Mastery: Nature's Guardian
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- For the shaman talent, see
[Nature's Guardian].
Mastery: Nature's Guardian | |
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Properties | |
Class | Druid |
Other information | |
Level learned | 10 |
Mastery: Nature's Guardian is the mastery for Guardian druids, improved by the mastery secondary stat. It is learned at level 10.
Patch changes
Hotfix (2023-04-10): Health and healing received gain from Mastery: Nature's Guardian increased to 70% (was 50%).
Patch 9.0.1 (2020-10-13): Now learned at level 10 (was 78).
Patch 7.2.5 (2017-06-13): Healing from
[Frenzied Regeneration] and
[Skysec's Hold] is no longer increased by Mastery: Nature's Guardian.
Hotfix (2016-08-26):
- Mastery: Nature's Guardian once again gives 1% Attack Power per point, as intended.
- Nature's Guardian doesn't increase healing from Hand of the Protector, Ysera's Gift (self), Cleansing Waters, or Judgments of the Pure.
- Developers' notes: Heals that scale with the Guardian's maximum health already benefit from Mastery, so further increasing their healing was "double-dipping" Mastery.
- Developers' notes: Heals that scale with the Guardian's maximum health already benefit from Mastery, so further increasing their healing was "double-dipping" Mastery.
Hotfix (2016-08-23): Nature’s Guardian now increases health and healing received by 4% (was 8%). The Mastery amount has also been reduced accordingly.
Patch 7.0.3 (2016-07-19): Re-added, replacing
[Mastery: Primal Tenacity]. Now increases health and healing received by 8% and attack power by 8% (previously increased armor by 12%). Icon updated from
Patch 6.0.2 (2014-10-14): Removed. Replaced by Mastery: Primal Tenacity.
Patch 5.3.0 (2013-05-21): Is now 33% stronger (2% per point instead of 1.5%).
Patch 5.2.0 (2013-03-05): Now provides 20% more armor per Mastery rating.
Patch 5.0.4 (2012-08-28): Added, replacing
[Savage Defender].
External links
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