Levitate
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Levitate | |
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Properties | |
Class | Priest |
School | Holy |
Cooldown | None/Global Cooldown |
Other information | |
Level learned | 12 |
Glyphs |
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Related buff | |
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Levitate is a priest utility spell that allows the target to levitate, reducing the rate of fall and allowing on-foot travel over water and water-like surfaces. Levitate cannot be cast upon mounted targets, and mounting will cancel the effect, as will any damage.
Although not obviously the most useful of spells, players have found a wide variety of uses for Levitate, be it in combat, for traveling or simply for entertainment.
Notes
- In areas where flying is prohibited, such as battlegrounds, Levitate can be used to cross great distances by launching oneself off of a cliff or edge.
- Levitate breaks on damage, causing the levitating character to immediately fall.
- Levitate can be used to fish in the middle of larger bodies of water, or to eat and drink above the water's surface.
- Levitate can only be cast upon players in your raid or party.
- Levitate cannot be cast on mounted players. Casting Levitate while mounted will cause you to dismount.
- In the Stonecore dungeon, priests can use Levitate to protect against Crystalspawn Giants' Quake ability. This usage may be a reference to the Float spell from the Final Fantasy series, which had a similar effect.
Patch changes
Patch 10.0.0 (2022-10-25): Now learned at level 12 (was 21).
Patch 9.0.1 (2020-10-13): Now learned at level 21 (was 28).
Patch 7.3.0 (2017-08-29): Players can now jump while under the effect of a priest's Levitate.
Hotfix (2017-09-01): Discipline Priests will no longer shuffle in the air when combining Levitate and
[Light's Wrath].
Patch 7.0.3 (2016-07-19): Now learned at level 28 (was 34).
Hotfix (2014-02-26): Can no longer be cast on players that are under the effects of a Nitro Boost.
Patch 5.0.4 (2012-08-28): No longer requires
[Light Feather].
Patch 4.3.0 (2011-11-29): Players no longer use their running animation when moving under Levitate's effect.
Patch 4.0.6 (2011-02-08): Duration has been increased to 10 minutes, up from 2.
Patch 3.3.0 (2009-12-08): This spell can now activate trinkets that can trigger from casting a helpful spell.
Patch 3.0.8 (2009-01-20): Levitate is now castable on others.
Patch 3.0.2 (2008-10-14): Now costs 3% of base mana.
Patch 1.4.0 (2005-04-19): Duration and mana cost increased.
Patch 1.1.0 (2004-11-07): Will now be cancelled if any damage is taken, now requires a reagent.
See also
- Levitate, TCG card
Other versions
Classic
Levitate - Levitate
- Level 34 priest ability
- 30 yd range
- 100 Mana
- Instant
- Reagents: Light Feather
- Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Any damage will cancel the effect. Lasts 2 min.
Properties Class Priest School Holy Cooldown None/Global Cooldown Other information Level learned 34 Related buff - Magic
- Levitate
- Levitating.
- Duration: 2 minutes
BC Classic
Levitate - Levitate
- Level 34 priest ability
- 30 yd range
- 100 Mana
- Instant
- Reagents: Light Feather
- Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 min.
Properties Class Priest School Holy Cooldown None/Global Cooldown Other information Level learned 34 Related buff - Magic
- Levitate
- Levitating.
- Duration: 2 minutes
Wrath Classic
Levitate - Levitate
- Level 34 priest ability
- 30 yd range
- 3% of base mana
- Instant
- Reagents: Light Feather
- Allows the friendly party or raid target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 min.
Properties Class Priest School Holy Cooldown None/Global Cooldown Other information Level learned 34 Related buff - Magic
- Levitate
- Levitating.
- Duration: 2 minutes
Cataclysm Classic
Levitate - Levitate
- Level 34 priest ability
- 30 yd range
- 3% of base mana
- Instant
- Reagents: Light Feather
- Allows the friendly party or raid target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 10 min.
Properties Class Priest School Holy Cooldown None/Global Cooldown Other information Level learned 34 Related buff - Magic
- Levitate
- Levitating.
- Duration: 10 minutes
External links
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