Hunter abilities
- For hunter abilities and talents on Classic servers, see Hunter abilities (Classic).
Hunter abilities are abilities used by hunters. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.
Class abilities
All hunters automatically learn the following abilities at the specified level, regardless of specialization. Pet abilities are listed at Pet abilities.
Ability | Level |
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1 |
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2 |
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3 |
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4 |
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4 |
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4 |
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4 |
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4 |
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4 |
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4 |
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4 |
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4 |
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5 |
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5 |
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5/![]() ![]() |
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5 |
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5 |
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5 |
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5/![]() ![]() |
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5/![]() ![]() |
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6 |
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7 |
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8 |
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9 |
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10/![]() ![]() |
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10/![]() ![]() |
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17 |
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19 |
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22 |
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41 |
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48 |
Specialization abilities
The three hunter specializations are Beast Mastery (ranged DPS), Marksmanship (ranged DPS) and Survival (melee DPS).
For a summary of the characteristics and strengths of each spec, see Hunter specializations.
-
Beast Mastery
Ability Level [Exotic Beasts]
10 [Mastery: Master of Beasts]
10 [Eyes of the Beast]
29 -
Marksmanship
Ability Level [Mastery: Sniper Training]
10 [Multi-Shot]
10 [Manhunter]
11 [Eyes in the Sky]
25 [Eagle Eye]
43 [Harrier's Cry]
48 -
Survival
Ability Level [Mastery: Spirit Bond]
10 [Harpoon]
14 [Aspect of the Eagle]
24 [Eyes of the Beast]
29
Talents
Talents become available at level 10. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.
Row 5 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.
Class talents
Row | Talent | Ranks | Requirement |
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1 | ![]() |
1 | |
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1 | ||
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1 | Automatic for all specs | |
2 | ![]() |
1 | Natural Mending |
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1 | Posthaste | |
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1 | Kill Shot | |
3 | ![]() |
1 | Rejuvenating Wind |
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1 | Rejuvenating Wind OR Hunter's Avoidance | |
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1 | Hunter's Avoidance OR Deathblow | |
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1 | Deathblow | |
4 | ![]() |
1 | Wilderness Medicine OR Tar Trap |
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1 | Tar Trap | |
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1 | Tar Trap OR Tranquilizing Shot (Beast Mastery and Marksmanship only) | |
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1 | Tar Trap OR Tranquilizing Shot (Survival only) | |
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1 | Tranquilizing Shot | |
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1 | Tranquilizing Shot OR Concussive Shot | |
5 | ![]() |
1 | Wilderness Medicine OR Survival of the Fittest |
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1 | Survival of the Fittest | |
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1 | Survival of the Fittest OR Entrapment OR Counter Shot/Muzzle | |
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1 | Counter Shot/Muzzle | |
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1 | Counter Shot/Muzzle OR Kodo Tranquilizer/Devilsaur Tranquilizer OR Misdirection | |
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1 | Misdirection | |
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1 | Concussive Shot OR Misdirection | |
6 | ![]() |
1 | Scout's Instincts OR Padded Armor OR Lone Survivor (Beast Mastery and Survival only) |
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1 | Scout's Instincts OR Padded Armor OR Lone Survivor (Marksmanship only) | |
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1 | Lone Survivor OR Specialized Arsenal OR Disruptive Rounds | |
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1 | Diruptive Rounds OR No Hard Feelings OR Scare Beast | |
7 | ![]() ![]() |
1 | Intimidation |
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1 | Intimidation | |
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2 | Intimidation OR Explosive Shot | |
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1 | Explosive Shot | |
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2 | Explosive Shot OR Binding Shot | |
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1 | Binding Shot | |
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1 | Binding Shot | |
8 | ![]() |
1 | Bursting Shot/Scatter Shot |
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1 | Bursting Shot/Scatter Shot OR Territorial Instincts OR Trigger Finger | |
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1 | Trigger Finger OR Blackrock Munitions OR Keen Eyesight | |
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1 | Keen Eyesight OR Tar-Coated Bindings OR Scrappy | |
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1 | Scrappy | |
9 | ![]() |
1 | Quick Load OR Pathfinding |
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1 | Pathfinding | |
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1 | Pathfinding OR Binding Shackles | |
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1 | Binding Shackles | |
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1 | Binding Shackles OR Camouflage | |
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1 | Camouflage | |
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1 | Camouflage OR Kindling Flare | |
10 | ![]() |
1 | Trailblazer OR Roar of Sacrifice OR Serrated Tips |
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1 | Serrated Tips OR Moment of Opportunity OR Born To Be Wild | |
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1 | Born To Be Wild OR Ghillie Suit OR Improved Traps |
Specialization talents
Row | Talent | Ranks | Requirement |
---|---|---|---|
1 | ![]() |
1 | |
2 | ![]() |
1 | Kill Command |
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1 | Kill Command | |
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1 | Kill Command | |
3 | ![]() |
1 | Cobra Shot |
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1 | Cobra Shot | |
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1 | Barbed Shot | |
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1 | Barbed Shot | |
4 | ![]() |
1 | Pack Tactics OR Aspect of the Beast |
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1 | Animal Companion/Solitary Companion | |
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1 | War Orders OR Thrill of the Hunt | |
5 | ![]() |
1 | Go for the Throat |
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1 | Go for the Throat | |
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1 | Go for the Throat | |
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1 | Multi-Shot | |
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1 | Laceration | |
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1 | Laceration | |
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1 | Laceration | |
6 | ![]() |
1 | Barbed Scales OR Alpha Predator |
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1 | Alpha Predator OR Snakeskin Quiver/Cobra Sesnses OR Beast Cleave | |
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1 | Beast Cleave | |
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1 | Beast Cleave OR Wild Call OR Hunter's Prey | |
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1 | Hunter's Prey OR Poisoned Barbs | |
7 | ![]() |
1 | Stomp |
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1 | Stomp | |
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1 | Stomp OR Serpentine Rhythm | |
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1 | Serpentine Rhythm OR Kill Cleave OR Training Expert | |
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1 | Training Expert OR Dire Beast | |
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1 | Dire Beast | |
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1 | Dire Beast | |
8 | ![]() |
2 | A Murder of Crows OR Barrage OR Savagery |
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1 | Savagery OR Bestial Wrath | |
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1 | Bestial Wrath | |
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1 | Bestial Wrath OR Dire Command | |
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2 | Dire Command OR Huntmaster's Call OR Dire Cleave | |
9 | ![]() |
1 | Killer Instinct |
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1 | Barbed Wrath | |
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2 | Barbed Wrath | |
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1 | Barbed Wrath | |
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1 | Dire Frenzy | |
10 | ![]() ![]() |
1 | Call of the Wild |
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1 | Killer Cobra OR Scent of Blood OR Brutal Companion | |
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1 | Bloodshed |
Row | Talent | Ranks | Requirement |
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1 | ![]() |
1 | |
2 | ![]() |
1 | Aimed Shot |
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1 | Aimed Shot | |
3 | ![]() |
1 | Rapid Fire |
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1 | Rapid Fire OR Precise Shots | |
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1 | Precise Shots | |
4 | ![]() |
1 | Streamline |
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1 | Streamline OR Trick Shots/Aspect of the Hydra OR Ammo Conservation | |
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1 | Ammo Conservation | |
5 | ![]() |
1 | Penetrating Shots |
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1 | Penetrating Shots OR Improved Spotter's Mark/Unbreakable Bond | |
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1 | Improved Spotter's Mark/Unbreakable Bond | |
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1 | Improved Spotter's Mark/Unbreakable Bond OR Lock and Load | |
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1 | Lock and Load | |
6 | ![]() |
1 | In the Rhythm OR Surging Shots |
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1 | Surging Shots OR Tenacious/Cunning | |
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1 | Tenacious/Cunning | |
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1 | Tenacious/Cunning OR Master Marksman | |
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1 | Master Marksman OR Quickdraw | |
7 | ![]() |
1 | Improved Deathblow |
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1 | Improved Deathblow | |
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1 | Improved Deathblow OR Obsidian Arrowhead/On Target OR Trueshot | |
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1 | Trueshot | |
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1 | Trueshot OR Moving Target OR Precision Detonation | |
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1 | Precision Detonation | |
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1 | Precision Detonation | |
8 | ![]() |
2 | Razor Fragments OR Headshot/Deadeye OR No Scope |
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1 | Feathered Frenzy | |
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2 | Target Acquisition OR Shrapnel Shot OR Magnetic Gunpowder | |
9 | ![]() ![]() |
1 | Eagle's Accuracy |
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1 | Eagle's Accuracy | |
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1 | Eagle's Accuracy OR Calling the Shots | |
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1 | Calling the Shots | |
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1 | Calling the Shots OR Bullseye | |
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1 | Bullseye | |
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1 | Bullseye | |
10 | ![]() |
1 | Improved Streamline/Focused Aim OR Killer Mark |
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1 | Bullestorm | |
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1 | Tensile Bowstring | |
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1 | Volley | |
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1 | Ohn'ahran Winds OR Small Game Hunter |
Row | Talent | Ranks | Requirement |
---|---|---|---|
1 | ![]() |
1 | |
2 | ![]() |
1 | Kill Command |
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1 | Kill Command | |
3 | ![]() |
1 | Wildfire Bomb |
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1 | Raptor Strike | |
4 | ![]() |
1 | Guerrilla Tactics |
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1 | Guerrilla Tactics | |
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1 | Tip of the Spear | |
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1 | Tip of the Spear | |
5 | ![]() |
1 | Lunge |
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1 | Lunge OR Quick Shot | |
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1 | Quick Shot | |
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1 | Quick Shot OR Mongoose Bite | |
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1 | Mongoose Bite | |
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1 | Mongoose Bite OR Flanker's Advantage | |
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1 | Flanker's Advantage | |
6 | ![]() |
1 | Wildfire Infusion |
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1 | Wildfire Infusion OR Wildfire Arsenal OR Sulfur-Lined Pockets | |
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1 | Butchery/Flanking Strike | |
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1 | Butchery/Flanking Strike | |
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1 | Bloody Claws OR Alpha Predator OR Ranger | |
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1 | Ranger | |
7 | ![]() |
1 | Grenade Juggler OR Cull the Herd |
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1 | Cull the Herd | |
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1 | Cull the Herd OR Frenzy Strikes | |
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1 | Merciless Blow OR Viper's Venom | |
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1 | Viper's Venom | |
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1 | Viper's Venom OR Bloodseeker | |
8 | ![]() |
2 | Terms of Engagement OR Born to Kill OR Tactical Advantage |
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2 | Tactical Advantage OR Sic 'Em | |
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2 | Sic 'Em OR Contagious Reagents OR Outland Venom | |
9 | ![]() |
1 | Explosives Expert |
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1 | Sweeping Spear | |
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1 | Killer Companion | |
10 | ![]() |
1 | Fury of the Eagle |
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1 | Coordinated Assault | |
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1 | Coordinated Assault | |
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1 | Spearhead |
Hero talents
Hero talents become available at level 71. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.
A new point is gained at each level, so that every talent node can be unlocked at level 80.
PvP talents
PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).
These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.
-
Beast Mastery
Talent Level [Dire Beast: Basilisk]
20 [Dire Beast: Hawk]
20 [Hunting Pack]
20 [The Beast Within]
20 [Survival Tactics]
25 [Chimaeral Sting]
30 [Interlope]
30 [Diamond Ice]
40 [Explosive Powder]
50 [Kindred Beasts]
60 [Wild Kingdom]
60 -
Marksmanship
Talent Level [Consecutive Concussion]
20 [Hunting Pack]
20 [Ranger's Finesse]
20 [Survival Tactics]
25 [Chimaeral Sting]
30 [Sniper's Advantage]
30 [Aspect of the Fox]
40 [Diamond Ice]
40 [Explosive Powder]
50 -
Survival
Talent Level [Hunting Pack]
20 [Mending Bandage]
20 [Sticky Tar Bomb]
21 [Survival Tactics]
25 [Chimaeral Sting]
30 [Interlope]
30 [Tracker's Net]
35 [Diamond Ice]
40 [Explosive Powder]
50 [Wild Kingdom]
60
Glyphs
Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using [Vanishing Powder].
Pet taming
Several families and types of pets can only be tamed after learning the correct skill. Certain playable races automatically know how to tame one of these pet types.
Miscellaneous
[Fireworks Instruction Manual] teaches
[Fireworks].
[Pet Training Manual: Fetch] teaches
[Fetch].
[Pet Training Manual: Play Dead] teaches
[Play Dead].
[The Art of Concealment] teaches
[Aspect of the Chameleon].
See also
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