Vampiric Embrace
Vampiric Embrace | |
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Properties | |
Class | Priest |
School | Shadow |
Cooldown | 2 minutes |
Talents | |
Talent required | [Sheer Terror]/ [Void Tendrils] or [Mind Control]/ [Dominate Mind] |
Other information | |
Improvements | [San'layn] |
Related buff | |
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Vampiric Embrace is a priest class talent.
It is an exclusive choice node with [Sanguine Teachings].
Notes
- Vampiric Embrace is affected by the global cooldown.
- Vampiric Embrace only counts single-target shadow damage from the casting priest's spells. Shadow damage from item procs, other casters, or wands does not count for healing.
- Healing done is affected by reduced healing effects, such as [Wound Poison].
- Healing done by Vampiric Embrace does not generate threat.
Tips and tactics
- Since Vampiric Embrace only lasts for 15 seconds, it is best used during a period when you are dealing large amounts of single-target damage, such as during [Voidform]. Timing it to coincide with these periods will maximize the healing generated. Any buffs or effects that increase your damage done will also increase healing done.
History
Since its introduction, Vampiric Embrace has received many adjustments and redesigns. In the original World of Warcraft, Vampiric Embrace was the 21-point talent in the Priest's Shadow Magic talent tree. The ability was an instant cast Curse effect with a 60 second duration and a 10 second cooldown, that caused 20% of all shadow damage dealt (30% with [Improved Vampiric Embrace]) by the casting priest to heal the priest and their group. This healing was not split and was capable of crits, even if the ability that triggered it did not crit. Up through the majority of Wrath of the Lich King, Vampiric Embrace received very few changes, notably being modified to a Magic effect, its duration increased to 5 minutes, and having its healing nerfed several times.
Patch 3.3.0 saw the first major redesign for Vampiric Embrace, changing the ability into an undispellable buff on the priest, rather than a targeted debuff that needed to be applied every time the caster changed targets. Aside from numerical changes, the ability remained constant throughout the Cataclysm expansion.
With the complete overhaul of the talent system in Mists of Pandaria, Vampiric Embrace became a baseline ability for the Shadow specialization and saw its second redesign, changing it to become a powerful raid cooldown rather than a persistent group heal. Since then, Vampiric Embrace has received at least one major change with each expansion's arrival.
Patch changes
- Hotfix (2023-08-07):
- Now heals a nearby ally for 40% of any single-target Shadow spell damage dealt (was 50%). This change will also affect PvP combat.
- Healing from Vampiric Embrace is no longer reduced by 20% in PvP combat.
- Patch 10.1.5 (2023-07-11): The duration of Vampiric Embrace is now 12 seconds (was 15 seconds).
- Patch 10.1.0 (2023-05-02): No longer triggers from [Psychic Link] damage and no longer triggers [Hallucinations].
- Patch 10.0.5 (2023-01-24): No longer on the global cooldown. Now a choice node with [Sanguine Teachings].
- Hotfix (2022-12-19): Reduced the healing transfer of Vampiric Embrace by 20% in PvP Combat.
- Patch 10.0.0 (2022-10-25): Now a row 5 class talent (was a level 25 Shadow ability).
- Patch 9.0.1 (2020-10-13): Now learned at level 25 (was 28).
- Patch 8.0.1 (2018-07-17): Vampiric Embrace is now affected by the global cooldown. Healing done is now 85%, up from 40%. Cooldown reduced to 2 minutes, down from 3 minutes. Now available at level 28, down from level 70.
- Patch 7.1.0 (2016-10-25): Now learned at level 70 (was 65).
- Patch 7.0.3 (2016-07-19): Vampiric Embrace now heals for 40% of all single-target Shadow damage done, up from 10%, but can only heal one target at a time. Now learned at level 65 (as 78).
- Hotfix (2015-03-03): Should no longer incorrectly factor in damage caused by Searing Insanity.
- Patch 6.0.2 (2014-10-14): Now heals all party and raid members for 10% of damage done, and this healing is no longer split between targets (previously healed 75% of damage done, split between targets).
- Hotfix (2013-10-07): To help address issues with input lag, Vampiric Embrace now heals every second instead of every time the Priest deals Shadow spell damage. The total amount healed remains unchanged.
- Hotfix (2013-05-22): Vampiric Embrace should now split healing amongst multiple allied targets by the proper amount.
- Patch 5.3.0 (2013-05-21): Now has a healing cap of 15 raid members (up from 6) when used in a 25-player instance.
- Patch 5.0.4 (2012-08-28): Redesigned as a level 74 specialization ability for Shadow (was a tier 4 Shadow talent). Fills you with the embrace of Shadow energy, causing you and your allies to be healed for 50% of any single-target Shadow spell damage you deal, split evenly between them. Lasts 15 sec.
- Previous talent: Fills you with the embrace of Shadow energy, causing you to be healed for 6% and other party members to be healed for 3% of any single-target Shadow spell damage you deal. Last until cancelled.
- Previous talent: Fills you with the embrace of Shadow energy, causing you to be healed for 6% and other party members to be healed for 3% of any single-target Shadow spell damage you deal. Last until cancelled.
- Patch 4.0.6 (2011-02-08): Now lasts until cancelled or death (previous duration was 30 min).
- Patch 4.0.3a (2010-11-23): Healing to the caster has been reduced to 6%, down from 12% (there was a tooltip error which stated that the self-healing amount was 15%). Party members still receive 3% healing.
- Patch 4.0.1 (2010-10-12): Moved to tier 4 (was tier 5).
- Patch 3.3.0 (2009-12-08): This ability now provides a 30-minute buff that cannot be dispelled, instead of a target debuff.
- Patch 3.1.0 (2009-04-14): Duration increased to 5 minutes, up from 1 minute. PvP duration remains at 60 seconds. Cooldown removed (was 10 seconds).
- Patch 3.0.8 (2009-01-20): Mana cost of this spell has been removed.
- Patch 3.0.2 (2008-10-14): Vampiric Embrace now heals party members for 3%, down from 15%. Healing for the casting priest remains at 15%.
- Patch 2.0.10 (2007-03-06): The base healing percent from Vampiric Embrace has been reduced to 15%, down from 20%. In addition, healing done can no longer be a critical effect.
- Patch 2.0.1 (2006-12-05): Vampiric Embrace is now considered a Magic effect instead of a Curse effect.
- Patch 1.11.0 (2006-06-19): This ability will no longer heal for damage caused when the target had no life remaining.
- Patch 1.10.0 (2006-03-28): Damage resisted by the target will no longer be counted as damage caused for the purposes of the healing from this ability.
- Patch 1.7.0 (2005-09-13): Now heals 20% of the damage actually caused (including critical hits, buffs etc...) but now only heals when shadow spells cause the damage.
- Patch 1.6.0 (2005-07-12): Health leech effects no longer give you health while you are a ghost.
- Patch 1.4.0 (2005-04-19): Active icon tooltip rewritten to be more clear.
External links
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