR Mongoose Bite
[Spear Focus] 2 Mongoose Bite
7 [Viper's Venom] 2 Intense Focus OR Improved Wildfire Bomb
[Sharp Edges] 2 Improved Wildfire Bomb OR Frenzy Strikes
[Sweeping Spear] 2 Frenzy Strikes OR Flanking Strike
[Tactical Advantage] 2 Flanking Strike
[Bloody Claws] 2 Spear Focus
8 [Wildfire Infusion] 1 Viper's Venom
[Quick Shot] 1 Viper's Venom OR Sharp Edges
[Coordinated Assault] 1 Sharp Edges OR Sweeping Spear
[Killer Companion] 2 Sweeping Spear OR Tactical Advantage OR Bloody Claws
9 [Fury of the Eagle] 1 Wildfire Infusion OR Quick Shot
[Ranger] 2 Quick Shot OR Coordinated Assault
[Coordinated Kill] 2 Coordinated Assault
[Explosives Expert] 2 Coordinated Assault OR Killer Companion
[Spearhead] 1 Killer Companion
10 [Ruthless Marauder] 2 Fury of the Eagle
[Birds of Prey]/
[Bombardier]
1 Coordinated Kill
[Deadly Duo] 2 Spearhead


Hero talents

Hero talents are a new feature coming in The War Within, and will become available at level 71. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

A new point is gained at each level, so that every talent node can be unlocked at level 80.

PvP talents

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.

Glyphs

Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using  [Vanishing Powder].

Glyph Used on
 [Glyph of Arachnophobia] [Dire Beast]
 [Glyph of Dire Bees] [Dire Beast]
 [Glyph of Lesser Proportion] [Call Pet]
 [Glyph of Nesingwary's Nemeses] [Dire Beast]
 [Glyph of Stellar Flare] [Flare]
 [Glyph of the Dire Stable] [Dire Beast]
 [Glyph of the Goblin Anti-Grav Flare] [Flare]
 [Glyph of the Hook] [Harpoon]
 [Glyph of the Trident] [Harpoon]

Pet taming

Several families and types of pets can only be tamed after learning the correct skill. Certain playable races automatically know how to tame one of these pet types.

Pet family/type Unlocked with Automatically known by
Blood beast  [Blood-Soaked Tome of Dark Whispers]
Cloud serpent  [How to School Your Serpent] Pandaren
Direhorn  [Ancient Tome of Dinomancy] Zandalari troll
Feathermanes  [Tome of the Hybrid Beast]
Gargon  [Gargon Training Manual]
Lesser dragonkin  [How to Train a Dragonkin]
Mechanical beasts  [Mecha-Bond Imprint Matrix] Gnome, goblin, mechagnome
Ottuks [Ottuk Taming]
Undead beasts  [Simple Tome of Bone-Binding] Undead

Miscellaneous

See also