Ironfur
Jump to navigation
Jump to search
- For the Island Expedition mobs, see Ironfur (Verdant Wilds).
| Ironfur | |
|---|---|
| |
| Properties | |
| Class | Druid |
| School | Nature |
| Cooldown | 0.5 sec |
| Talents | |
| Talent required |
|
| Other information | |
| Improvements |
|
| Related buff | |
| |
Ironfur is a druid class talent.
Patch changes
Patch 11.1.0 (2025-02-25): Moved to row 4 (was row 3).
Patch 11.0.2 (2024-08-13): Now increases Armor by 112% of Agility (was 120%).
Patch 11.0.0 (2024-07-23): Moved to row 3 (was row 4).
Hotfix (2023-02-06): Armor bonus from Ironfur increased by 20%.
Patch 10.0.5 (2023-01-24): New connection between
[Verdant Heart] and Ironfur.
Patch 10.0.0 (2022-10-25): Now a row 4 class talent (was a level 18 ability). Rank 2 effects merged into
[Ursine Adept].
Patch 9.0.1 (2020-10-13):
- Now available to all specializations at level 18 (was Guardian only at level 44)
- Rank 2 added at level 33 for Guardian: Multiple uses of this ability may overlap.
Patch 8.2.0 (2019-06-25):
- Ironfur now has a maximum of 8 stacks.
- Ironfur and now costs 40 Rage (was 45).
Patch 7.2.5 (2017-06-13): Ironfur now increases armor by 65% (was 80%).
Hotfix (2017-01-26): Fixed a bug that caused Ironfur's duration to be inaccurate when modified by time effects.
Patch 7.1.5 (2017-01-10): Now provides an 80% increase in armor (was 100%).
Hotfix (2016-10-13): Ironfur no longer incorrectly multiplies Bonus Armor effects from temporary buffs.
Hotfix (2016-09-21): Ironfur can no longer be dispelled.
Hotfix (2016-08-23): Ironfur now increases Armor by 100% (was 75%).
Patch 7.0.3 (2016-07-19): Added.
External links
| ||||||||